8 bit and 16 bit "de-makes"

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Hazerd
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8 bit and 16 bit "de-makes"

Post by Hazerd »

http://www.geekosystem.com/8-bit-game-demakes/

http://jnkboy.tumblr.com/page/1

Not sure if this has been posted before as it is from 2010, but man those 8 bit and 16 bit versions looks pretty sweet, almost look better than the modern 3d versions! if only they were playable.

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BoneSnapDeez
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Re: 8 bit and 16 bit "de-makes"

Post by BoneSnapDeez »

Seems like a lot of these graphics wouldn't be possible on 8 or 16 bit systems?.....

Cool concept though. Final Fantasy XIII actually looks playable.

And I love how they made StarCraft look like a Commodore 64 game.
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prfsnl_gmr
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Re: 8 bit and 16 bit "de-makes"

Post by prfsnl_gmr »

I like that they "demade" Mario Kart Wii to look like Super Sprint runnning on a Neo Geo. I guess they didn't realize that there actually is a 16-bit Mario Kart game... :lol:
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Sload Soap
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Re: 8 bit and 16 bit "de-makes"

Post by Sload Soap »

BoneSnapDeez wrote:Cool concept though. Final Fantasy XIII actually looks playable.
:lol: First thing I thought. That and Bayonetta would have to be a Saturn/Neo game looking like that.
prfsnl_gmr wrote:I like that they "demade" Mario Kart Wii to look like Super Sprint runnning on a Neo Geo. I guess they didn't realize that there actually is a 16-bit Mario Kart game... :lol:
On that note, here's my 16-bit Demake of Sonic: Lost World.

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prfsnl_gmr
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Re: 8 bit and 16 bit "de-makes"

Post by prfsnl_gmr »

Sload Soap wrote:On that note, here's my 16-bit Demake of Sonic: Lost World.

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:lol:

Nice! That is almost as good as my 8-bit "demake" of Super Mario 3D World:

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my 8-bit "demake" of Grand Theft Auto V:

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or my 8-bit "demake" of Metal Gear Solid V:

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Hobie-wan
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Re: 8 bit and 16 bit "de-makes"

Post by Hobie-wan »

Red Dead Redemption is totally just Gun.Smoke. :P
Hazerd
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Re: 8 bit and 16 bit "de-makes"

Post by Hazerd »

Sload Soap wrote:
BoneSnapDeez wrote:Cool concept though. Final Fantasy XIII actually looks playable.
:lol: First thing I thought. That and Bayonetta would have to be a Saturn/Neo game looking like that.
Of course they would of been super popular and common as hell as to not cost an arm and a leg on the Neo Geo or Saturn, right?
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Valkyrie-Favor
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Re: 8 bit and 16 bit "de-makes"

Post by Valkyrie-Favor »

almost look better than the modern 3d versions
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noiseredux wrote:Playing on your GBA/PSP you can be watching a movie/TV show/playing another RPG on your TV and then just look at the screen every once in a while
Hazerd
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Re: 8 bit and 16 bit "de-makes"

Post by Hazerd »

Valkyrie-Favor wrote:
almost look better than the modern 3d versions
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Depends if you prefer sprite/pixel art vs fully rendered omgwtfbbq realistic graphics.
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Valkyrie-Favor
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Re: 8 bit and 16 bit "de-makes"

Post by Valkyrie-Favor »

That sprite art is pretty, but not even comparable to the original.
Tsun tsun dere tsun dere tsun tsun~ . . . . . . . . . . . . . . . . . . . . . . . UPDATED trade list
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noiseredux wrote:Playing on your GBA/PSP you can be watching a movie/TV show/playing another RPG on your TV and then just look at the screen every once in a while
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