P&C Adventure Games

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shadobeni
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Re: P&C Adventure Games

Post by shadobeni »

Probably not in the upper echelon of the genre but I played all 3 games of the Legend of Kyrandia series. I say in terms of design, the second game is the best and has the best protagonist. Although I'll always prefer the visual style of the first game which was more traditional fantasy.

The only other adventure game I played was Grim Fandango and the second Monkey Island game.
fastbilly1
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Re: P&C Adventure Games

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Broken Sword Directors Cut was finally released on the PC. It is an amazing clean up of the game, but changes the dynamic of the beginning. I mean it is still a great game, but that opening at the cafe was just shocking the first time I played it.
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noiseredux
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Re: P&C Adventure Games

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I was playing the NES version of Maniac Mansion this weekend. I loved this game when I was young, and even now I'm shocked at how much detail was put into a NES game. And I forgot how great the music was.
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emwearz
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Re: P&C Adventure Games

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fastbilly1 wrote:Broken Sword Directors Cut was finally released on the PC. It is an amazing clean up of the game, but changes the dynamic of the beginning. I mean it is still a great game, but that opening at the cafe was just shocking the first time I played it.
I agree, they should have had Nicoles section after the Cafe section, I always loved that scene, always set the mood of the game.
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Re: P&C Adventure Games

Post by SpaceBooger »

J T wrote:By the way, if you like the old comic Lucas Arts style, then you really should play Ben There, Dan That. It's one part homage and three parts parody of those games. Plus it's free, so there's really no excuse to not at least try it:
http://www.zombie-cow.com/?page_id=17
I cant believe people are ignoring this comment and sleeping on these two games (Ben There, and Time Gentlemen, Please). They are only $5 at Steam for both.
If you call yourself a fan of P&C Adventure Games you will not regret spending the $5 for these two games.
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YoshiEgg25
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Re: P&C Adventure Games

Post by YoshiEgg25 »

Personally, I'm not a fan of point and click games. I think I got burned out on it when I was little and had (after checking on Wikipedia) King's Quest VII. Wow, for a four or five year old, that game was hard as nails. Especially when after you finally click on all the right things, then get to a haunted woods and start dying almost randomly (even though I think I got past some kind of boss).

I've been okay with Pajama Sam/Putt-Putt but that's just a bit kiddy. :lol:

Maybe I should go back and give them a shot.

Start with Pajama Sam Wii maybe? :D

EDIT: Thank you Wikipedia for telling me this.
King's Quest VII Reception wrote: Reviews were mixed, but some considered the game to be a tremendous letdown after its predecessor's groundbreaking success, having received 5 out of 5 stars in a review by Dragon magazine [1]. Critics and fans of the series felt betrayed by the use of Disney-style cartoon graphics and the elimination of the SCI interface in favor of an overly-simplistic interface which required players to do little more than click on hotspots on the screen throughout the game. To these critics King's Quest VII felt more like watching a cartoon movie catering to young children than playing a puzzle solving adventure game.[2] Nonetheless, it was popular among children, many of whom fondly remember it as their first computer game.
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Lord_Santa
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Re: P&C Adventure Games

Post by Lord_Santa »

well the two I grew up with and which are the ones I always seem to return to is Maniac Mansion and Zak McKracken

Maniac Mansion got a "Deluxe" remake

http://www.bigbluecup.com/games.php?act ... ail&id=401

and is really my favorite of the bunch (yeah, yeah MI series are fun as well)

having played both the C-64 and Amiga version 'til my mind almost melted I've come to some conclusions

in Zak McKracken when you arrive at Mars, there's a gas-canister which Melissa (I think) remarks is "not used in this game"

whilst in Maniac Mansion there's a chainsaw without fuel

it's little things like those that kept me sticking to LucasFilm throughout

I always imagined being able to make the chainsaw function in Maniac Mansion, thus cutting the branch by the swimming-pool and using it as a "step" in the stair-case in the library and thus gaining access to a completely new area of the house

alas, I tried even copying/switching disks between Zak McKracken/Maniac Mansion as a kid and AFAIK there's no way of reaching the top of the library

besides Maniac Mansion has plenty more ways of being completed than the rest of LucasFilm/LucasArt's games

