What is the cut off from retro to modern?
- noiseredux
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Re: What is the cut off from retro to modern?
yeah library-wise, DC is closer to 5th. Tech-specs, closer to 6. But as others said, it's a weird little mid-gen system. Or 5.5 as was mentioned.
- Gunstar Green
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Re: What is the cut off from retro to modern?
I think Dreamcast is a good cut off point. The console and its library certainly feel like it has more in common with the previous generations. It was really "Arcade at home" centric which is classic Sega and that's something I really love about it.
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KingDavid73
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Re: What is the cut off from retro to modern?
I'd say right now somewhere in between 5th and 6th generation. Dreamcast is on the very edge I think now, but that gen isn't fully 'retro' because they're still making PS2 games. Personally, I like to stop at PS1 / Saturn, but DC as recent as I would consider 'retro'.
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Gaming systems - Sears Super Pong, Coleco Telstar, Radofin Telesports Mini, 2600, Intellivision, Colecovision, Commodore 64, Mattel Aquarius, 7800, NES, SMS, TG16, Genesis, Game Gear, Sega CD, Sega 32X, SNES, Neo Geo CD, Saturn, PSX, N64, Dreamcast, Gameboy Advance, PS2, Xbox, Gamecube, PSP, Xbox 360, Gaming PC
Re: What is the cut off from retro to modern?
I like to draw the line at the switch over from cart based systems to disc based ones.
This creates a bit of an oddity for me though as the N64 would be considered retro under that definition but the PS and Saturn, which are actually older, aren`t.
This creates a bit of an oddity for me though as the N64 would be considered retro under that definition but the PS and Saturn, which are actually older, aren`t.
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- BoringSupreez
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Re: What is the cut off from retro to modern?
This would mean Sega CD and early '90s PC games on CD wouldn't be retro either.senseiman wrote:I like to draw the line at the switch over from cart based systems to disc based ones.
This creates a bit of an oddity for me though as the N64 would be considered retro under that definition but the PS and Saturn, which are actually older, aren`t.
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Re: What is the cut off from retro to modern?
Yeah, its not a very good definition for that reason. It is really just what I use to set the boundaries of my own collection. There is something in the physical experience of playing games really sets cart systems apart from disc ones.BoringSupreez wrote:This would mean Sega CD and early '90s PC games on CD wouldn't be retro either.senseiman wrote:I like to draw the line at the switch over from cart based systems to disc based ones.
This creates a bit of an oddity for me though as the N64 would be considered retro under that definition but the PS and Saturn, which are actually older, aren`t.
All about the wonders of the Famicom - http://famicomblog.blogspot.com/
Re: What is the cut off from retro to modern?
You mean like Soul Caliber? You mean how the DC came out in 1999 and the PS2 in 2000, but the PS1 and Saturn came out in 1995 and N64 in 1996?vlame wrote:I feel that the dc is the same Gen as ps1 and 64. Not ps2 and xbox...
...all im saying is LATE DC games hold their own against early PS2/xbox
The DC, in every single way, was part of the PS2/X-Box/GCN generation. It was the first out of the gate and died an early death. That does not make it part of the previous generation. Yes, it does overlap with that generation and has some ports of PS1/N64 games as a result, but that does not make it part of the same generation as the Saturn.
If the X-Box 360 died in 2008, after two years on the market, would that make it part of the PS2 generation? According to what you said, that would be the case.

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Re: What is the cut off from retro to modern?
It makes sense the other way, too. Genesis was, after all, initially competing with the NES.Breetai wrote:You mean like Soul Caliber? You mean how the DC came out in 1999 and the PS2 in 2000, but the PS1 and Saturn came out in 1995 and N64 in 1996?vlame wrote:I feel that the dc is the same Gen as ps1 and 64. Not ps2 and xbox...
...all im saying is LATE DC games hold their own against early PS2/xbox![]()
The DC, in every single way, was part of the PS2/X-Box/GCN generation. It was the first out of the gate and died an early death. That does not make it part of the previous generation. Yes, it does overlap with that generation and has some ports of PS1/N64 games as a result, but that does not make it part of the same generation as the Saturn.
If the X-Box 360 died in 2008, after two years on the market, would that make it part of the PS2 generation? According to what you said, that would be the case.
2600, SMS
NES, Genesis
SNES, Saturn
N64, Dreamcast
Sega is just consistently really late.
- alienjesus
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Re: What is the cut off from retro to modern?
The saturn wasn't trying to compete with the SNES so much as the upcoming N64. If anything, the Sega CD was Sega's response to the SNES. The Dreamcast was trying to pre-empt the upcoming consoles from other companies. It may have competed with the N64 and PS1, but the intention was for it to compete with Nintendo and Sony's next consoles.o.pwuaioc wrote:It makes sense the other way, too. Genesis was, after all, initially competing with the NES.Breetai wrote:You mean like Soul Caliber? You mean how the DC came out in 1999 and the PS2 in 2000, but the PS1 and Saturn came out in 1995 and N64 in 1996?vlame wrote:I feel that the dc is the same Gen as ps1 and 64. Not ps2 and xbox...
...all im saying is LATE DC games hold their own against early PS2/xbox![]()
The DC, in every single way, was part of the PS2/X-Box/GCN generation. It was the first out of the gate and died an early death. That does not make it part of the previous generation. Yes, it does overlap with that generation and has some ports of PS1/N64 games as a result, but that does not make it part of the same generation as the Saturn.
If the X-Box 360 died in 2008, after two years on the market, would that make it part of the PS2 generation? According to what you said, that would be the case.
2600, SMS
NES, Genesis
SNES, Saturn
N64, Dreamcast
Sega is just consistently really late.
Sega weren't late with the Saturn and Dreamcast. If anything, they were early. Now Nintendo - they like to be late. The SNES, N64 and Gamecube all arrived a good time after their competitors major consoles.
- Hookshot_John
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Re: What is the cut off from retro to modern?
What he said. I'm on the fence with Dreamcast. Haven't quite given in to the fact that it's retro yet. Another couple of years will do it for me. Games like Crazy Taxi and Virtual Tennis still could look current gen.KingDavid73 wrote:I'd say right now somewhere in between 5th and 6th generation. Dreamcast is on the very edge I think now, but that gen isn't fully 'retro' because they're still making PS2 games. Personally, I like to stop at PS1 / Saturn, but DC as recent as I would consider 'retro'.


