They have. Ablegamers, Legacy Southpaws, and Alt-Controls, all have done big petitions, but to no avail (atleast to console companies). I believe Legacy Southpaws got a "thats nice that you did all this work but no way in hell" response.gtmtnbiker wrote:These are good points. Yeah, it all comes down to costing money (development & test work) and the perceived lack of demand for this.Ivo wrote:I think this is the kind of thing that should be implemented at an higher level so that the individual games can forget about it. You should be able to create profiles on your handheld / console / computer that change this with that. Then NOBODY would need to worry about this again.
I don't even blame the devs that much for being lazy because it does not make sense to reinvent the wheel, and placing remapping dedicated to each single game is going to be a waste of effort (at least looking at it on average, when probably the majority of people don't care - provided the default isn't outright horrible in which case the game possibly has bigger issues).
I suggest that people write to Nintendo/Sony/Microsoft to request this.
Most of the money it cost could be taken out by having it implemented early in development. From talking to all of my programming friends about this over the past decade and a half, it is literately a couple if statements per control, literally about half a day of work for a programmer and an artist/animator.
Ive talked to several friends who work at game companies and when they have asked if I liked their game, I have plainly told them "No legacy controls in a FPS = No buy." Ive shown them sites like Able Gamers and Alt-Controls, they liked the idea, their bosses however said no.
