MrPopo wrote:It's not about the actual monetary amount. As you pointed out, $2 is nothing and many iOS games run for that much. The issue I have is the reason why they're charging money for a demo, which has almost always be free (I'm looking at you GT Prologue).
Ok, I accept by your perspective that you don't like this. But honestly it's been done already and has been hugely successful (GT Prologue, the fact that XBL Gold members and PSN plus members get early demo access). And to be honest, for years I thought why don't they sell the E3 demo's for 1-2$ so people like us who don't have the money to visit E3, could try out all these games (and at the same time help the game's development).
You still keep the game's demo, if it gets canceled. But I DO believe some form of DLC as a gift for people who supported the game's development is important. For example I got some exclusive clothes, for taking part in the LBP2 beta (and mind you I wasn't economically supporting those guys by playing the beta (all the DLC I bought from them did help though

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