Man, all you Debbie Downers sure know know how to crush a man's dream.Anthony817 wrote:The thing about the DC that makes it easy to do, is that sega abandoned it, thus creating a small market for indie game producers to creat games for it without having to pay for a liscence from sega, and they don't have to produce them on expencive and rare GDroms, as the DC is fully capabal of playing games on regular cdr's.corn619 wrote:I kinda hope the PS2 starts getting indie releases in a few years, much like the DC is getting now. They could put out some really cool niche games that would normally never survive in todays FPS cookie cutter world. Personally I'd like to see some cool old school 2D or 2.5 action, action RPG and platformers appear on the PS2 or DC from all these small developers.
Plus the DC is a very open system, and easy to develop for, even without a DC devbox, one can create games on just a regular Dreamcast without much other than a coders cable and kalistOS.
Redspot Games announces new Dreamcast game "Sturmwind"
Re: Redspot Games announces new Dreamcast game "Sturmwind"
- Anthony817
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Re: Redspot Games announces new Dreamcast game "Sturmwind"
It's ok, the dream still lives on in the Dreamcast though.
I wish you wouldn't have sold it either, it is such an awesome machine.
The PS2 does have some homebrew if I am not mistaken, the only thing is that it reaches far fewer people than the Homebrew on Dreamcast does, mainly because you would have to have a modded PS2 in order to play them, whereas a stock DC can play homebrew without ANY modding done to it. Anyone can learn to burn homebrew on the DC with trial and error, but once you have the burning part down, it is like riding a bike, once you know, you never forget.
The PS2 does have some homebrew if I am not mistaken, the only thing is that it reaches far fewer people than the Homebrew on Dreamcast does, mainly because you would have to have a modded PS2 in order to play them, whereas a stock DC can play homebrew without ANY modding done to it. Anyone can learn to burn homebrew on the DC with trial and error, but once you have the burning part down, it is like riding a bike, once you know, you never forget.

NEW DREAMCAST GAME! Set for 2011 - redspotgames STURMWIND
NEW SHOOTER!
http://www.redspotgames.com/shop/index. ... oductId=19
LOOKS REALLY GOOD SO FAR!
Features:
16 Levels
3 selectable difficulty levels
configurable controls
adjustable screen position
different weapons selectable
More than 20 large bossenemies
Hundreds of different enemies
FMV intro sequence
Hybrid 2d/3d game engine
Resolution 640x480
PAL50, PAL60, NTSC and VGA (with Adapter) compatible
Region Free
Works with any MIL-CD compatible Dreamcast
CDDA Sound
Supports: Joypad, Arcade Stick (Analog/Digital), VMU, Rumble Pack
(configurable)
Internet WEBcode Hiscore Tables
Award Trophy System with unlockable content
http://www.redspotgames.com/shop/index. ... oductId=19
LOOKS REALLY GOOD SO FAR!
Features:
16 Levels
3 selectable difficulty levels
configurable controls
adjustable screen position
different weapons selectable
More than 20 large bossenemies
Hundreds of different enemies
FMV intro sequence
Hybrid 2d/3d game engine
Resolution 640x480
PAL50, PAL60, NTSC and VGA (with Adapter) compatible
Region Free
Works with any MIL-CD compatible Dreamcast
CDDA Sound
Supports: Joypad, Arcade Stick (Analog/Digital), VMU, Rumble Pack
(configurable)
Internet WEBcode Hiscore Tables
Award Trophy System with unlockable content
Re: NEW DREAMCAST GAME! Set for 2011 - redspotgames STURMWIND
...aaaaaaaaaand it's a shmup. SHOCKER! 
