Games Beaten 2014

Anything that is gaming related that doesn't fit well anywhere else
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Sload Soap
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Re: Games Beaten 2014

Post by Sload Soap »

Singularity (360)
I'd heard a lot of people say Singularity was potentially a FPS hidden gem. I'd mostly agree with that summation although I would urge caution for people looking for anything really new with the game. I'll explain.

You play as a US marine who is on a recon mission to a remote and supposedly abandoned Soviet science project when, stop me if you've heard this before, his helicopter crash lands on the island and he soon finds out not everything is as it seems.

You learn that in the 1950's an accident caused by scientists pissing about with a newly found element led to a gigantic explosion on the island that has altered the very fabric of space/time itself. Of course this means the islanders have been mutated into zombies and the local fauna has become carnivorous but it has also left ripples to the past that you can pass through.

How this translates to the gameplay though is the use of a time altering gauntlet which allows you to manipulate the "time state" of certain interactable objects. This in turn gives the gameplay a slightly more puzzle orientated flavour than some of its contemporaries.

That said, the puzzling is limited to small sections and the obstacles themselves are usually fairly easy to bypass owing to there being a limited number of things that can be interacted with. So, if you see a shutter that is slightly open you know to look for a crate to crush to pop under the shutter before reinstating the crates original state thus opening the shutter. Easy stuff. Think more Half-Life 2 than Portal, even if the gauntlet borrows Portal's orange and blue colour scheme.

The gunplay then would have to be good to balance out the easy puzzling and fortunately it is...mostly. The pistol is piss weak in all respects and the shotgun spits rather than blows but all is made up for with the most outrageously overpowered minigun I've had the pleasure to use. Seriously, upgrade this thing and it's game over. Makes things a bit too easy in all honesty but whatever. There's also a cool sniper rifle that you can activate a slow-mo effect with and a grenade launcher that can fire rolling grenades that you control directly, maneuvering into crowded areas.

You can use the gauntlet in combat as well, although it's kind of an expensive drain of resources to do the same job the guns do. You can use it to mutate soldiers who turn against their allies and you can grab things like grenades and explosive barrels out of the air (again like HL2) to throw back at enemies.

I enjoyed the game overall though. It's a bit rough around the edges and it tries to be more high minded and poetic than it really deserves to be towards the end. It's a good ride on its own despite its attempts to emulate much better games and is indeed a bit of a hidden gem.

Motocross Madness (360)
This is the free game of the month for Xbox live subscribers like myself. Although it's potentially very short game, it's also one that is a bit of a fun throwback to the days of the, unrelated, Midtown Madness series but on bikes and with Avatars (TM).

There are four main modes: race, time trial, trick and free roam. The first three are fairly self explanatory but the fourth is the most intriguing. Basically the nine tracks in the game are spread out across three locations, Egypt, Australia and Iceland which can be each be driven around in a open world fashion. There's some focus, collecting skulls and money coins, but I spent most of my time drifting across the desert or doing donuts around bubbling geysers. It's fun.

That's not to say the other modes are weak, they aren't at all. The bikes have a good feeling of weight behind them and it's almost like a kart racer in the way you drift around corners. You have a boost meter that is filled by performing tricks off big jumps that can come in handy. You perform tricks with various button presses mid-air like most trick oriented games and each system flows it one another in a very satisfying way.

The problem is the game is a bit too easy. In two sit downs I got all the gold medals in race, time trial and tricks modes and a good lot of medals in free roam. It's one of those games that showers you with achievements and unlockables for even the smallest actions. It isn't a full price release so I get it's not meant to be a long term project like Forza, but still. I guess the onus is on online competition and stuff which is not really my bag.

It's definitely a worthy download considering it's free. FREE! Well, as long as you pay for a gold account. So not free at all.

I Am Alive (360)
I Am Alive is one of those games often described as "interesting". It's a nice concept almost completely ruined by flawed execution.

You play as a gruff chap who is good at mountaineering trying to find his family lost in an America literally torn apart by cataclysmic earthquakes. Said earthquakes have left the landscape absolutely caked in toxic dust which will kill the player if they stay submerged in it too long, which isn't very long at all. Thankfully the dust is only really potent at ground level meaning if you stay above 20 feet or below ground you'll be okay.

