This was awesome. Among the thousands of times I've played through this game some of the stuff they talked about I've never even really thought of (not surprising with them being the devs, heh), like how impressive it was for the enemies to be on two different plains/stories and could walk underneath walkways or whatnot that were above them. Or how the enemies do in fact respond to sound around the corners sometimes.
Fireballs were originally made for Zelda... the more you know!
"Miyamoto: At first there were 3 worlds, but players would’ve gotten confused. That’s why we had to fix things up. It’s difficult to plant a new concept like that in an action game, you see."
Now that sounds interesting...
I love how they talk about the bottles or how you can play the game the way you want to play it through many times, which I've done several times myself... limiting myself via items or tunics, sword upgrades, etc. The greatness about LTTP is it's simplicity and freedom.
Best game ever. Now I need to replay it once again.
