Anyways, enough arguing from me, I'm going to play a few runs now. It's time to get bonus!
samsonlonghair wrote: But then I'll loose all my power, Delilah!
samsonlonghair wrote: But then I'll loose all my power, Delilah!
Raiden would be a partial-exception, without autofire I feel like my hand is going to burst by stage 7.jepjepjep wrote:The difficulty in these games doesn't come from how fast you can mash the buttons but from dodging the attack patterns, memorizing the stage layouts and enemy placements.
Guess what? You cansamsonlonghair wrote:or turning his spaceship neon pink.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
Truth is stranger than fiction.ExedExes wrote:Guess what? You cansamsonlonghair wrote:or turning his spaceship neon pink.Try pressing a different button during ship selection
I would say that both are part of the difficulty and that some shmups punish your hand and others don't. Blazing Star is a relatively easier shmup by most counts in terms of memorization, so having to maintain rates of fire and tap with the right timing for 20-30 minutes is part of the challenge.jepjepjep wrote:The difficulty in these games doesn't come from how fast you can mash the buttons but from dodging the attack patterns, memorizing the stage layouts and enemy placements.

Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.