Yes, I've noticed this recently as well. I've played both games many many times, but I only recently noticed how short the levels are in SMB3 compared to SMW. And it's not just some levels, it's all of them.Xeogred wrote:Yeah, can't really agree with this. I replayed tons of Mario games this year and was disappointed in how insanely short the SMB3 levels are. The SMW stages were probably like on average 4 times bigger. Yoshi and the cape added some additional elements as well.
And yes, Yoshi and the cape. I get the complaint that SMW took a step back in the number of power ups. But it didn't really need any more. It took the raccoon tail and perfected it with the cape. Sure, you only have the mushroom, flower, and star after that. But you also have Yoshi, the greatest power up found in any Mario game. SMW took the over world map from SMB3 and perfected that as well. All the worlds feel isolated in SM3, but not in SMW, they're all connected. You also have the Star World and Special stages, which feel like secret worlds you have to unlock.
That's not to say I don't like SMB3. I think they're both amazing games. I just think it's insane to say that one is by far better than the other.

