Xeogred wrote:It's definitely confusing. Do the Final Fantasy Legends games play like Adventure/Mana? I have no idea.
Final Fantasy Legend is rebranded SaGa (the predecessor trilogy to Romancing SaGa). The first two games play very similarly, while the third plays mostly like a standard Final Fantasy with some elements of the first two.
The way the SaGa games work is your party is built up of various types of characters: humans, mutants, monsters, and in the second, robots. Each has a unique way of leveling. Humans level by using items on them. Mutants have random stat ups and gain abilities (and can lose them). Monsters have fixed stats but can grow by eating the meat of other monsters (which is sometimes dropped after battle). Robots gain stats from their equipped items. All weapons have a fixed number of uses (like in Fire Emblem). Robots recharge their item uses at the inn, but to compensate when you equip them with an item it halves the uses (and that cannot be recovered). There's also some interesting quirks, like martial arts moves, which get more powerful as you use them (so the last use does a ton of damage).
Now SaGa 3 (FFL3) is much more like a standard Final Fantasy. You gain experience and levels. However, you still have meat being dropped by monsters (as well as parts). If you eat meat you first turn into a beast, eat meat again and you turn into a monster. Leveling pulls you up the chain of the beast/monster (while in earlier games you had to strategically eat to travel up the chain). Beasts are the best at using techniques, while monsters have fixed ability sets. If you install parts you first become a cyborg, then a robot. Cyborgs gain stats from equipment, while robots gain stats by using items on them. Eating meat as a robot/cyborg takes you one step towards monsterhood, and the reverse for parts.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.