What is the cut off from retro to modern?

Anything that is gaming related that doesn't fit well anywhere else
RyaNtheSlayA
Next-Gen
Posts: 9201
Joined: Fri Mar 14, 2008 4:56 pm
Location: Denver CO, USA

Re: What is the cut off from retro to modern?

Post by RyaNtheSlayA »

I feel retro is more than about time. There was a definite shift in the way games play and feel starting around the PS2 generation. I wouldn't consider the Dreamcast retro either, or later PS1 games. I consider them "old" games. They're fun, but they aren't retro. I guess when/if the gameplay shifts dramatically again, I'll consider them retro.
Older. Not wiser.
User avatar
CRTGAMER
Next-Gen
Posts: 11933
Joined: Tue Jan 05, 2010 11:59 am
Location: Southern California

Re: What is the cut off from retro to modern?

Post by CRTGAMER »

There is no written rule
Perhaps a system is Retro when there are no new commercial games being made? This would put the Dreamcast at odds, with small 3rd party new releases. Maybe if the original manufacturer no longer makes a game for their console. then is it Reto?

Up to individual
Maybe Retro interpretation is based on one's age and how many consoles one has tried out? A PS2 to me is not Retro but an Atari 7800 is. Maybe the PS2 or Gamecube is considered Retro to someone who was not exposed to an earlier console?

Too much coffee I'm babbling
One thing that is amusing as well as a good thing is all the older games recycled as a cell phone or modern console download. So in a sense, maybe the current gen console and cell phone are also Retro?
Image
CRT vs LCD - Hardware Mods - HDAdvance - Custom Controllers - Game Storage - Wii Gamecube and other Guides:
CRTGAMER Guides in Board Guides Index: http://www.racketboy.com/forum/viewtopi ... 5#p1109425

Image
Image
User avatar
saturnfan
128-bit
Posts: 941
Joined: Wed May 26, 2010 9:32 pm

Re: What is the cut off from retro to modern?

Post by saturnfan »

My guide:

Retro - anything before NES

Classic - Everything between NES and N64

Last Gen - DC, GC, PS2 etc.

Current Gen - 360, Wii, PS3, etc.

This guide, of course, will change as time passes for obvious reasons.
User avatar
Nintendork666
Next-Gen
Posts: 1523
Joined: Fri Feb 19, 2010 11:52 am
Location: Michigan, USA

Re: What is the cut off from retro to modern?

Post by Nintendork666 »

CRTGAMER wrote:There is no written rule
Perhaps a system is Retro when there are no new commercial games being made? This would put the Dreamcast at odds, with small 3rd party new releases. Maybe if the original manufacturer no longer makes a game for their console. then is it Reto?
This is the way I look at it. Even though homebrew titles are technically 'new' games... I can't quite bring myself to consider the Genesis a non-retro console just because of Pier Solar.

Although, it would be kinda nice to pretend my beloved Dreamcast is current gen. :)
CRTGAMER wrote: Up to individual
Maybe Retro interpretation is based on one's age and how many consoles one has tried out? A PS2 to me is not Retro but an Atari 7800 is. Maybe the PS2 or Gamecube is considered Retro to someone who was not exposed to an earlier console?
Maybe. I'm 20 years old, but have been gaming for the better part of 18 years now. My first console was a toploader NES, but I've played Colecovision growing up, and briefly owned an Intellivision as well.

I'd still consider GC, PS2, and XBOX retro though... despite official new games still yet to be released for PS2, which I guess sorta breaks my rule of thumb.

When it really boils down to it, any console that I feel is outdated is retro to me... all of this grey area confuses the hell outta me, especially with each addition of a new console generation, and I can't personally be bothered with it.
AMD Ryzen™ 9 7900X // MSI GAMING X TRIO GeForce RTX 3090 Image
shwisha
32-bit
Posts: 225
Joined: Mon Mar 08, 2010 2:10 am
Contact:

Re: What is the cut off from retro to modern?