The majority of the game is platforming in the Ubisoft mold of Prince of Persia/Assassin's Creed. What's new here is that your character doesn't have unlimited stamina and more exuberant jumps will cost him a good deal of his stamina gauge. If the gauge hits zero you fall off and die so there's a bit of strategy involved in planning out your path across the ruins. Provisions and pitons become absolutely vital items in your inventory, probably more so than ammo and health packs.

For whatever reason though the designers decided to limit the amount of continues. You can earn more, usually through good deeds, but it's a bit odd that a game where progression is very often left literally hanging in the balance to feature such an archaic and punishing system. It certainly adds some tension but it's also a touch contrived.

There are other annoyances as well. At times the game tries too hard to impress upon the player its dusty and desolate landscape which results in occasions where it is nearly impossible to see where you are going or where you have been. Again, it adds a slight bit of tension but it also adds a lot of frustration, especially when combined with the limited retries.

Where the game suffers most though is in its combat. The system itself is fine; you have a bow and (occasionally) a handgun with limited bullets. Therefore confrontations are set up so you have to try to either bluff your way out of or try to intimidate your antagonists, which can be done even if your handgun is empty. And this works fine and once again adds tension...at first.

Later on you start to meet groups of people who just can't be bluffed or intimidated or even sneaked past, and so you are forced to enter murder mode. This becomes a game of shooting the guy with the gun first and then systematically stabbing his friends to death. Towards the arse end of the game each encounter plays out this way and it's annoying that such a formally promising mechanic goes to waste.

The ending itself is also pretty bad. It aims for poignant but hits mystifying and underwhelming. It's so sloppy and unsatisfying that I had to check Damon Lindelof wasn't somehow involved.

Ironically a really interesting game lies buried somewhere inside I Am Alive's structure but it is covered by the dust and debris caused by the unsatisfying way the games systems come together.

I'd recommend a play if you dig Ubisoft's 3D action-platformers or want a short game with some interesting but flawed systems. Otherwise avoid.
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Ziggy
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Re: Games Beaten 2014

Post by Ziggy »

Violent By Design wrote:I remember Carnival Night zone, I think I got stuck trying to get this floating platform to levitate. :lol:
I think I know exactly what you're talking about. You're talking about these stupid things, right? Back when I was younger and had my first Genesis, that's where I got stuck too. I couldn't figure out how they worked, and there's one area in one of the acts that REQUIRES you to use that thing or else you can't progress in the level. I thought it worked like a spring and you had to jump. It wasn't till I was older that I was playing the game again and had a friend show me that you only have to press up and down.
RyaNtheSlayA wrote:I always found the fun in Sonic games to be precision platforming combined with the ability to go really fast.

It's what's missing from the modern titles. They focus so much on going fast they forget that a lot of the fun was in exploration and precision gameplay. Going fast alone isn't that much fun to me.
That's what I like a lot about Sonic 2. You can go really fast through most levels, especially if you find the right route. Or, you can slow it down and explore the different paths of each level.

Sonic 1, on the other hand, just slows down after the first level. Every level after that is just really slow and tedious platforming. There might be a fast part here and there, but they don't last long. And the lack of the spin dash sucks, especially for thew few enemies you can only kill from the side like Caterkiller.
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dogman91
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Re: Games Beaten 2014

Post by dogman91 »

On a side note, I think the music in Carnival Night Zone is terrible... sorry Michael Jackson.

I finally beat the King's League in F-Zero (on Easy)... that game is maddening, thanks to unexpectedly bouncing all over the walls at the last second from some random rogue car when you're in first place and subsequently blowing up. I think it's safe to say I'm done with it.

list in total:
1. Sonic Adventure 2 (DC)
2. Kirby's Dream Land (GB)
3. Blackthorne (SNES)
4. Find Mii (3DS)
5. Donkey Kong Country (SNES)
6. Yu-Gi-Oh! Nightmare Troubadour (NDS)
7. F-Zero (SNES)
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BogusMeatFactory
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Re: Games Beaten 2014

Post by BogusMeatFactory »

