Mozgus wrote:racketboy wrote:Obvious flaws? Do tell.
The only thing I can think of is the occasional camera issue in a corner or some slowdown when guns are ablazzin' around you.
Yes those. First of all, mapping L to both camera-forward and spray-paint was retarded. It really is one of the weirdest control mappings in all of game history. It made spraying much more difficult, especially airborn, because when you hit spray and missed the timing, it would make the camera spasm which then threw off the rest of your timing severely.
What should have been done was this:
L mapped to dash. The left side of a controller is usually associated to movement controls in games. It would have just felt more natural.
R mapped to spray. Most of us are right handed and it again would just make more sense. Also they should have used the pressure sensitivity to control the amount of spray, or maybe integrate it into the motions for fun. I always found the spray mechanic to be too damn simple.
The camera itself should have been far less troublesome, and if it were decent, we would not need a damn camera-fix button in the first place. But since we do, the Y button should have been used for it. Ideally, I would have liked the D-Pad to be used for camera controls. Tap up once fast to auto-face it, or just hold a d-pad direction for 360 degree camera positioning. The camera system badly needed some depth. From what I remember, the d-pad and X, Y, B weren't even used in this game.
Besides that, I found the soundtrack to be too limited and looped, and Cold & Rob Zombie have no fucking place in this game. Dumbest musical choice ever. I like those songs but they just don't fit here.
The stages were also re-used too often. I hated having to beat the same stage a second, third, or fourth time, and I was lucky if I even had access to a new sub-area within it.
The overall controls just frustrated me too often. Many points felt too stiff, like the jumps, and many felt too slippery, like the skating itself. Maybe I was just too spoiled with Tony Hawk 2. I think the gameplay in that was much more reliable.
Which then leads me to the absolutely limited and pointless trick system. It feels like they had something planned here but never really started.
Do I need to mention that 20 fucking second anti-graffiti screen on every boot up?
But hell, it's still a good game.