- YoshiEgg25
- Next-Gen
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- Location: Madison, WI
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Re: NEW DREAMCAST GAME! Set for 2011 - redspotgames STURMWIND
...Aaaaaaaaaaaaaand there's already a thread for this.
http://www.racketboy.com/forum/viewtopi ... =1&t=26740
http://www.racketboy.com/forum/viewtopi ... =1&t=26740
Gaming accomplishments:
Nibbler (marathon): 251,169,160 / Nibbler (one life): 5,263,360 (WR)
Donkey Kong: 423,100 [L12-1] (150th place as of 2019-01-15)
Super Smash Bros. (N64): Ranked top 5 in Wisconsin from Q1 2016 to Q2 2017
Shrek SuperSlam: won largest tournament in game's history (Shrekfest 2018)
Speedrun.com Profile (contains multiple WRs)
Nibbler (marathon): 251,169,160 / Nibbler (one life): 5,263,360 (WR)
Donkey Kong: 423,100 [L12-1] (150th place as of 2019-01-15)
Super Smash Bros. (N64): Ranked top 5 in Wisconsin from Q1 2016 to Q2 2017
Shrek SuperSlam: won largest tournament in game's history (Shrekfest 2018)
Speedrun.com Profile (contains multiple WRs)
Re: Redspot Games announces new Dreamcast game "Sturmwind"
Actually last I heard, Sony had plans to open the PS2 platform to more homebrew as a means to generate continued sales in smaller markets. But I haven't seen any moves in that direction since, so I don't know if that was just hearsay that will never materialize.
Also, while it may seem counter intuitive to release a game for an older console that's considered "dead," it actually makes sense. While the market is small, shmup fans have taken an extreme shine to the Dreamcast in the years following its death, so new shmups released for it tend to sell well, though admittedly they do have smaller print runs. And putting out a new shmup for the DC is a great way to get noticed by the audience they're geared towards, as opposed to X-Box Live, where they may see more sales, but they won't necessarily be remembered. So instead, they release on the DC, and the shmup community pays attention.
Also, while it may seem counter intuitive to release a game for an older console that's considered "dead," it actually makes sense. While the market is small, shmup fans have taken an extreme shine to the Dreamcast in the years following its death, so new shmups released for it tend to sell well, though admittedly they do have smaller print runs. And putting out a new shmup for the DC is a great way to get noticed by the audience they're geared towards, as opposed to X-Box Live, where they may see more sales, but they won't necessarily be remembered. So instead, they release on the DC, and the shmup community pays attention.
- Weekend_Warrior
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Re: Redspot Games announces new Dreamcast game "Sturmwind"
Even if it were $5 on XBLA versus $46 on the Dreamcast? I find that to be a tough pill to swallowArbitern1 wrote: The fact that this game is being released on a Dreamcast ensures that i will buy it. If it was on Xbox live arcade I wouldn't ever think about spending the money to buy it.
"Welcome to the circus of values!"
Currently Playing: Crysis (360), Destiny demo (PS3), Roadblasters (MAME)
Currently Playing: Crysis (360), Destiny demo (PS3), Roadblasters (MAME)
- Anthony817
- 128-bit
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Re: Redspot Games announces new Dreamcast game "Sturmwind"
Well, I think we have established you don't see the logic in this game, and will not be purchasing it. Your oppinion has been noted.Weekend_Warrior wrote:Even if it were $5 on XBLA versus $46 on the Dreamcast? I find that to be a tough pill to swallowArbitern1 wrote: The fact that this game is being released on a Dreamcast ensures that i will buy it. If it was on Xbox live arcade I wouldn't ever think about spending the money to buy it.

- Bradtemple87
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- Location: Bay Area
Re: Redspot Games announces new Dreamcast game "Sturmwind"
others have bookmarked the page for future purchaseAnthony817 wrote:Well, I think we have established you don't see the logic in this game, and will not be purchasing it. Your oppinion has been noted.Weekend_Warrior wrote:Even if it were $5 on XBLA versus $46 on the Dreamcast? I find that to be a tough pill to swallowArbitern1 wrote: The fact that this game is being released on a Dreamcast ensures that i will buy it. If it was on Xbox live arcade I wouldn't ever think about spending the money to buy it.
- noiseredux
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Re: Redspot Games announces new Dreamcast game "Sturmwind"
then you don't know shmups fans!Weekend_Warrior wrote:Even if it were $5 on XBLA versus $46 on the Dreamcast? I find that to be a tough pill to swallow
Personally I'll pay more for a shmup than pretty much any other game genre. Imports, limited editions, cool packaging, etc.

