Nintendo 3DS

NES, SNES, N64, Gamecube, Wii
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pepharytheworm
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Re: Nintendo 3DS

Post by pepharytheworm »

GameMasterGuy wrote:
sbk wrote:Just picked up Sonic Generations for 3DS because it went on sale at Target. Ten bucks off plus my employee discount. Good times.
Please tell me you have the PSC60 (say it out loud and it sort of makes sense) version too, it's way better than the Dimpsified 3DS one.
Do you own both? if so elaborate.
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GameMasterGuy
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Re: Nintendo 3DS

Post by GameMasterGuy »

Let's see...

Main version has 2D levels for classic and 3D for modern. 3DS has 2D for both.

Main version has 100% new levels based on old ones. 3DS has two or three level designs basically copied from previous games (GHZ, MHZ, and one other, can't remember off the top of my head).

Main version has rival fights in unique areas, 3DS version has toned down rival races in pre-existing level textures.

Classic and modern are completely different in the main version, the only difference after you beat the third level in the 3DS version is that modern has boost instead of spin dash- yeah, classic even gets a homing attack.

The main version was designed by Sega, the father of Sonic. The 3DS version was made by Dimps. This Dimps:


The main version has modern, post 5-th gen cut-scenes. The 3DS one has RPG style scrolling-required ones (not a big gripe, but it adds to the heap).

Main version has more levels.

The bosses in the console version are better IMO, but it really could go either way. The main one has the Death Egg Robo (final boss of S2), Perfect Chaos (final story's final boss of SA1), and Egg Dragoon (random miniboss from the final level of Sonic Unleashed; not the most appeasing sounding thing in the world, but it's fun as hell). 3DS has Big Arm (S3's final boss), Biolizard (first form of SA2's final story's final boss... who wasn't even fought by Sonic in the first place... why didn't they use the second form, too? Perfect Chaos in the main version has boost replace Super Sonic pretty well...), and Egg Emperor (some boss from Heroes, haven't fought the original so this didn't mean much to me).

On the plus side, the 3DS's final boss is almost fun. Almost.
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Is that a 3DS XL in your pocket, or are you just glad to see me? ~ZeroAX
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pepharytheworm
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Re: Nintendo 3DS

Post by pepharytheworm »

Oh okay, So if I like classic Sonic games the 3ds is closer.
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GameMasterGuy
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Re: Nintendo 3DS

Post by GameMasterGuy »

Either way, stick with the PS3/360/PC version.
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Inazuma
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Re: Nintendo 3DS

Post by Inazuma »

They are different games. Just because their names are similar, doesn't mean you can't play them both. It's the same with Sonic Colors.
GameMasterGuy
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Re: Nintendo 3DS

Post by GameMasterGuy »

Exactly. That's why I got both. You have to admit that Colors is better than Rush though; that's basically what the two games are.
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sbk
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Re: Nintendo 3DS

Post by sbk »

Well I clearly said that I got the 3DS one lol. My roommate has the PS3 one. Also I would rather have the 3DS one because I really do not like the 3D levels. Not that they are bad I just do not like playing them. My opinion and it is mostly because I suck at playing new games in general. So far I really enjoy the 3DS one.
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noiseredux
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Re: Nintendo 3DS

Post by noiseredux »

from: http://news.yahoo.com/blogs/technology- ... 30727.html

A Year In Fail: The 6 biggest technology flops of 2011

6. 3D technology
The future might be now, but you'd hardly know it by taking a peek in the average living room. At the outset, 2011 looked like it might be the tipping point for 3D — after blockbuster hits like Tron stirred up popular interest in the third dimension, it only follows that consumers would want to tote that tech home with them, right? Wrong. Blame high prices, headaches, or goofy accessories, but at the end of 2011, interest around 3D television hovers around the same flatline as it did a year ago. And it isn't just television: Nintendo's 3DS handheld gaming console laced even some best-loved classics with an extra layer of (literal) depth, but sales didn't even begin to approach the projected 16 million units the console's idealistic creator intended to move by the year's end.
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SuperAnthony64
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Re: Nintendo 3DS

Post by SuperAnthony64 »

noiseredux wrote:from: http://news.yahoo.com/blogs/technology- ... 30727.html

A Year In Fail: The 6 biggest technology flops of 2011

6. 3D technology
The future might be now, but you'd hardly know it by taking a peek in the average living room. At the outset, 2011 looked like it might be the tipping point for 3D — after blockbuster hits like Tron stirred up popular interest in the third dimension, it only follows that consumers would want to tote that tech home with them, right? Wrong. Blame high prices, headaches, or goofy accessories, but at the end of 2011, interest around 3D television hovers around the same flatline as it did a year ago. And it isn't just television: Nintendo's 3DS handheld gaming console laced even some best-loved classics with an extra layer of (literal) depth, but sales didn't even begin to approach the projected 16 million units the console's idealistic creator intended to move by the year's end.
I can't stand yahoo sometimes. As of right now the 3DS is hovering around 11 million worldwide.
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noiseredux
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Re: Nintendo 3DS

Post by noiseredux »

SuperAnthony64 wrote: I can't stand yahoo sometimes. As of right now the 3DS is hovering around 11 million worldwide.
That's almost a third less than projected.
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