Street Fighter EX 3 on PCSX2 XD!!!!!!
-
IhatedSega
- 8-bit
- Posts: 32
- Joined: Wed Dec 12, 2012 3:27 am
Street Fighter EX 3 on PCSX2 XD!!!!!!
I just found out my computer can do PS2 emulation pretty well. I downloaded SF EX3 and mannnnn, I need to find out how to do screen shots cause the graphics are kinda buddy, especially the eye lids and it makes everyone have bug eyes, Guile especially looks weird, and the opening video of Ryu and Ken MUST BE SEEN!
Re: Street Fighter EX 3 on PCSX2 XD!!!!!!
I'm interested to know just what it is you're talking about. Please get some screen shots. I can't quite tell what you mean from your description. Is it glitching?
-
tintinmayo
- 24-bit
- Posts: 121
- Joined: Fri Nov 09, 2012 8:28 pm
-
IhatedSega
- 8-bit
- Posts: 32
- Joined: Wed Dec 12, 2012 3:27 am
Re: Street Fighter EX 3 on PCSX2 XD!!!!!!
Unfortunately, I tried to get screen shots of it, but they werent bug eyed anymore. The eye lid graphics were glitched so you didnt see them, and thus the whole eyeball. They even had lip graphics and at times I could see their mouths and teeth when their mouths were closed.tintinmayo wrote:I tried it myself, I don't see any glitching. Unless his PCSX2 was misconfigured,
Sorry, I wrote buddy, i meant buggy. Typo.
-
tintinmayo
- 24-bit
- Posts: 121
- Joined: Fri Nov 09, 2012 8:28 pm
Re: Street Fighter EX 3 on PCSX2 XD!!!!!!
That sounds like a clamping issue, especially since it's not consistent.
I've got both EE and VU Clamping set to Full and Extra + Preserve Sign so I've never encountered stuff like that. It's useful for collision detection issues and polygons/textures that are out of place (e.g. face turned inside out, people falling through the floor, characters from FFX facing the wrong way, etc.) Try it and if it doesn't slow down emulation too much, you may want to set the clamping to the highest all the time.
I've got both EE and VU Clamping set to Full and Extra + Preserve Sign so I've never encountered stuff like that. It's useful for collision detection issues and polygons/textures that are out of place (e.g. face turned inside out, people falling through the floor, characters from FFX facing the wrong way, etc.) Try it and if it doesn't slow down emulation too much, you may want to set the clamping to the highest all the time.
