I think this is something far easier for devs to take advantage of than the Saturn, particularly if the libraries to utilize GPU features are the same across platforms.Jamisonia wrote: I have heard this is the case. Either way we don't know what Wii U games can really look like until developers start using it in this way. Of course I understand this is one of those "Saturn" style arguments. "Its better, developers just don't use its power" while in reality, potential doesn't matter.
That said, far as I've seen, the PS4 and next XBox are both supposed to be using practically the same hardware, x86 CPU with something comparable/related to AMD's 7800 series in it, versus the Wii U using PowerPC and basically a 4650/70 derived GPU.
Even if not for wanting to see the GamePad utilized, being the odd man out like that really doesn't make me optimistic for future multiplatform games on the system. Exclusives should be able to stand out from 360 software more than they have so far though, definitely.