Incomplete games = incomplete love?

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Andavive
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Incomplete games = incomplete love?

Post by Andavive »

Many people, just like me, only collect complete games with box+disc+manual, etc. and in good condition. And i believe that everyone else, really want to have their games in almost or mint complete condition.
But what about the rest?

If a manual is lost forever, that game is forever incomplete. Should we leave it there? being box+game or just the cartridged/disc.
Should we all raise our credit cards and duel for the last complete copy?

And what about the really messed up ones, those in the worst condition possible. Should we destroy them?

I think we will never know how many are complete and how many are incomplete, but i have just recently watched people making the custom boxes for the NES, and in the shelf it`s perfect, just as if they were made with those boxes.
for example
http://www.vgmastersclub.com/images/ret ... ncase7.jpg

Valid option? Why not? but in the end, when you look at it, would you be thinking: "I have so many incomplete games. Now i wish i would have less quantity and more quality."

Maybe that`s why i dont go for those nice cartridges and wait for a good complete game that i really want. I will probably pay a bit more, but i know it counts for my collection.

Well just sharing a bit of a tought.
;)
RyaNtheSlayA
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Re: Incomplete games = incomplete love?

Post by RyaNtheSlayA »

Destroying games serves no purpose but to destroy history. Sure I'd rather have a complete game, but, there are plenty of people that would be happy to just have the game to play. Regardless of condition.
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J T
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Re: Incomplete games = incomplete love?

Post by J T »

I think manuals and boxes were important when you needed them as aids to your imagination because graphics were not particularly impressive. Peering through the manual and box art gave you different representations of your pixelated character, which added to the personality of the sprites on screen.

Nowadays though, I rarely think they're necessary. In fact, I'd rather just have a purely digital product than a physical one.
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Re: Incomplete games = incomplete love?

Post by AppleQueso »

cart/disc only games need some love too :cry:
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BoringSupreez
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Re: Incomplete games = incomplete love?

Post by BoringSupreez »

If we got rid of all cartridge games that are incomplete, imagine the jump in prices. Super Mario World would become more expensive than Earthbound already is.
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Menegrothx
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Re: Incomplete games = incomplete love?

Post by Menegrothx »

I aim to have certain rules for collecting for different systems, I only buy loose cartridges for some systems and CIB games for others. For old PC games I dont need to have the games at all as long as I have the original box, but I prefer to play C64 and Amiga (and in the future Atari ST) games on real hardware. I've already had to mess things up because I could not get loose copies of certain games so I had to get CIB copies instead. It's so annoying to have one 32X game CIB and 2 SNES games CIB when I have a pile of loose 32X and SNES cartridges. If I had atleast 5-7 boxed games then I could dedicate a mini shelf for them and they wouldn't look so bad. But 1-3 games and I'll either have a half empty shelf, or 32X/SNES game boxes sitting next to something else and the result will look very mismatched.

I dont mind having my 3DO games in jewel cases with out the long boxes as long as they have cover art but some of the (NTSC-U) games don't have any. That's the case with Slayer, which I got with the origina manual. I assumed the game was so hard that you'd need a manual but figuring stuff out was quite easy so now I either need to find some one who's selling just an empty long box for the game (good luck with that...) or sell my jewel case and instructions (good luck with finding some one to buy them...) so I can repurchase the game with the longbox this time. Urgh :evil:


PS: If you have a CIB copy of Slayer for the 3DO you'd like to get rid of, please sell it to me :P
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Andavive
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Re: Incomplete games = incomplete love?

Post by Andavive »

RyaNtheSlayA wrote:Destroying games serves no purpose but to destroy history. Sure I'd rather have a complete game, but, there are plenty of people that would be happy to just have the game to play. Regardless of condition.
I dont support the destruction off course xD
I was just saying that in a collector`s perspective, games in really bad condition will never be picked up.

And people that only wants to play the game, wouldnt prefer digital versions in their new consoles? As non-collector`s off course.
J T wrote:I think manuals and boxes were important when you needed them as aids to your imagination because graphics were not particularly impressive. Peering through the manual and box art gave you different representations of your pixelated character, which added to the personality of the sprites on screen.

Nowadays though, I rarely think they're necessary. In fact, I'd rather just have a purely digital product than a physical one.
Im from Europe and i noticed that almost every PSVita game doesnt have a manual. And i agree in some point that manual are useless when it`s onlye 5 or 6 pages with black and white letters. But some manuals are really interesting like the manuals from MGS2, NoMoreHeroes or WarioWare.
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BurningDoom
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Re: Incomplete games = incomplete love?

Post by BurningDoom »

Having it complete is nice, but not necessary for me. As long as a I have a playable, retail copy of a game, I'm happy. If the cart's sticker is completely mangled and unreadable, that's unacceptable to me, though. Especially when you get it in a trade after waiting 3 freaking months and there's no mention of it...
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BoneSnapDeez
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Re: Incomplete games = incomplete love?

Post by BoneSnapDeez »

The only games I really need to have complete are modern 7th gen titles and Sega CD/Saturn games.
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Re: Incomplete games = incomplete love?

Post by Menegrothx »

I can understand kids destroying NES and SNES cartridge boxes back in the day but what's up with all the PS1, PS2, Xbox etc games that dont have instruction manuals? It's not like there are many PS2 games that require you to read the manual like it was some 1980s CRPG. I assume most casual gamers and kids dont give a shit about reading manuals, but on the other hand most gamers actually care about their games so they dont loose manuals. Something just doesn't add up!
My WTB thread (Sega CD/Saturn games)
Also looking to buy: Ys III (TG-16 CD), Shadowrun (Genesis) Hori N64 mini pad and Slayer (3DO) in long box/just the long box
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