BoringSupreez wrote:
10 or so years ago, I only bought my games new, but that was because back then there were plenty of great PC games from the 90's available at Walmart and such places for only $10. Stuff like SimCity 2000, Star Wars: Rogue Squadron, Doom, etc. Now, all's $10 will get you new is 150,000 Amazing Games, or Nancy Drew and the Mystery of the Haunted Wardrobe, or Deerhunter Turbo DX 2005.
Not entirely - I still glance over at those sections, and sometimes find worthwhile titles mixed in. Granted, usually ones I already have...but I've seen stuff like Far Cry 2, several NFS titles, Age of Empires collections, etc.
You can also find a lot of them on Amazon and the like still. Or, of course, gog.com, Steam, etc have a number of titles available for cheap. (in addition to previous comments, you can turn off auto-update in Steam, including per-title). GoG titles have no DRM, so you could possibly download them elsewhere.
Say a new game comes out, Game X. It's a decent game, but I don't want to pay $60 for it, so I wait a year and a half and get it for $20 used.
Thing is, you can usually drop the "used" off the end of that and just buy a lot of games for $15-30 the following year anyway. I know I do.
If game companies would just charge less for their games, I'd buy new a lot more often.
It's a circular issue. Companies would need more copies sold in order to break even at a lower price point, but they won't see those numbers until the prices are lower.
Effectively, games
are cheaper now, accounting for inflation/cost of living changes. Maybe not across the board - but big releases on the SNES n' such were often $60-70, sometimes even $80 if they were particularly large (more ROM chips = more expense, which was passed to the consumer). $60 today is relatively less than $60 twenty years ago.