Giving up on a game.

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garrett123
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Re: Giving up on a game.

Post by garrett123 »

Ive given up on various things usually when they become something that doesnt make me happy but mad.
Menegrothx
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Re: Giving up on a game.

Post by Menegrothx »

I just started playing Killer7 a few weeks ago and I got to the second level but I just haven't been able to force myself to play the game. I really enjoyed how unique the game is and I enjoyed playing it but for some reason I don't have any motivation to continue at the moment.
Retrodude wrote:That happened the other day with Bully. I was just going along, enjoying the game, not having to repeat too many things, and then I hit the bike race against the Greasers. AAAARRRRRGGGGHHHHH!!!!!! Why do you do this to me Rockstar? WHY?!?
There were so many driving missions like this in GTA Vice City and GTA San Andreas. The lowrider race and stealing the fuel truck mission in SA come to mind. Horrible car races that you just had to do in order to advance to the next area but you would just fail over and over again because your car would explode or steer out of the track. Thank God for checkpoints in Red Dead Redemption.
Gamerforlife wrote: 8. Too long - I kind of hate when people complain about games being too short. 9 times out of 10 I'll play those games and not think they're too short at all. I prefer those to games that wear out their welcome. I think some gamers need to get outside a little more if they complain about their games being too short. Between having a job, household chores, social life, etc. I find long games a headache to get through
I kind of hate this self-entitled attitude of many casuals. Video games are a much higher priority in life to some people. If you're not willing to be dedicated, you can't have it all. It's a matter of deciding what's important in life to you. Some people decide to dedicate all their time to being good at sports or video games or in having a vast knowledge of movies, some field or science, programming or whatever.
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Clammy
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Re: Giving up on a game.

Post by Clammy »

I generally try to finish all the games I play, but I'm not going to force myself to finish something that I'm not enjoying. The whole point of video games is to entertain yourself, and when a game fails to entertain and instead bores/aggravates you, then I don't think it's really worth forcing yourself to continue.

The only genre I can't really play anymore is 2D platformers (mostly, there are exceptions). I used to love them when I was younger, but damn do they just annoy the hell out of me now. I was replaying Sonic 1 and 2 a day or two ago, and the special stages drive me crazy. I beat all the classic Sonic games countless times growing up, but some of the level design just becomes downright annoying in some areas.
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Re: Giving up on a game.

Post by Gamerforlife »

Menegrothx wrote:I just started playing Killer7 a few weeks ago and I got to the second level but I just haven't been able to force myself to play the game. I really enjoyed how unique the game is and I enjoyed playing it but for some reason I don't have any motivation to continue at the moment.
Retrodude wrote:That happened the other day with Bully. I was just going along, enjoying the game, not having to repeat too many things, and then I hit the bike race against the Greasers. AAAARRRRRGGGGHHHHH!!!!!! Why do you do this to me Rockstar? WHY?!?
There were so many driving missions like this in GTA Vice City and GTA San Andreas. The lowrider race and stealing the fuel truck mission in SA come to mind. Horrible car races that you just had to do in order to advance to the next area but you would just fail over and over again because your car would explode or steer out of the track. Thank God for checkpoints in Red Dead Redemption.
Gamerforlife wrote: 8. Too long - I kind of hate when people complain about games being too short. 9 times out of 10 I'll play those games and not think they're too short at all. I prefer those to games that wear out their welcome. I think some gamers need to get outside a little more if they complain about their games being too short. Between having a job, household chores, social life, etc. I find long games a headache to get through
I kind of hate this self-entitled attitude of many casuals. Video games are a much higher priority in life to some people. If you're not willing to be dedicated, you can't have it all. It's a matter of deciding what's important in life to you. Some people decide to dedicate all their time to being good at sports or video games or in having a vast knowledge of movies, some field or science, programming or whatever.
Anyone who makes games a higher priority than work, social life and keeping their living space in order needs their head examined. And anyone who dedicates all their time to being good at games is dedicating all their time to a useless skill, unless you're one of the very people who actually make a living being "professional" gamers.

This is why I get annoyed at the constant complaints from gamers about games being too short. Nobody with a normal life needs all their games to be eighty hours long.

And even if you have plenty of time to play games, I'd rather play five different, interesting games of reasonable length than one long one that gets boring and repetitive long before you ever see the ending credits. There is far too much padding and busy work in a lot of games today. The last game I finished, Sly 4, was just the perfect length. I played a little bit every day for about a week or two between whatever else I had to do and I finished it before reaching a point of exhaustion where I just wanted it to end like I do with many other games. And I have since then been playing it on again, off again to get collectibles and nab some trophies.

