Indies don't count.

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AppleQueso

Re: Indies don't count.

Post by AppleQueso »

Hazerd wrote:Last Indie game i played and enjoyed was Terraria, although it ended short and that game was brutally hard, not sure how it has changed as i havent played it in over a year now.

I just wish more PC only indie titles would come to PSN/XBLA, or for example, im waiting for Pier Solar to come to PSN/XBLA so i can laugh at the bloated cost of the actual cart, which needs to be massively printed to bring that laughable price down, i mean it is a Indie game and its not no damn Earthbound that has been out of print for nearly 20 years!

Yeah stupid Pier Solar... :roll:

*edit*

Just did a google search and am now more furious at this damn game:
http://www.eurogamer.net/articles/2012- ... -for-wii-u

So its coming to Wii U and XBLA but not PSN, well fuck you too WaterMelon Co! because im not buying no Wii U or Xbox 360.

PC here i come! hope this really puts salt in the wounds of the physical cart price!
Why don't you try actually researching a little bit before you start saying stupid things? They've reprinted it before, and there's another print run of carts being prepared. You can order a copy right now on their website. This was pointed out to you before. I'll even link you to it:
http://www.magicalgamefactory.com/en/fa ... r-solar_1/

Also do you have any idea how much it costs to get a game onto a service like PSN? We're talking thousands of dollars just for them to look at it, and if they think you need to change something (usually something minor), you have to pay the fee all over again to resubmit it.
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Jrecee
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Re: Indies don't count.

Post by Jrecee »

Actually I think the typical argument comes down to graphics. There are some good looking Indie games, but very very few of them look the part of a 360 or PS3 game, or the next generation of consoles that graphics whores are salivating over. I think that's why people act like they "don't count".
Hazerd
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Re: Indies don't count.

Post by Hazerd »

AppleQueso wrote:
Why don't you try actually researching a little bit before you start saying stupid things? They've reprinted it before, and there's another print run of carts being prepared. You can order a copy right now on their website. This was pointed out to you before. I'll even link you to it:
http://www.magicalgamefactory.com/en/fa ... r-solar_1/

Also do you have any idea how much it costs to get a game onto a service like PSN? We're talking thousands of dollars just for them to look at it, and if they think you need to change something (usually something minor), you have to pay the fee all over again to resubmit it.
I think they have made enough money to get it on PSN/XBLA, there is alot worse crap on PSN/XBLA that has somehow made it on there.
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AppleQueso

Re: Indies don't count.

Post by AppleQueso »

Hazerd wrote: I think they have made enough money to get it on PSN/XBLA, there is alot worse crap on PSN/XBLA that has somehow made it on there.
They've made enough to get it onto XBLA at least. I'm sure they have their reasons for not getting it onto PSN, but I doubt it's just because they want to be mean to you or something.
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jinx
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Re: Indies don't count.

Post by jinx »

AppleQueso wrote:
Hazerd wrote: I think they have made enough money to get it on PSN/XBLA, there is alot worse crap on PSN/XBLA that has somehow made it on there.
They've made enough to get it onto XBLA at least. I'm sure they have their reasons for not getting it onto PSN, but I doubt it's just because they want to be mean to you or something.
A lot of Independent developers steer clear from PSN.
This probably due to the PS3 being a "programmer's nightmare". (This is the reason given by most developers at least)
Just look at Super Meat Boy:

Question: When is this coming out on PS3?
Answer: Never.
EDIT:
Looks like I was partially right with Super Meat Boy:
http://www.psnstores.com/2010/07/quick- ... team-meat/
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Pulsar_t
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Re: Indies don't count.

Post by Pulsar_t »

BogusMeatFactory wrote:There are two over-generalized statements about people.

1. They like to complain.

2. They like to be right.

Both of these really do apply to this topic. People want to have a verbal argument and tout their mental superiority to others in the field of discourse. They want to make a popular-although-untrue statement like, "Games aren't innovative anymore," and try and run with it, plowing over everyone who speaks in the contrary.

The reality of it is, indie games come with a social stigma to many gamers. Watch Indie Game the Movie and you can see it looming. There is an air of superiority over common mainstream games that is implied and, in some instances, blatant. Does that mean anything in the real world though? Not at all. Games are meant to be played. Like with books, movies, art and tv, your interpretation of a game, how you experience it is different than another person.

That is the beauty of a game and what makes it unique.
Everyone glossed over your point, thereby confirming it :mrgreen:
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lisalover1
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Re: Indies don't count.

Post by lisalover1 »

Jrecee wrote:Actually I think the typical argument comes down to graphics. There are some good looking Indie games, but very very few of them look the part of a 360 or PS3 game, or the next generation of consoles that graphics whores are salivating over. I think that's why people act like they "don't count".
I disagree; I feel the problem actually lies in visibility. Indie games ARE pushing the medium forward, and they do so just fine without fancy graphics, but they have relatively no publicity, so a successful indie game doesn't have the same cultural impact that, say, a successful indie movie might have.
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