Why your high quality stereo is useless for modern music

Talk about just about anything else that is non-gaming here, but keep it clean
User avatar
grittykitty
forever 16-bit
Posts: 952
Joined: Sat Dec 03, 2005 1:49 am
Location: sega nomad

Post by grittykitty »

i sometimes find myself amplifying my mp3s (reripping and making them louder) which hurts the dynamic qualities, but generally on music where that doesn't hurt it much, if at all (mp3 examples include black flag's damaged album, and the pixies' doolittle.... too quiet!!). i read an article similar to this a while ago, but i haven't trained my ears well enough to notice the difference other than default volume. i just prefer loud and fast music anyway...
i think with digital it's easier for forget about dynamics because of the popularity of effects and distortion in modern music. music that had to be mastered specifically for vinyl had limitations no one cares about anymore... i'd love to learn audio mastering for vinyl :wink:
User avatar
marurun
Moderator
Posts: 12407
Joined: Sat May 06, 2006 8:51 am
Location: Cleveland, OH
Contact:

Post by marurun »

I don't understand why more people aren't affected by the audio fatigue effect from listening to most modern music. Now, FM radio broadcasts destroy the music even more yet somehow reduce listening fatigue, but I always have trouble with CDs and MP3 files.
samratty
16-bit
Posts: 66
Joined: Sun Jun 17, 2007 7:40 am
Location: Nottingham

Post by samratty »

Whilst this is true, it's been blown way out of proportion by silly audiophiles. It's mostly done in pop, and some other music, some of which benefit from a lack of dynamic range, some of which don't.
The problem is the A&Rs and labelheads (in general, not always) that push this sound.

Compression is great and very useful when used correctly, but the way the article kinda presents it is that it's all bad and it ruins everything, which is a shame as it's a very credible and valid complaint. It's just a little misrepresentative I think. But I do agree in some cases the loudness trend has been pushed too far. But then a lot -probably the majority- prefer it louder.
learn audio mastering for vinyl
one or two things to remember would be watch your bass levels as they kinda define loudness, and watch your phase otherwise the record will jump.
gradualmeltdown
128-bit
Posts: 702
Joined: Thu Apr 26, 2007 3:26 am
Location: Portland Oregon

Post by gradualmeltdown »

I totally agree marurun,

Especially since everything seems to be colored in the exact frequencies that create fatigue. I think most people are just losing hearing! I used to have a fantastic pair of Beyer Dynamic headphones (DT-770). They had such great frequency response they literally caused fatigue after a half hour of listening.
I like old games
I like new games
I like games
User avatar
marurun
Moderator
Posts: 12407
Joined: Sat May 06, 2006 8:51 am
Location: Cleveland, OH
Contact:

Post by marurun »

See, I don't think the current state of dynamic range compression is being blown out of proportion. A certain amount is OK, but what's done on most pop/rock/high-selling CDs is really over the top. The whole too much of a good thing problem. By catering to the worst equipment possible anybody with good equipment will come to wonder why they bothered.
baphomet_irl
128-bit
Posts: 717
Joined: Sun Aug 20, 2006 12:20 pm
Location: Éire

Post by baphomet_irl »

yeh i believe initially the compression fetish started mainly to make bass drums 'tighter', but now its used for everything way up into the midranges also - so you just have a very flat (but very loud) song...

and here dont diss the mono :p

White Rabbit in Mono > stereo version

:D
Post Reply