Same with me, the only time something scares me is when it comes out of no where and I'm like, "aw crap! I need to kill that"...Usually, I'm more worried about dying in the game than all the "spooky" stuff. FEAR was hilarious though. They tried so hard to make it scary, but I ended up thinking that it was the shittiest scary stuff I've ever seen. I just hated how you could lose so much life in the "scary" parts.Mozgus wrote:I can't think of an FPS that scared me or even made me tense. Not even Doom 3, FEAR, or STALKER. For some reason the genre just doesn't work that way for me.
Half-Life is somewhat scary. I think genuinely it isn't meant to scare you, but you could definitely be surprised by some of the stuff you see. Personally, FPSes more surprise me than scare me.
@the Unreal comment, the game needs to be a bit shorter to match the pacing of HL. I've been playing Unreal recently and I just got to Na Pali Castle, the one in the beginning sequence, and a lot of the parts ever since the section inside the space ship felt unnecessary. Honestly, the space ship level felt like a final level to me...But that's another game Racketboy needs to play if he hasn't.
Racketboy, play Unreal if you haven't! Not as good as Half-life, but still a great game.
Oh, and ramatut, I'd think playing Half Life on the PC would be better because the controls should be much better and you might be able to do some forced AA if your gfx card allows for it.
