enderfall wrote:The bottom line is DRM is a direct result of pirating. Period. No pirates, not DRM, it's that simple.
DRM is the result of publishers wanting complete control over what the customer does with their product. A publisher's perfect world would be everyone paying full price for their game, never reselling it, and never letting a friend borrow the physical game to play... essentially 1 license per person rather than the customer actually "owning" the product. All three of those things are in contrast to what quite a few gamers today do; many people wait for prices to drop, lots of people sell/trade in used, and a decent amount of people let friends borrow games. The EA Sports online activation code is a great example of DRM control for consoles where piracy is at a much smaller level... they want to cut down on used sales for their sports games where they don't get any of the profit. On the PC Activation Limits do the same thing for future resell. DRM would have found it's way into games whether they were pirated or not, publishers seem to loath Gamestop's used sales cutting into their profits (how they feel entitled to profits when someone is selling used is a mystery to me).
Article about recent court ruling:
http://kombo.com/news/Court_Ruling_Coul ... s_Illegal/
enderfall wrote:That is pirating. Just because you don't download it through a torrent, doesn't mean it is not the definition of pirating.
I was talking about borrowing a physical disc/cartridge from a friend... in no way or form is that pirating.
PS: Should be my last reply; cluttering the GOG topic
