*shrug* Just pointing out some of the other work Bungie did during the good old days. You can still think Bungie sucks, just don't judge them purely on Halo.
And no, I don't like Halo either. It was amazing...in 1998 when they showed it off for the first time at MacWorld. But it got stuck in development hell for too long. It was no longer really that amazing when it was finally released.
GSZX1337 wrote:Well, I was googling random XboX crap and found a site that posted a rumor telling that Bungie plans to leave M$ to work on other projects. Personally, I think this is some kind of sham. Like extrarice said, there's no IP Holder, Bungie logo, or M$ logo.
Also, "Triple A Developer?" Bungie can't develop a good game if their lives depended on it.
Um.. I'm probably wrong but I thought Microsoft owned Bunjie, wouldn't that mean that they couldn't just leave they would have to be sold or something?
JT wrote:Yeah, like vampire aliens invade and hit us all with a ray beam that paralyzes all of our arms. The only way to deactivate the ray beam and fight back the vampire alien threat is with a complicated series of foot patterns on the device's control board that looks remarkably like a DDR pad. We will all praise this man for saving our lives and buy him a mountain of stuffed animals.
Droid party wrote:
Um.. I'm probably wrong but I thought Microsoft owned Bunjie, wouldn't that mean that they couldn't just leave they would have to be sold or something?
I said it was a rumor, and I don't know if it even is possible.
@extrarice: Yeah, I guess that's why I don't like the Halo of today. IIRC, there was an insane amount of weapons (twenty something). I looked at the old videos of the developer interviews and tech demos and, man it makes the current Halo look like a big bucket o' sh*t.