Discovering the DS homebrew scene

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ggg
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Re: Discovering the DS homebrew scene

Post by ggg »

http://gamedevatuva.blogspot.com/2009/0 ... gb-ds.html
this game is incredible. i play the hell out of it and i'm still unable to beat it.
there's also another game made with the same engine called recursion.

then there's the port of spout, abstract shooter made for gba:
http://gtamp.com/DS/spoutds.php

manic miner remake:
http://www.headsoft.com.au/index.php?category=mmll
(this game should be a commercial product)

warhawk ds:
http://www.headsoft.com.au/index.php?category=warhawk
from the same team

anguna ds:
port of anguna gba by nathan tolbert:
http://www.tolberts.net/anguna/


also you can find a lot of ds roms and emulators at:
http://www.pdroms.de
fastbilly1
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Re: Discovering the DS homebrew scene

Post by fastbilly1 »

Thank you Chickensuit, you just got me in alot of trouble at work.
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Chickensuit
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Re: Discovering the DS homebrew scene

Post by Chickensuit »

fastbilly1 wrote:Thank you Chickensuit, you just got me in alot of trouble at work.
My pleasure :lol:
lisalover1
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Re: Discovering the DS homebrew scene

Post by lisalover1 »

The two coolest homebrew games I have seen for the DS are Still Alive, a 2D Portal clone with a level editor, and Amalone, a professional-looking video game adaptation of the bord game Abalone.
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~My name's Vicky, by the way!~ ^_^
Pabstblueribbon
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Re: Discovering the DS homebrew scene

Post by Pabstblueribbon »

Whats a good cart to use for DS homebrew and emulation? This thread has got me interested in investing in one.
lisalover1
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Re: Discovering the DS homebrew scene

Post by lisalover1 »

I use a CycloDS; it has a ton of exclusive features [Savestates, returning to the game list without restarting the DS, In-game .txt reader, Native Moonshell support, etc.], and is a sturdy, reliable device. Also, specifically for homebrew, you don't have to patch the files for them to work on the card; it automatically does so.
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~My name's Vicky, by the way!~ ^_^
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