Consoles that Upscale Graphics on Backwards Compatible Games

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BoringSupreez
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Re: Consoles that Upscale Graphics on Backwards Compatible Games

Post by BoringSupreez »

Xeogred wrote:Again, I dunno if the PS3's smoothing is just better or not, but I think it makes all PSX games look really good.
PS3 makes some of my PS1 games look kinda funny, actually. Medal of Honor was the game I noticed the most negative affects on, so I just play PS1 games on an actual PS1.
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Re: Consoles that Upscale Graphics on Backwards Compatible Games

Post by Hobie-wan »

A lot of people seem to be confusing upscaling with cleaner output. Remember that changing to a better output of RF>composite>svideo>component/vga/hdmi will give you a better picture, but it is not upscaling in and of itself.
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Re: Consoles that Upscale Graphics on Backwards Compatible Games

Post by jeffro11 »

Please people, remember that by definition up-scaling is taking a LOW RESOLUTION image and stretching it and applying smoothing/noise/de-blocking filters in real time.

Emulators (wii VC n64 games for example) are being RENDERED at a higher resolution then the original. This is not up-scaling at all.
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Re: Consoles that Upscale Graphics on Backwards Compatible Games

Post by AppleQueso »

jeffro11 wrote:Please people, remember that by definition up-scaling is taking a LOW RESOLUTION image and stretching it and applying smoothing/noise/de-blocking filters in real time.

Emulators (wii VC n64 games for example) are being RENDERED at a higher resolution then the original. This is not up-scaling at all.
OP may have said upscaling in the thread title, but his post seems to indicate all around enhancement. Perhaps he should change the word "upscale" in the title to "enhance".
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Re: Consoles that Upscale Graphics on Backwards Compatible Games

Post by BurningDoom »

Gnashvar wrote:
lisalover1 wrote:The 32X offers a bit cleaner picture for Genesis games when installed. I'm pretty sure it doesn't actually upscale them, though.
I didn't know this. So buying a 32X can actually be worth it. Besides a few good games of course.
This is exactly why I started this thread. Now I have more interest in getting a 32X. Thanks!
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BurningDoom
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Re: Consoles that Upscale Graphics on Backwards Compatible Games

Post by BurningDoom »

Hobie-wan wrote:A lot of people seem to be confusing upscaling with cleaner output. Remember that changing to a better output of RF>composite>svideo>component/vga/hdmi will give you a better picture, but it is not upscaling in and of itself.
Well i was the OP. And as far as my purposes are, it's the same. I just want to know if playing games on the newer consoles will actually make the game look better.
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Re: Consoles that Upscale Graphics on Backwards Compatible Games

Post by DinnerX »

Well I didn't mean to make a disturbance by bringing up games that are rendered at a higher resolution.

If it is a 3D graphics console being emulated than the games are being rendered at a higher resolution and are not technically being upscaled. This covers Psone on PS3, n64 on wii, bleem, and so on.

The n64 has a special benefit from emulation, because emulators don't emulate the blurring the n64 hardware does to its video output. This is different from the blur caused by using composite video. As the latter part of this video shows there are pixels being blurred and jumping around when using the RGB out of a n64.
lisalover1 wrote:The 32X offers a bit cleaner picture for Genesis games when installed. I'm pretty sure it doesn't actually upscale them, though.
The 32x gets the RGB signal from a Genesis and converts it into composite. This bypasses the bad composite output some Genesis's have. That is why the video output may look a little bit better with a 32x than without.
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Re: Consoles that Upscale Graphics on Backwards Compatible Games

Post by flamepanther »

DinnerX wrote:The n64 has a special benefit from emulation, because emulators don't emulate the blurring the n64 hardware does to its video output. This is different from the blur caused by using composite video. As the latter part of this video shows there are pixels being blurred and jumping around when using the RGB out of a n64.
Or rather they do, but they do a much better job of it.
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Re: Consoles that Upscale Graphics on Backwards Compatible Games

Post by DinnerX »

flamepanther wrote:
DinnerX wrote:The n64 has a special benefit from emulation, because emulators don't emulate the blurring the n64 hardware does to its video output. This is different from the blur caused by using composite video. As the latter part of this video shows there are pixels being blurred and jumping around when using the RGB out of a n64.
Or rather they do, but they do a much better job of it.
True. Some do include antialiasing options.
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Re: Consoles that Upscale Graphics on Backwards Compatible Games

Post by theclaw »

Good question. What's to say PS3 isn't scaling psone games post-rendering instead? If they were being rendered at higher resolution, 3D titles would have an immediate colossal decrease in jaggies.
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