OUYA: Open Source Console - Kickstarted in 1 Day

Anything that is gaming related that doesn't fit well anywhere else
User avatar
isiolia
Next-Gen
Posts: 5785
Joined: Mon May 16, 2011 1:52 pm
Location: Virginia

Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by isiolia »

Jrecee wrote:While I'd rather see a 2 year cycle, this will be alright. Assuming that your controller will carry over to the next system.
Don't see why not. It's presumably just Bluetooth.

I wouldn't be surprised to see a "console only" offering for purposes of upgrading that's priced at $60 or so. Or even the ability to just buy the PCB to swap in. The console is based on a SOC that sells for $20-30, so buying a new one every year or two could be a fairly negligible cost.
User avatar
REPO Man
Next-Gen
Posts: 5094
Joined: Tue Jul 29, 2008 8:05 pm
Location: Outer Banks, NC

Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by REPO Man »

isiolia wrote:Or even the ability to just buy the PCB to swap in. The console is based on a SOC that sells for $20-30, so buying a new one every year or two could be a fairly negligible cost.
Like I said earlier.
User avatar
isiolia
Next-Gen
Posts: 5785
Joined: Mon May 16, 2011 1:52 pm
Location: Virginia

Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by isiolia »

REPO Man wrote: Like I said earlier.
Yep. I was just agreeing with it being a fairly reasonable thing if they decided to do that.

Also that they've made a point of how easy the thing is to take apart.
User avatar
garrett123
64-bit
Posts: 429
Joined: Thu Apr 05, 2012 7:47 pm

Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by garrett123 »

Its interesting, I just wish everything didnt have too be combined I like individieal devices I like just inserting a cd and then I can play, but registering, logging in ect. is annoying
User avatar
REPO Man
Next-Gen
Posts: 5094
Joined: Tue Jul 29, 2008 8:05 pm
Location: Outer Banks, NC

Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by REPO Man »

Latest Ouya Update (February 28, 2013)
Get excited!!!

OUYAs will begin shipping to Kickstarter backers on March 28. That’s right. Parts are in the factory and assembly lines are buzzing. We’ll gradually ramp up production as we make sure things are working. (Our full launch is still set for June, which is when OUYA will be available in stores!)

Meanwhile, tens of thousands of you will receive your OUYA, and you’ll get to start playing right away. You will also get to watch OUYA evolve over the coming weeks and months. We’ll continue to add new features, refine our user experience, and bring on more games. As always, we appreciate your feedback (and apply it), so keep it coming.

Keep a lookout in your inbox for an email from us. It will have your tracking number and estimated delivery date. Might take a few weeks to get to everyone. We have a lot of OUYAs to ship!

Games! Games! Games!

"Yeah, yeah, but can you tell me anything more about what games are coming?" Yes, we can:

Kim Swift -- of Portal, Left 4 Dead, and Quantum Conundrum notoriety -- and Airtight Games are developing a brand new, exclusive title for OUYA! Kim writes: “We truly feel that this platform will give us the freedom to fully realize the funky, unique game we have in mind. Though the title will definitely appeal to core gamers in terms of skill and difficulty, it really has a completely unexpected, imaginative slant that's totally at home on this console. Expect an official announcement soon!"

Minority Media, developers of the critically acclaimed Papo & Yo, will deliver their in-development adventure puzzler to OUYA this fall. This is the first game (that we know of) designed to take full advantage of the OUYA touchpad and buttons simultaneously. We’ll need a name for this new style of gameplay. Controlpad … Touchutton ... hmm.

Ever play Killing Floor or Red Orchestra 2? Do you like first-person shooter puzzle games as much as we do? Well, we’re excited to announce that Tripwire Interactive is bringing The Ball to OUYA in March. They’re also working with OUYA on a new, exclusive title. I could tell you more but then I’d have to … well, you know how the saying goes :).



And last … if you’re anything like us, you believe that action and role-playing go together like peanut butter and chocolate. Right? RIGHT? … I’m glad we agree because ChronoBlade is coming to OUYA! We’re working with nWay to bring this beautiful new action-RPG to OUYA’s big screen TV experience. ChronoBlade looks great, and the skill-based combat system puts the “action” back in action-RPG.