Post by shwisha »

dedalusdedalus wrote:It becomes retro when major developers cease publishing new games for the platform and Gamestop ceases selling used games for it. To me, a system becomes "retro" when it's abandoned by mainstream commerce, and its only presence is in the secondary market and/or homebrew.
Agreed.
User avatar
o.pwuaioc
Next-Gen
Posts: 8484
Joined: Tue Mar 29, 2011 7:59 pm
Location: I miss NYC.

Re: What is the cut off from retro to modern?

Post by o.pwuaioc »

The official definition of "retro" is something like the "imitative style of the recent past," which presumably is taken to mean something not too old (so, nothing from ancient Rome or perhaps even Victorian England). A further presumption is that the style has fallen out of mainstream fashion. For me, I still see XBOX/PS2/GC as quasi-current, or not yet totally fallen out of mainstream consciousness, but little by little that goes away. I think the true defining point for those systems will be a mainstream community that has to rediscover those systems. I think the PS1 and later are really still on the cusp of current memory, and so not yet "retro". Perhaps that's because it seems weird to me to see the N64 as "retro" when I never really stopped playing it. I can't really think of a time in my life when I didn't have it hooked up (except for the short year and a half when I didn't have a TV). Even a 15 year old might still have childhood memories of an N64. Perhaps when the crop of kids born a few years ago start to hit puberty, the fifth generation will finally be truly retro system.
User avatar
Weekend_Warrior
Next-Gen
Posts: 2152
Joined: Sun Aug 16, 2009 2:48 am
Location: Parts Unknown

Re: What is the cut off from retro to modern?

Post by Weekend_Warrior »

saturnfan wrote:My guide:

Retro - anything before NES

Classic - Everything between NES and N64

Last Gen - DC, GC, PS2 etc.

Current Gen - 360, Wii, PS3, etc.

This guide, of course, will change as time passes for obvious reasons.
Yep. I pretty much agree with that list.
"Welcome to the circus of values!"

Currently Playing: Crysis (360), Destiny demo (PS3), Roadblasters (MAME)
User avatar
D.D.D.
Next-Gen
Posts: 3326
Joined: Tue Oct 16, 2007 11:33 am
Location: of the Estrecho de Gibraltar is where now?
Contact:

Re: What is the cut off from retro to modern?

Post by D.D.D. »

When they stopped making home consoles with cartridges feels right, though with the N64/SS/PS1 generation it still feels too new to be retro.
 (FC, AVFC, NES, SFC x2, SNES, N64, GC x2, Wii x2)*(G&W x7, GB, GBpocket, GBASP, DS-L x2)
(GEN, SS x3, DC x3)*(PCE-Duo)*(Xbox:500GB)*(NGCDZ, NGPC)*(PS1, PStwo, PS3:160GB, PSP.3K)
vlame
Next-Gen
Posts: 4193
Joined: Sun Feb 10, 2008 11:57 pm
Location: Long Beach
Contact:

Re: What is the cut off from retro to modern?

Post by vlame »

i would say 2 gens back. so in that sense, DC, GBA, ps1, n64 and anything older. i don't really count the DSi games as their own gen.
Image
Image
Image
^^ My Available List ^^
My B/S/T list
I also rent and sell PS2, Wii and XBOX softmod-kits and I collect DVD movies let me know what you have.
pakopako
Next-Gen
Posts: 1654
Joined: Wed Jul 07, 2010 2:29 pm

Re: What is the cut off from retro to modern?

Post by pakopako »

o.pwuaioc wrote:The official definition of "retro" is something like the "imitative style of the recent past," which presumably is taken to mean something not too old (so, nothing from ancient Rome or perhaps even Victorian England). A further presumption is that the style has fallen out of mainstream fashion.
So... after awhile a Genesis won't be "retro", but "classical" like the 2600? (Kinda like how music genres shift as modern generations pioneer newer genres; the older labels that were once "rock" become "classic rock", while music that was once "classical" becomes "baroque"...)
My scheduling skills have died of dysentery; I hope to visit at least on a monthly basis.
Still, don't forget to tip your waitress.
Post Reply