1. We Love Katamari (PS2)
2. Major Minor's Majestic Marching Band (Wii)
3. Mario and Luigi: Dream Team (3DS)
4. Petz: Wildlife Rescue (Wii) (Don't Ask)
5. Flow (PS3)
6. Journey (PS3)
7. Shenmue (DC) (5th completion)
8. Ben There, Dan That (PC)
9. Serena (PC)
10. Graffiti Kingdom (PS2)
11. Bushido Blade (PS1)
12. Super Bomberman (SNES)
13. Metal Gear Solid (PS1)
14. Way of the Samurai (PS2)
15. Legend of Zelda: Links Awakening DX (GBC)
16. Donkey Kong Country (SNES)
17. Dust: An Elysian Tail (PC)
18. Chrono Trigger (SNES)
19. Super Mario 3D World (Wii U)
20. Sonic Adventure DX (GCN) (3rd Completion)
21. Burning Rangers (Saturn) (4th Completion)(Beaten Twice This Year)
22. Quest For Glory (PC)
23. Guacamelee (PC)
24. Sly Cooper and the Thievious Racoonus (PS2)
25. Sid Meier’s Civilization V (PC)
26. Neverhood (PC) (2nd Completion)
27. Mount and Blade: Warband (PC)
28. Skyrim: Dawnguard DLC (PC)
29. Skyrim: Dragonborn DLC (PC)
30. Skyrim: Hearthfire DLC (PC)
31. Donkey Kong Country Tropical Freeze (Wii U)
32. Star Fox 64 (N64)
33. Shadow Blasters (Genesis)
34. Alex Kidd and the Enchanted Castle (Genesis)
35. Dungeon Village (Mobile)
36. Sonic the Hedgehog (Genesis)


Alex Kidd and the Enchanted Castle

This was my first foray into the Alex Kidd franchise and all I can say is that I am very disappointed in it. The controls are like an ice level... incredibly slippery. I had few issues with the game when I won the bracelet that lets me shoot fireballs. Only problem I really came across was the vertical mountain level. That was tough. Also, requiring the random game of rack, paper, scissors to determine whether you beat the boss or not is completely ludicrous and asinine. So I ask you all this, "Is there a good Alex Kidd game out there?"

Dungeon Village

Never thought I would put a mobile game on the list, but Amazon had a great deal on some free games, Dungeon Village being one and I was hugely addicted. In the game you manage a small village, buying buildings, setting up town events to attract adventurers and setting those adventurers on quests to rid the town of bad guys. After getting a 5 Star Town and having my final score tallied, I can happily say I completed. Best $0 I ever spent!

Sonic the Hedgehog

Years have been culminating for this final moment. I thought the game impossible, because of the Labyrinth Zone Boss. It was only until this thread that informed me how to beat the boss, did I finally make an attempt to complete it. With cartridge in hand, I began my mission. I got all the chaos emeralds, finally beat the labyrinth zone boss and beat the game. Mission accomplished. I can finally die in peace.
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Violent By Design
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Re: Games Beaten 2014

Post by Violent By Design »

Ziggy587 wrote:
Violent By Design wrote:I remember Carnival Night zone, I think I got stuck trying to get this floating platform to levitate. :lol:
I think I know exactly what you're talking about. You're talking about these stupid things, right? Back when I was younger and had my first Genesis, that's where I got stuck too. I couldn't figure out how they worked, and there's one area in one of the acts that REQUIRES you to use that thing or else you can't progress in the level. I thought it worked like a spring and you had to jump. It wasn't till I was older that I was playing the game again and had a friend show me that you only have to press up and down.
yeah, that thing. I had to look it up on youtube how to get past it.
RyaNtheSlayA
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Re: Games Beaten 2014

Post by RyaNtheSlayA »

Assassin's Creed IV WiiU
Far Cry 3: Blood Dragon PC
Splinter Cell: Blacklist WiiU
Deus Ex: Human Revolution Director's Cut WiiU
Jazzpunk PC
Pikmin 3 WiiU
Call of Duty: Ghosts WiiU
Donkey Kong Country: Tropical Freeze WiiU
Tomb Raider (2013) PC
Danganronpa Vita
Far Cry 2 360
The Witcher 2 360
Catherine 360
Gears of War 360
Forza Horizon 360
Portal PC
Portal 2 PC

The Wolf Among Us PC

Finished up the first season and so compiled the episodes into this one "game" in my list.

Episode 4 was pretty mediocre but 5 was amazing. Overall it feels like TellTale might be stretched a bit thin, considering the steady decline TWAU since it's first episode. That doesn't really change the fact that it was still an amazing visual-novel sort of experience. I fell in love with the world in the first episode and even after finishing the season I'm still left wanting more. I bought The Walking Dead which is apparently even better. A year ago I wouldn't be interested in this sort of "game" but more and more I find myself opening up to the idea of what are basically interactive animations.
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dunpeal2064
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Re: Games Beaten 2014

Post by dunpeal2064 »

Ziggy587 wrote:
Sonic 1, on the other hand, just slows down after the first level. Every level after that is just really slow and tedious platforming. There might be a fast part here and there, but they don't last long. And the lack of the spin dash sucks, especially for thew few enemies you can only kill from the side like
If you haven't seen one, you should check out a speedrun of Sonic 1. The first level is actually one of the slower ones, certainly slower than Marble Zone, and there are some tricks that can have sonic moving quite fast through these stages.

