The Most Industry-Changing Consoles/Handhelds?

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CD AGES
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Re: The Most Industry-Changing Consoles/Handhelds?

Post by CD AGES »

Audio Based!?!?!?!? You are funny! :lol:
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BurningDoom
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Re: The Most Industry-Changing Consoles/Handhelds?

Post by BurningDoom »

o.pwuaioc wrote:
BurningDoom wrote:
o.pwuaioc wrote:Remove Dreamcast, DS, Microvision.

Add Xbox (even if for the worse, as some claim), PS2, and Genesis.
I can see XBox for the hard-drive and XBox Live (even though I still say SegaNET should get the credit there, not XBox Live). And I can see Genesis for breaking through the stranglehold Nintendo had on the market.

But how is PS2 industry-changing?
PS2 killed the Dreamcast, and brought the industry to its current place. Technologically? Nothing new, just a PS1+. But the impact on its games pretty much set the path for what would come, and the Xbox followed in its lead.

That point is debatable, and merely from my recollection of the time. Also, I'm not sure what else really deserves to be on that list if not PS2, the longest lasting modern console and oft-proclaimed best console ever with the best library. I equate it directly with modern gaming, although its release date being so close to the Xbox's coupled with the fact that the original shift happened on the PC might mean it really doesn't belong on the list at all.

Maybe -PS2 and +PC?
Never was arguing it's success. It's undoubtedly a successful system and great system to game on. I just don't see it as being innovative at all. The games were really just bigger, prettier looking stuff we had mostly seen on PS1 already.

Now that I think about it, though, it was the first to have a DVD player built-in, so that's got to count for something, right? But more innovative than Dreamcast & DS, that I would definitely argue.
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CD AGES
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Re: The Most Industry-Changing Consoles/Handhelds?

Post by CD AGES »

Preach on Brotha! :)
fastbilly1
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Re: The Most Industry-Changing Consoles/Handhelds?

Post by fastbilly1 »

CD AGES wrote:Audio Based!?!?!?!? You are funny! :lol:
Not at all. The arcade titles used magnets in the maracas, the home console versions use ultrasonic noise to triangulate the distances. On the controllers right under the maracas there are dongles attached to the cable that are the transmitters, the receivers are on the base.
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Re: The Most Industry-Changing Consoles/Handhelds?

Post by swiftzx »

Remove DC and add PS2? This is blasphemy!
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BurningDoom
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Re: The Most Industry-Changing Consoles/Handhelds?

Post by BurningDoom »

fastbilly1 wrote:dongles.
Completely off topic, but that reminded me of this hilarious video by TheSpoonyExperiment:

http://www.youtube.com/watch?v=FTKRoBjjyeI

"How does it work you may ask...With science, of course!"
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CD AGES
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Re: The Most Industry-Changing Consoles/Handhelds?

Post by CD AGES »

Ah! Does the fishing controller work the same?
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o.pwuaioc
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Re: The Most Industry-Changing Consoles/Handhelds?

Post by o.pwuaioc »

BurningDoom wrote:Never was arguing it's success. It's undoubtedly a successful system and great system to game on. I just don't see it as being innovative at all. The games were really just bigger, prettier looking stuff we had mostly seen on PS1 already.

Now that I think about it, though, it was the first to have a DVD player built-in, so that's got to count for something, right? But more innovative than Dreamcast & DS, that I would definitely argue.
Yeah, as I said, my case was definitely debatable. I didn't even think of the built-in DVD, but that's probably not really revolutionary, since multi-media was long in the coming. All-together, though, it might just push it into the list.
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Re: The Most Industry-Changing Consoles/Handhelds?

Post by kebark »

CD AGES wrote:Ah! Does the fishing controller work the same?
Didn't the original Game Boy have a Fishing controller thing as well?
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