Street Fighter home ports through the years

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marurun
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Street Fighter home ports through the years

Post by marurun »

I found the most awesome YouTube video ever. If I had a video game blog it would SO be posted :)
Check it out and be amazed!

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Post by racketboy »

Wow -- you can really see the differences between the SNES and Genesis versions of SSF2.
The opening sequence looks a LOT less colorful and dramatic.
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Post by marurun »

What I find odd is that the Genesis intro is better animated, but much poorer in terms of colors. For in-game graphics and animation the Genesis does a fine job. Even the music is tolerable (though not a whole lot more). But the digitized voices suck horribly. And the SNES SSF2 has really weak sounding hit sounds.

Of the non-super SF2 conversions, I actually like the PC-Engine conversion the best. The voices are actually really solid and clear, and while the music isn't great, it's not too bad, either.
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Post by kinn »

Yeah the PC Engine version has super crisp voice samples. But the music is pants compared to other versions.

I think the MD version had bad voices samples because Capcom did some "jiggery pokery" to enable the MD to play 2 samples at the same time. Well I think thats the reason. I could be wrong!

Anyone remember the other scrapped version of SF2 CE on the MD? Capcom were working on a standard CE version for the MD before they scrapped it and started again with Special CE which is what was realeased in the end.

I remember the screen shots in EGM where they had Blanka's name as Branka! It was more colourful but the scores and energy bars at the top where in a black border at the top.
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Post by marurun »

I have one more thing to say about this video. "Michael!"
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Post by The Apprentice »

Woah, that one second to last is a Super Nintendo game?!? That looks way better than the first SF2 that I have. I gotta look into that. The only dissapointment was the graphics in the sega conversions were way dull compared to the SNES. I always assumed it would be better on Genesis but I guess I was wrong.
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Post by marurun »

Why would you assume the graphics would be better on the Genesis? The Genesis only has a palette of 512 colors to choose from, of which it can only display 64 on a screen at a time.
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Post by Mozgus »

marurun wrote:Why would you assume the graphics would be better on the Genesis? The Genesis only has a palette of 512 colors to choose from, of which it can only display 64 on a screen at a time.
In my experience, Genesis shined more often than SNES when it came to 2D action.
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Post by gradualmeltdown »

I loved me some SF2 CE on Genesis. It was the "wierd" port that arguably plays better than any other version. We turned down the sound and tweaked the contrast and color as kids to make it "look better" :) Of course I had the SNES SF2 Turbo but it just wasn't quite as smooth. Mostly because of the BEST DAMN CONTROLLER EVER the Sega 6 button pad. I pummeled and beat them to death one after another until each crazy no rounds lost challenge was complete!


I have damn near every SF2 conversion now. I love the fast loading cheesy synth music Hu-Card version for PC-Engine. The box art is super sweet and the game is a bizarre conversion with interesting variations all over the place. IMO the Street Fighter Collection:2 on PSX/PS2 is the best arcade conversion of SF2 WW,CE,HF
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Post by kinn »

Mozgus wrote:
marurun wrote:Why would you assume the graphics would be better on the Genesis? The Genesis only has a palette of 512 colors to choose from, of which it can only display 64 on a screen at a time.
In my experience, Genesis shined more often than SNES when it came to 2D action.
I guess its all down to each persons experience. Back in the day I was a loyal, biased Sega fan but I had to admit that some games looked better on the Snes. Take Turtles Tournement Fighter (I think it was called). It was more colourful on the Snes. Granted that Konami based the MD verison on the comics rather than the cartoon but I think it could be due to the MD's limited colour pallette.
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