Sure, it doesn't change the fact that Sonic 1 is a slower game, but it does give you the option that you have in 2, to either play the game reaaaly fast, or take your time and platform.
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alienjesus
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Re: Games Beaten 2014

Post by alienjesus »

This was my first foray into the Alex Kidd franchise and all I can say is that I am very disappointed in it. The controls are like an ice level... incredibly slippery. I had few issues with the game when I won the bracelet that lets me shoot fireballs. Only problem I really came across was the vertical mountain level. That was tough. Also, requiring the random game of rack, paper, scissors to determine whether you beat the boss or not is completely ludicrous and asinine. So I ask you all this, "Is there a good Alex Kidd game out there?
Enchanted Castle is awful. Unfortunately so are most other Alex Kidd games. The only two worth bothering with in my opinion are Shinobi World and Miracle World. Miracle World is easily the best.

It still has many of the same issues though - slidy controls, rockpaperscissors bosses. It's also really hard. Its an old school game you'll have to atempt a lot. On the other han, items in the shop are genuienely useful and strtegic (and are just purchased, no jankenpo), the bosses have the sam janken order if you dont get one wrong, so you can learn it or look it up online, plus afted the first janken boss yoi canfind a mind reading item so it just becomes a reaction test rather than guesswork, and there is a continu code if you have enough money in game.

Theres a massive guide dang it at the end though. You'll need to look up how to do the last level as it suffers feom bad translation
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graffix_13
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Re: Games Beaten 2014

Post by graffix_13 »

1. Tearaway- PS Vita (Platinum Trophy)
2. Assassin's Creed IV: Black Flag- PS4 (Platinum Trophy)
3. Resogun- PS4 (Platinum Trophy)
4. Super Stardust Delta- PS Vita
5. Galaga Legions DX- PS3
6. Under Defeat HD- PS3 (Platinum Trophy)
7. Ketsui Extra- PS3
8. Tomb Raider: DE- PS4 (Platinum Trophy)
9. DoDonPachi- PS1 (Japanese PSN)
10. Strider- PS4 (Platinum Trophy)
11. Demon's Souls- PS3 (Platinum Trophy)
12. Shadow of the Colossus- PS2
13. Guacamelee!- PS Vita (Platinum Trophy)
14. God Hand- PS2
15. Outlast- PS4
16. Octodad: Dadliest Catch- PS4
17. Transistor- PS4 (Platinum Trophy)
18. Wolfenstein: The New Order- PS4 (Platinum Trophy)
19. Resident Evil 4- PS2
20. Another World- PS Vita
21. Metroid Prime- Gamecube
22. Resident Evil: Remake- Gamecube
23. The Wolf Among Us- PS3

The Wolf Among Us- Having played The Walking Dead at the very end of last year, I knew pretty much what I was getting with this game. The thing that surprised me though was that I enjoyed it more than TWD. The first and last episodes were amazing I thought. I thought the action sequences were better in this than TWD, and I even liked the story and characters a little bit better. It also doesn't hurt for the fact that my Disney crush is Snow White.
Although I wish her and Bigby would have kissed or something at the end. I was trying to be nice to hear throughout my playthrough only to get shut out at the end. In the comics they get married so I was hoping for the start of that relationship to happen in this game but nope. Maybe in the sequel?
Overall a very fun game. I did have some issues with lag and some freezing which is frustrating.
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Ziggy
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Re: Games Beaten 2014

Post by Ziggy »

BogusMeatFactory wrote: Sonic the Hedgehog

Years have been culminating for this final moment. I thought the game impossible, because of the Labyrinth Zone Boss. It was only until this thread that informed me how to beat the boss, did I finally make an attempt to complete it. With cartridge in hand, I began my mission. I got all the chaos emeralds, finally beat the labyrinth zone boss and beat the game. Mission accomplished. I can finally die in peace.
:lol: That makes two of us! I too just beat it for the first time the other day. And it was because of the info on the Labyrinth Zone boss gained from that thread.

You're welcome for bumping it, btw. :P
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