All my favorite games of last year were just the perfect length(Journey, Mark of the Ninja, Dust:An Elysian Tale, To the Moon, Lollipop Chainsaw). Each new stage or area of those games (or new story chapter in the case of To the Moon) brought something new to the table and once the games had nothing left to say or show me, they simply ended. Game developers need to know when to have a game bow out while you're still high on it and not after you've gotten sick of it. It's a careful art that many games today lack

I'd have appreciated longer games more when I was a kid. Not only did I have lots of free time to waste, but there were fewer quality games to play on a yearly basis than the TONS of them that come out every single year now.
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MrEco
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Re: Giving up on a game.

Post by MrEco »

Oh, another thing that can make me quit a game is getting completely lost because the game doesn't give enough direction.

Anyone else love Wind Waker, but couldn't stand the part where you were expected to find all the pieces of the triforce?

Yeah, guess where I gave up on that game...
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Re: Giving up on a game.

Post by AppleQueso »

I don't think liking long games has to mean that you're skipping out on work, social life, etc at all to do it. I mean, I agree with having a preference for games that are more reasonable in length, but sometimes playing an 80 hour RPG on and off over the course of a year (in tandem with other games, of course) or so is nice.
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Re: Giving up on a game.

Post by Menegrothx »

Gamerforlife wrote: Anyone who makes games a higher priority than work, social life and keeping their living space in order needs their head examined. And anyone who dedicates all their time to being good at games is dedicating all their time to a useless skill, unless you're one of the very people who actually make a living being "professional" gamers.

This is why I get annoyed at the constant complaints from gamers about games being too short. Nobody with a normal life needs all their games to be eighty hours long.
The same thing could be said about all hobbies, having friends, watching TV, reading comics&books etc. Often times monetary gain and genuine passion have very little to do with each other, just look at all the people who make their living off video games who really don't have any kind of passion for the industry. Every one can't be scientists, top athletes and rock stars but as long as you have a genuine passion for something, no matter how insignificant and obscure, you can become good at it if you're dedicated enough. Like wrestling trivia&history and being a smark for example. What is a normal life anyways? A life of banal mediocrity and mindless consumerism, just so you can follow all the inane social norms imposed upon you and look good in the eyes of people you've never met?
My WTB thread (Sega CD/Saturn games)
Also looking to buy: Ys III (TG-16 CD), Shadowrun (Genesis) Hori N64 mini pad and Slayer (3DO) in long box/just the long box
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MrPopo
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Re: Giving up on a game.

Post by MrPopo »

Menegrothx wrote:
Gamerforlife wrote: Anyone who makes games a higher priority than work, social life and keeping their living space in order needs their head examined. And anyone who dedicates all their time to being good at games is dedicating all their time to a useless skill, unless you're one of the very people who actually make a living being "professional" gamers.

This is why I get annoyed at the constant complaints from gamers about games being too short. Nobody with a normal life needs all their games to be eighty hours long.
The same thing could be said about all hobbies, having friends, watching TV, reading comics&books etc. Often times monetary gain and genuine passion have very little to do with each other, just look at all the people who make their living off video games who really don't have any kind of passion for the industry. Every one can't be scientists, top athletes and rock stars but as long as you have a genuine passion for something, no matter how insignificant and obscure, you can become good at it if you're dedicated enough. Like wrestling trivia&history and being a smark for example. What is a normal life anyways? A life of banal mediocrity and mindless consumerism, just so you can follow all the inane social norms imposed upon you and look good in the eyes of people you've never met?
I'll second this. Different people have different balances in their life. If you're meeting the requirements of work, whatever family obligations you might have (single has more free time then married with children), and keeping your living space in order I don't see what the issue is with devoting the rest of the time to whatever hobby you may have. And I consider a social life to be lumped in with other hobbies. People should never feel obligated to make friends just because "it's what should be done". I have a few friends, we get together once a month or two. Doesn't cut into my game time in an appreciable way.
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Retronomy
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Re: Giving up on a game.

Post by Retronomy »

saturnfan wrote:I have a serious issue with just having far too many games and getting and starting new games before I beat the ones I was currently playing. So I don’t feel I have truly given up on them, but it’s difficult to go back to them after long periods of time.

One of these days I want to make a stack of games and commit to beating them, somewhat similar to what I do with my book collection.

I am notorious for this. I buy, perhaps compulsively, a new game every week or so, if not more frequently. I've probably owned about a hundred video games that I haven't even played more than an hour.

But that's not the worst part. The worst part isn't not finishing games, it's deciding what to play. I may have an addiction.
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Re: Giving up on a game.

Post by Retrodude »

Retronomy wrote:I may have an addiction.
If you're not just joking and you honestly think that's true, I'd suggest seeing a psychiatrist. If you check around, there might be options for folks who couldn't otherwise afford it. That's how I was able to get help for my depression and I can say from experience that it helps to have someone you can talk to who won't judge you.
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