Also (whew this is a heavy update!) we announced the winners of the 10-day game jam we did with Kill Screen, called CREATE. We were blown away by these games and can’t wait to see them on OUYA. Check ‘em out:

CREATE Grand Prize: Strange Happenings on Murder Island (Free Lives)
Most Surprising: Television (Laboratory Games LLC)
Four Bright Buttons and Two Sticks: Bombball (E McNeill)
Most Immersive: Whispering Willows (Night Light Interactive)
Pop Your Eyes Out: Pipnis (Santa Ragione)
Best Couch with Friends Games: 2D Cube Zombie Platformer (Molinware)
Best Game Created Using Unity Engine: Stikbold (Team Stikbold)

And just one more thing ... welcome Kellee Santiago to OUYA
We’ve been looking for someone to lead our outreach to developers, someone who really “gets” how developers work, someone who can help devs bring their most creative, exciting work to OUYA. We are thrilled to share that Kellee Santiago, co-founder of thatgamecompany (the maker of Journey) and partner at Indie Fund, will be joining us to lead developer relations. We’re calling her OUYA’s DBF (Developer’s Best Friend). In her own words: “OUYA gets it. This is the first console company that really understands how important it is to remove the barriers to development. By freeing up the development process, OUYA is opening up new doors in console gaming.”

That's it for now -- can't wait for you to get your hands on OUYA!
Now, we have some work to do...
Julie
User avatar
Ack
Moderator
Posts: 22574
Joined: Tue Mar 18, 2008 4:26 pm
Location: Atlanta, GA

Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by Ack »

Cool. I really want to see this do well. Let us know how it is, Repo.
Image
RyaNtheSlayA
Next-Gen
Posts: 9201
Joined: Fri Mar 14, 2008 4:56 pm
Location: Denver CO, USA

Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by RyaNtheSlayA »

I posted that earlier in the Amazon Pre-order thread. I was, originally, thinking of just selling mine when I got a hold of it, maybe for a small profit as I did get the limited edition brown one. Seeing that things like The Ball and more exclusives being announced is enticing me to just keep it.

Guess we'll see.
Older. Not wiser.
User avatar
REPO Man
Next-Gen
Posts: 5094
Joined: Tue Jul 29, 2008 8:05 pm
Location: Outer Banks, NC

Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by REPO Man »

Ack wrote:Cool. I really want to see this do well. Let us know how it is, Repo.
I know that on day one, it'll have support for Onlive, thus making their microconsole pointless (since it costs about the same as an Ouya and does less). I also mentioned earlier that right now, the second Witcher game was just added to Onlive (the PlayPass is $20) and for a limited time they're also throwing in a free copy of the game from GOG.

I also think it's asinine to crank out a new console every year in lieu of just offering upgrades in the form of parts, much like a desktop PC. But maybe they'll offer a recycling program so some people don't just chuck their old Ouya consoles in the trash.

There's no word on Hulu or NetFlix, to name a few. But if/when they do offer more multimedia apps, then the Ouya will also reach out to push the Roku over the edge along with the Onlive Microconsole and all those Android PC Sticks that pop up on various online purveyors of Chinese off-brand electronics.
lisalover1
Next-Gen
Posts: 4960
Joined: Tue Jul 08, 2008 10:50 am
Location: Redmond, WA
Contact:

Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by lisalover1 »

REPO Man wrote:
Ack wrote:Cool. I really want to see this do well. Let us know how it is, Repo.
I know that on day one, it'll have support for Onlive, thus making their microconsole pointless (since it costs about the same as an Ouya and does less). I also mentioned earlier that right now, the second Witcher game was just added to Onlive (the PlayPass is $20) and for a limited time they're also throwing in a free copy of the game from GOG.

I also think it's asinine to crank out a new console every year in lieu of just offering upgrades in the form of parts, much like a desktop PC. But maybe they'll offer a recycling program so some people don't just chuck their old Ouya consoles in the trash.

There's no word on Hulu or NetFlix, to name a few. But if/when they do offer more multimedia apps, then the Ouya will also reach out to push the Roku over the edge along with the Onlive Microconsole and all those Android PC Sticks that pop up on various online purveyors of Chinese off-brand electronics.
I assume that it will be pretty easy to get Netflix/Hulu/etc. on the Ouya, considering it just runs Android. For me, the big plus is XBMC support, which is the number-one feature on the device. Even if no games ever come out for it, I would feel it was worth $100 for a replacement for my aging oXbox as a media center.
Image
~My name's Vicky, by the way!~ ^_^
RyaNtheSlayA
Next-Gen
Posts: 9201
Joined: Fri Mar 14, 2008 4:56 pm
Location: Denver CO, USA

Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by RyaNtheSlayA »

So, Ouyas have started shipping to early backers. Can't wait to get mine.
Older. Not wiser.
Post Reply