AppleQueso wrote:If there's repro carts, there's roms floating around. How do you think the repro carts get made?
So yes, there's dumps.
Well, yes and no. I don't know of any actual Sega Channel ROMs that have been leaked/found/whatever. Since the games were released in other countries, people usually use modified versions of those.
flamepanther wrote:Anyone know if the Sega Channel version of Wily Wars was ever dumped for emulation and copiers? I was never able to get past the region lockout on the PAL version on an actual NTSC Genesis
What were you trying to play it on? Did you have an actual PAL cart, or a flash cart? If you have the real PAL cart, you need to use a Game Genie with a code to defeat the region lockout. There's versions of the ROM out there with this code hacked into it (the copy right screen says "hacked by so-in-so" instead of "licensed by Sega"). If you're using a flash cart, Wily Wars is also kind of weird in that it uses an EEPROM to save instead of the normal SRAM. I'm not sure if the currently available flash carts can handle EEPROM saves or not. But some one was nice enough to make a hack that makes it use SRAM so that it will work properly in most emulators as well as on real hardware.
flamepanther wrote:and I'm too cheap to pay the prices people want for repro carts that work. Well, that and I never pay for pirated stuff of any sort just on principle.
Most people will sell a cart only copy of Wily Wars (repro) for $35-45 dollars. This is super cheap considering the work and time people have to put into making them. It's also cheaper than what you'd probably pay to import a copy of the game. As far as calling repros pirated, well, I guess technically they are pirate games. However, you really shouldn't call them that. Most of the time, they're made by dedicated fans FOR fans. Besides, owning and using repros is no different than flash carts, backup devices, and emulators.