EPIC...DinnerX wrote:http://www.talesofgames.com/barkley/BoringSupreez wrote:Now you have me wondering if there's ever been a sports RPG.elmagicochrisg wrote:A major flaw is also the word RPG itself. Face it, it doesn't say shit. If you just look at the term, anything could be an RPG. A game, in which you play the role of someone or something...
So from now on Virtua Tennis should be referred to as a Sports RPG...
Zelda isnt an rpg? (Its a dungeon crawler isnt it?)
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elmagicochrisg
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Re: Zelda isnt an rpg?

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Re: Zelda isnt an rpg?
What about Mario Tennis on the gba? That game is most certainly a sports rpg.BoringSupreez wrote:Now you have me wondering if there's ever been a sports RPG.elmagicochrisg wrote:A major flaw is also the word RPG itself. Face it, it doesn't say shit. If you just look at the term, anything could be an RPG. A game, in which you play the role of someone or something...
So from now on Virtua Tennis should be referred to as a Sports RPG...
Also I thought Zelda was a girl. That option isn't in the poll.
- Cronozilla
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Re: Zelda isnt an rpg?
There's actually RPGs of every type of material in japan. The saturn has some strategy RPGs that were about football (soccer). I actually wish there was a translation for it, I'd really like to play it.
I would argue there's a difference between a game being an RPG and having RPG elements. I don't think anyone would argue that Modern Warfare 3 is an RPG ... but there is indeed a persistent stat system unique to the player (not the character).
I think, honestly, the genre of RPG is only the official genre of a game if that's the primary style of play. So, if the game is molded around RPGing, then it's an RPG ... if it's not ... then maybe it just has elements.
For example, Mario Tennis does have persistent stats in some of them ... but the primary gameplay is not character building of any kind, it's playing tennis and tennis mini-games. So, I would argue it has RPG elements, at best.
To be honest, the entire argument of genres is misleading ... because a lot of genres are defined subjectively. And you can argue elements of many genres in any give game for various reasons. I think a better system all together is something more like a tag system. Not that they work so well when people aren't accurate ... but if you described basic genre elements that existed in a game with a weight (how proficient the game is in using those elements and how important they are) then you'd get a much more defined look at how games would be classified (and maybe even have a better rubric for choosing new games to play) Then you could be very specific about what each tag means and you don't have the mess of sub-genres.
You can make that kind of system as complex as you like, too, so separate tags for individual aspects of a game, for instance. This of course, doesn't help anyone here
It's just something I've personally mused over when thinking about building game collection systems and databases.
I would argue there's a difference between a game being an RPG and having RPG elements. I don't think anyone would argue that Modern Warfare 3 is an RPG ... but there is indeed a persistent stat system unique to the player (not the character).
I think, honestly, the genre of RPG is only the official genre of a game if that's the primary style of play. So, if the game is molded around RPGing, then it's an RPG ... if it's not ... then maybe it just has elements.
For example, Mario Tennis does have persistent stats in some of them ... but the primary gameplay is not character building of any kind, it's playing tennis and tennis mini-games. So, I would argue it has RPG elements, at best.
To be honest, the entire argument of genres is misleading ... because a lot of genres are defined subjectively. And you can argue elements of many genres in any give game for various reasons. I think a better system all together is something more like a tag system. Not that they work so well when people aren't accurate ... but if you described basic genre elements that existed in a game with a weight (how proficient the game is in using those elements and how important they are) then you'd get a much more defined look at how games would be classified (and maybe even have a better rubric for choosing new games to play) Then you could be very specific about what each tag means and you don't have the mess of sub-genres.
You can make that kind of system as complex as you like, too, so separate tags for individual aspects of a game, for instance. This of course, doesn't help anyone here
- Erik_Twice
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Re: Zelda isnt an rpg?
I have been doing it for the entire thread. Final Fantasy is a turn-based strategy game with a spreadsheet fetish.Gamerforlife wrote:I mean nobody questions whether or not Final Fantasy or an Elder Scrolls game is an rpg, because all the tell tale signs are there.
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Re: Zelda isnt an rpg?
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Re: Zelda isnt an rpg?
Why not? It has a stats system.dunpeal2064 wrote:The question should be, "Is Secret of Mana really an rpg?"
Then there is some good discussion to be had.
- garrett123
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Re: Zelda isnt an rpg?
so is illusions of gaia an rpg, soul blazer, secret of mana, vahella knights?
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weaponepsilon
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Re: Zelda isnt an rpg?
Both are correct. I preferred statii because of the various factors for each player and any player characters: HP, MP, XP, ailments, equipment, weight, gold, quest, etc...If you have a traditional JRPG and you have 3+ characters, each with 3 or 4 bars representing these figures on a table, then I believe statii appropriate. Overall the whole would be interpreted as "status" generally. You speak in multiple individual plural, "statii" is correct.o.pwuaioc wrote:Statuses, and even then you really only need status here.weaponepsilon wrote:statii
</linguist>
</over analyzing>
Your insight is amazing though. Is linguistics a major for you or a hobby?
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52 platforms; 67 individual systems; 914 singular games (0 doubles!); 2 arcade cabs
Re: Zelda isnt an rpg?
No, no, yes, never played it.garrett123 wrote:so is illusions of gaia an rpg, soul blazer, secret of mana, vahella knights?
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Re: Zelda isnt an rpg?
Career, actually. And I hate to break it to you, but statii is never correct.
http://www.englishforums.com/English/Th ... p/post.htm
The problem is that second declension Latin nouns and 1/2 adjectives in the masculine ending in -us in the nominative have the plural in -i (thus, e.g. servus to servi, bonus to boni). However, neither status nor octopus (nor any Latin noun ending in -is) are second declension. The plural of status in Latin is statūs, which is proper in British English, although in America we add our Anglicized plural ending -es to the end. Likewise, the Greek ending for octopus or platypus is to change the pus (from Greek pous, foot) to podes. There is yet another noun in Latin ending in -us, which is in the third declension and neuter. Words like opus change their stem and because it's neuter, ends in -a, thus opus becomes opera. But in no way can it ever be statii.
http://www.englishforums.com/English/Th ... p/post.htm
The problem is that second declension Latin nouns and 1/2 adjectives in the masculine ending in -us in the nominative have the plural in -i (thus, e.g. servus to servi, bonus to boni). However, neither status nor octopus (nor any Latin noun ending in -is) are second declension. The plural of status in Latin is statūs, which is proper in British English, although in America we add our Anglicized plural ending -es to the end. Likewise, the Greek ending for octopus or platypus is to change the pus (from Greek pous, foot) to podes. There is yet another noun in Latin ending in -us, which is in the third declension and neuter. Words like opus change their stem and because it's neuter, ends in -a, thus opus becomes opera. But in no way can it ever be statii.