Fair enough - I keep forgetting to add the "console" qualifier.prfsnl_gmr wrote:I don't think that characterization is entirely fair, and your earlier statements were limited to consoles. Nintendo's most influential work over the past decade has been in the handheld space, and the number of influential/innovative games it has released in that space far outnumber those from any other developer or publisher.dsheinem wrote:My point, again, is that for the past 15 years Nintendo has ceased to be what they were up until the N64: a leader in influential game creation (visual effects, design, narrative ideas, various gameplay elements, etc.). Nintendo was a company that made games which influenced the industry and created buzz about the evolution of the medium (at the level of software). They were a company who made games that gamers with an intellectual curiosity in the potential of medium to surprise audiences would keep a close eye on. Now they aren't, and I think, for some people, that is a reason why they aren't interested in buying a Wii U.
That said, I am struggling off the top of my head to think of Nintendo-developed handheld titles that are already seen as influential in the past ~15 years (and past ~10 especially)...