Zak McKracken is always going to be my favorite character as I find his quirkiness and adventure to be amongst the absolute top when it boils down to adventure games

I've got the FMTOWN version emulated but have yet to play it through
and there's (at least that I know) two "sequels" out there, fan-made for those interested

I honestly think that Zak McKracken is the one to get the least attention of all LucasFilm's games (apart from Labyrinth, of course) and I cannot for the life of me understand why

also, for anyone played it: there's supposedly a hidden room in Zak's living-room, which (this was a school-yard-tale) a friend of mine had found; only available on the Amiga version

I know, I know... I could always just read a walkthrough, but when it boils down to adventure games I blatantly refuse to read anything related to the games, not even reviews

why?

because all these years later I've only managed to get through Maniac Mansion using three specific characters; Dave, Mike and Bernie

there are a plenty ways of completing the game, which I've yet to discover and I save those precious hours for "a rainy day"

I've yet to try the NES version, but as far as I've heard you can't microwave the hamster in that game (or if you could, you would die instantly) ; can anyone confirm this?

and remember people; SCUMM stands for Script Creation Utility for Maniac Mansion

give Maniac Mansion some loving as well, try out the "Deluxe" version it really looks splendid

I've yet to try out the remakes of MI 1 and 2, but it is my opinion that they've defiled not only the backgrounds but foremost Guybrush

Guybrush looked "ok" in MI3, although not as cool as he did in MI2, but this new wave of trying to resurrect the series is in my opinion horrible


WARNING - SPOILER:



and for those not in the know: at the end of MI2 when you realize it was all a hoax/dream and you're at a carneval, is where the game-series should have ended officially

the rest of the games are just "meh" in my opinion, since the "secret" of Monkey Island is just that: the end of Monkey Island 2 (or that's at least what I've made out of it)
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BogusMeatFactory
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Re: P&C Adventure Games

Post by BogusMeatFactory »

Lord_Santa wrote:
WARNING - SPOILER:



and for those not in the know: at the end of MI2 when you realize it was all a hoax/dream and you're at a carnival, is where the game-series should have ended officially

the rest of the games are just "meh" in my opinion, since the "secret" of Monkey Island is just that: the end of Monkey Island 2 (or that's at least what I've made out of it)
That is actually untrue, the original creator Ron Gilbert knew the TRUE secret of Monkey Island. He planned on doing a third and final game in the series, but you are right that, at the end of the second, you really feel that that is the END, the third in the series, albeit a great adventure game and hysterical, just kind of disregarded the ending of 2. Play the special edition that was recently released and they add something to the ending making it a ruse.

For me, the Adventure game genre has evolved over time and is not dead, by many people's standards. Clearly, TellTale Games revivification of the classic concept of adventure games is greatly appreciated, the genre has in turn become something far greater. I feel, that the core concept of Adventure games lied in it's storytelling. Play the Gabriel Knight Series (yes, even the Live Action 2nd game in the series) and tell me that you were not engaged in the story.

In modern day now, many games have transcended the concept of genre. Games like Heavy, Rain, Shenmue, Shadow of the Colossus, Limbo and so many more all are core examples of how the gaming industry has been able to evolve and mold the many great factors of various genres to help create an interesting and engaging story. If the game has engaging storytelling, to me it is considered an adventure game.

To stick to the topic though, other great Adventure games that I loved, The Longest Journey and Dreamfall (which I just completed both back to back, bad gameplay aside for Dreamfall it is an amazing story!) are up there. I was a huge fan of the Space Quest Series for it's ridiculous concepts and homage to geek culture. I also really enjoyed The Dig for it's atmosphere, Full Throttle, the entire Myst series for it's brilliant world, although it isn't PC, Snatcher and Policenauts are amazing. There are so many more, but for right now that is what comes to mind at the top of my head.
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ZeroAX
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Re: P&C Adventure Games

Post by ZeroAX »

fastbilly1 wrote:, but that opening at the cafe was just shocking the first time I played it.
please post youtube video of said opening.
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emwearz
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Re: P&C Adventure Games

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