Niode wrote:Actually, fuck it. I'm in love with this game. Few games have ever gripped me to the point where I WISH for more time in the day to play. I wish I was 10 years old again with all the time in the world to make my way through LTTP. Playing it non-stop just so I can be that smug little bastard that tells all your friends how to beat the ice palace. The entire game oozes passion. You can tell from every single second of gameplay that this is a love poem to all of the Zelda fans out there. I wouldn't even go as far as to say this is fan service. This is just the vision and creativity of a team that CARES. Lavishing hours of creativity on even the most basic of features. It's the sort of game that dares you to open up and love it completely like an innocent child. The game is every much a love story between Zelda and Link as it is between the developers and the unfaltering love their fan base bestows upon this long running series.
I LOVE this game.
Screw your Game Of The Year™. This is Game Of The Century.
I must say I'm really enjoying this game so far too. I'm about 16 hours in, and just entered the 3rd temple. I especially agree with the post about it not feeling like you've played that much - the game just absorbs you so totally that you end up wondering where the time went. It's odd, because I think it actually simplifies and streamlines a lot of things compared to other zelda games, and normally that would bother me (it did in both the DS games), but here I find it incredibly refreshing. I've certainly been in no rush to zip through the games story, I'm having too much fun just exploring.
I also love all the little details I've noticed. For example, I broke a pot near this guy and he cowered from it. I chased a bug and it hopped into water and died, a little soul came out of it which looked strangely like a pikmin ghost. I laid a bomb near this guy and he actually hid away from it rather than staying in the blast zone. All these little details make the world so much more absorbing and believable.
Niode wrote:Actually, fuck it. I'm in love with this game. Few games have ever gripped me to the point where I WISH for more time in the day to play. I wish I was 10 years old again with all the time in the world to make my way through LTTP. Playing it non-stop just so I can be that smug little bastard that tells all your friends how to beat the ice palace. The entire game oozes passion. You can tell from every single second of gameplay that this is a love poem to all of the Zelda fans out there. I wouldn't even go as far as to say this is fan service. This is just the vision and creativity of a team that CARES. Lavishing hours of creativity on even the most basic of features. It's the sort of game that dares you to open up and love it completely like an innocent child. The game is every much a love story between Zelda and Link as it is between the developers and the unfaltering love their fan base bestows upon this long running series.
I LOVE this game.
Screw your Game Of The Year™. This is Game Of The Century.
I must say I'm really enjoying this game so far too. I'm about 16 hours in, and just entered the 3rd temple. I especially agree with the post about it not feeling like you've played that much - the game just absorbs you so totally that you end up wondering where the time went. It's odd, because I think it actually simplifies and streamlines a lot of things compared to other zelda games, and normally that would bother me (it did in both the DS games), but here I find it incredibly refreshing. I've certainly been in no rush to zip through the games story, I'm having too much fun just exploring.
I also love all the little details I've noticed. For example, I broke a pot near this guy and he cowered from it. I chased a bug and it hopped into water and died, a little soul came out of it which looked strangely like a pikmin ghost. I laid a bomb near this guy and he actually hid away from it rather than staying in the blast zone. All these little details make the world so much more absorbing and believable.
Yes. Many times I've tried to catch bugs only for them to run off the side of a cliff or into water and have them actually die, rather than disappear, with a little white soul that comes out. Bless.
The characters, especially NPCs have places to be and things to do. Like you can talk to the potion shop guy at night and he complains how he has to do all the work and his wife makes out that she's the one carrying the stall. They not just perpetually smiling 1 liners any more. Even if it's just a few contextual responses that change, it still helps the illusion. The NPCs all ooze character, I actually want to just talk to them. Unlike Skyrim where I just could not give a flying fuck about those one dimensional wastes of polygons...
Niode wrote:
The characters, especially NPCs have places to be and things to do. Like you can talk to the potion shop guy at night and he complains how he has to do all the work and his wife makes out that she's the one carrying the stall. They not just perpetually smiling 1 liners any more. Even if it's just a few contextual responses that change, it still helps the illusion. The NPCs all ooze character, I actually want to just talk to them.
I actually really appreciate that Gamespot is tough on games in their reviews. They act like somebody who has seen and played everything already, so it takes something really special and different to get a 9 or better.
As a game collector who has played games since the 80s, I can relate to that a bit, I guess.