so i owned oblivion for so long and i decided to start playing it...am not sure if i regret it...
don't get me wrong...i find rhe game is amazing but its so huge that i dont think u can complete it...i was let down when i read that some 1 put a 1000 hours in that game!
i was at first going to complete the whole game except for going into every dungeon
but after noticing this is taking too long i recalculated things
i completed:
6/19 oblivion gates
1/4 guildes
and some side quests....
i put in 60 hours!
i could have experienced 3 other games with this time!
from the looks of it i will need another 100 hours to complete the game
at least the main sruff!
how can they make such a huge game? how much a single dvd can hold?
and worse yet i got the expansion packs!
if this is not bang for ur dollar i dunno what is?
sometimes i get ideas that this game does not end!
now i am thinking of stopping playing this game and play other COMPLETE-ABLE games
r there others games this huge?
if it was 2d i would accept but at HD graphics and audio dialogue....damn!
maybe ill just do the oblivion gates and the main story line...maybe in the future ill try out completig the guilds?
i started having thoughts that the game is built in a way that the more you play the more it writes new code lines creating new missions and areas making it jever ending!
with games like these why pay for WoW on monthly basis...the whole server is on the disk!
any thoughts on this?
leaving oblivion
Re: leaving oblivion
1 thing is for sure...
the expansion pack cd is going to collect dust for eternity!
the expansion pack cd is going to collect dust for eternity!
Re: leaving oblivion
With games like Oblivion I find it easier just to play the main story (and maybe a side quest or two), finish it, move on. (Or play DLC).
Re: leaving oblivion
The purpose of games like Oblivion (and the entire Elder Scrolls series anyway) is to drop you into the world and say "Go have fun".
That's really all there is to it.
There's a ridiculous amount of stuff to do so you can cover every angle, play any character, do whatever the hell you want.
You're overwhelmed now, but you might be surprised to learn that many longtime fans of the series were disappointed with Oblivion because it has less content than earlier games!
In short, the whole point is to do what you want! Make it your own. Don't worry about "Completion" if you don't want to. Explore, do what interests you, and if some part or another isn't fun, go find something else to do. And when you decide you're done, then you're done. No worries. You just might find yourself coming back to it months later.
If you decide to stick with it for a bit, I highly recommend doing the quest lines for the Thieves Guild and The Dark Brotherhood. Both of them are simply amazing.
That's really all there is to it.
There's a ridiculous amount of stuff to do so you can cover every angle, play any character, do whatever the hell you want.
You're overwhelmed now, but you might be surprised to learn that many longtime fans of the series were disappointed with Oblivion because it has less content than earlier games!
In short, the whole point is to do what you want! Make it your own. Don't worry about "Completion" if you don't want to. Explore, do what interests you, and if some part or another isn't fun, go find something else to do. And when you decide you're done, then you're done. No worries. You just might find yourself coming back to it months later.
If you decide to stick with it for a bit, I highly recommend doing the quest lines for the Thieves Guild and The Dark Brotherhood. Both of them are simply amazing.
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
- BoringSupreez
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Re: leaving oblivion
That's what put me off Morrowind. I started playing, and I realized, I have no idea what I should do next. I wandered around a while, and got killed. Never came back to it, figured I'd play Spyro instead.CFFJR wrote:The purpose of games like Oblivion (and the entire Elder Scrolls series anyway) is to drop you into the world and say "Go have fun".
That's really all there is to it.
prfsnl_gmr wrote:There is nothing feigned about it. What I wrote is a display of actual moral superiority.
Re: leaving oblivion
That's understandable. Its a style that doesn't suit everyone.BoringSupreez wrote: That's what put me off Morrowind. I started playing, and I realized, I have no idea what I should do next. I wandered around a while, and got killed. Never came back to it, figured I'd play Spyro instead.
I happen to love it. I absolutely can not wait for Skyrim this year.
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
Re: leaving oblivion
For regular fans of the RPG genre having so much content is actually a reason to like the game more. I honestly can't see how having more bang for your buck could be a bad thing.
I feel old when talking to anyone my age yet too inexperienced to effectively talk to anyone older. Life is grand that way.
My twitter handle is @EckoExplores
My twitter handle is @EckoExplores
Re: leaving oblivion
I feel lost in games like this. It's the same reason I don't enjoy sandbox games. I'm in the game, and I don't have a purpose.MrEco wrote:For regular fans of the RPG genre having so much content is actually a reason to like the game more. I honestly can't see how having more bang for your buck could be a bad thing.
It's like my real life.
Re: leaving oblivion
Yeah, this kind of game can be overwhelming because there is so much freedom. I feel similarly about Fallout 3, the Witcher, and to a lesser extent, Mass Effect. They are just such grand sweeping games with so many things to do that it's hard to know what to do. I can dig that though, because it really allows for the freedom you need to really be "role playing", but there are times when I would rather play through a linear storyline and enjoy the development progression and story arc of a well-told tale.
My contributions to the Racketboy site:
Browser Games ... Free PC Games ... Mixtapes ... Doujin Games ... SotC Poetry
Browser Games ... Free PC Games ... Mixtapes ... Doujin Games ... SotC Poetry
Re: leaving oblivion
Yeah, I think everybody has different moods where they just feel or don't feel like playing particular games at that time. And more linear games do definitely make it easier to create a strong story.J T wrote:I can dig that though, because it really allows for the freedom you need to really be "role playing", but there are times when I would rather play through a linear storyline and enjoy the development progression and story arc of a well-told tale.
I feel old when talking to anyone my age yet too inexperienced to effectively talk to anyone older. Life is grand that way.
My twitter handle is @EckoExplores
My twitter handle is @EckoExplores
