PS3 makes some of my PS1 games look kinda funny, actually. Medal of Honor was the game I noticed the most negative affects on, so I just play PS1 games on an actual PS1.Xeogred wrote:Again, I dunno if the PS3's smoothing is just better or not, but I think it makes all PSX games look really good.
Consoles that Upscale Graphics on Backwards Compatible Games
- BoringSupreez
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Re: Consoles that Upscale Graphics on Backwards Compatible Games
prfsnl_gmr wrote:There is nothing feigned about it. What I wrote is a display of actual moral superiority.
- Hobie-wan
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Re: Consoles that Upscale Graphics on Backwards Compatible Games
A lot of people seem to be confusing upscaling with cleaner output. Remember that changing to a better output of RF>composite>svideo>component/vga/hdmi will give you a better picture, but it is not upscaling in and of itself.
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Re: Consoles that Upscale Graphics on Backwards Compatible Games
Please people, remember that by definition up-scaling is taking a LOW RESOLUTION image and stretching it and applying smoothing/noise/de-blocking filters in real time.
Emulators (wii VC n64 games for example) are being RENDERED at a higher resolution then the original. This is not up-scaling at all.
Emulators (wii VC n64 games for example) are being RENDERED at a higher resolution then the original. This is not up-scaling at all.
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AppleQueso
Re: Consoles that Upscale Graphics on Backwards Compatible Games
OP may have said upscaling in the thread title, but his post seems to indicate all around enhancement. Perhaps he should change the word "upscale" in the title to "enhance".jeffro11 wrote:Please people, remember that by definition up-scaling is taking a LOW RESOLUTION image and stretching it and applying smoothing/noise/de-blocking filters in real time.
Emulators (wii VC n64 games for example) are being RENDERED at a higher resolution then the original. This is not up-scaling at all.
- BurningDoom
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Re: Consoles that Upscale Graphics on Backwards Compatible Games
This is exactly why I started this thread. Now I have more interest in getting a 32X. Thanks!Gnashvar wrote:I didn't know this. So buying a 32X can actually be worth it. Besides a few good games of course.lisalover1 wrote:The 32X offers a bit cleaner picture for Genesis games when installed. I'm pretty sure it doesn't actually upscale them, though.
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Consoles Owned: Atari 2600, NES, SNES, Super GB, N64, Gamecube, GB Player, Wii, Sega Power Base Converter, Genesis, Saturn, Dreamcast, TurboGrafx-16, PlayStation, PS2 Slim, XBox, XBox 360, Game Boy, GBC, GBA-SP, DS, Game Gear, GG Master Converter
- BurningDoom
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Re: Consoles that Upscale Graphics on Backwards Compatible Games
Well i was the OP. And as far as my purposes are, it's the same. I just want to know if playing games on the newer consoles will actually make the game look better.Hobie-wan wrote:A lot of people seem to be confusing upscaling with cleaner output. Remember that changing to a better output of RF>composite>svideo>component/vga/hdmi will give you a better picture, but it is not upscaling in and of itself.
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Consoles Owned: Atari 2600, NES, SNES, Super GB, N64, Gamecube, GB Player, Wii, Sega Power Base Converter, Genesis, Saturn, Dreamcast, TurboGrafx-16, PlayStation, PS2 Slim, XBox, XBox 360, Game Boy, GBC, GBA-SP, DS, Game Gear, GG Master Converter
http://www.racketboy.com/forum/viewtopi ... 22&t=28206
Consoles Owned: Atari 2600, NES, SNES, Super GB, N64, Gamecube, GB Player, Wii, Sega Power Base Converter, Genesis, Saturn, Dreamcast, TurboGrafx-16, PlayStation, PS2 Slim, XBox, XBox 360, Game Boy, GBC, GBA-SP, DS, Game Gear, GG Master Converter
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DinnerX
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Re: Consoles that Upscale Graphics on Backwards Compatible Games
Well I didn't mean to make a disturbance by bringing up games that are rendered at a higher resolution.
If it is a 3D graphics console being emulated than the games are being rendered at a higher resolution and are not technically being upscaled. This covers Psone on PS3, n64 on wii, bleem, and so on.
The n64 has a special benefit from emulation, because emulators don't emulate the blurring the n64 hardware does to its video output. This is different from the blur caused by using composite video. As the latter part of this video shows there are pixels being blurred and jumping around when using the RGB out of a n64.
If it is a 3D graphics console being emulated than the games are being rendered at a higher resolution and are not technically being upscaled. This covers Psone on PS3, n64 on wii, bleem, and so on.
The n64 has a special benefit from emulation, because emulators don't emulate the blurring the n64 hardware does to its video output. This is different from the blur caused by using composite video. As the latter part of this video shows there are pixels being blurred and jumping around when using the RGB out of a n64.
The 32x gets the RGB signal from a Genesis and converts it into composite. This bypasses the bad composite output some Genesis's have. That is why the video output may look a little bit better with a 32x than without.lisalover1 wrote:The 32X offers a bit cleaner picture for Genesis games when installed. I'm pretty sure it doesn't actually upscale them, though.
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- flamepanther
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Re: Consoles that Upscale Graphics on Backwards Compatible Games
Or rather they do, but they do a much better job of it.DinnerX wrote:The n64 has a special benefit from emulation, because emulators don't emulate the blurring the n64 hardware does to its video output. This is different from the blur caused by using composite video. As the latter part of this video shows there are pixels being blurred and jumping around when using the RGB out of a n64.
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DinnerX
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Re: Consoles that Upscale Graphics on Backwards Compatible Games
True. Some do include antialiasing options.flamepanther wrote:Or rather they do, but they do a much better job of it.DinnerX wrote:The n64 has a special benefit from emulation, because emulators don't emulate the blurring the n64 hardware does to its video output. This is different from the blur caused by using composite video. As the latter part of this video shows there are pixels being blurred and jumping around when using the RGB out of a n64.
Since this signature affects old posts, I'm leaving a message here in case anyone searches for my username. This account died in early 2013. I am no longer a fundamentalist.
Don't add to my problems by pretending my past views are still held in the present. I do not have any patience for that. Feel free to ask me what I think now.
Don't add to my problems by pretending my past views are still held in the present. I do not have any patience for that. Feel free to ask me what I think now.
Re: Consoles that Upscale Graphics on Backwards Compatible Games
Good question. What's to say PS3 isn't scaling psone games post-rendering instead? If they were being rendered at higher resolution, 3D titles would have an immediate colossal decrease in jaggies.
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