Games Beaten 2025
Re: Games Beaten 2025
Previous Years: 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024
1. Tomb Raider II Remastered - PC
2. Tomb Raider III Remastered - PC
3. Blade Chimera - Switch
4. Cyber Shadow - Switch
5. Signalis - Switch
6. Ender Magnolia - Switch
7. SimCity 2000 Special Edition - PC
8. Ghost Song - Switch
9. Citizen Sleeper 2 - Switch
10. Vengeful Guardian: Moonrider - Switch
11. The Last Faith - Switch
The Last Faith is an indie Metroidvania that essentially is a 2D Bloodborne. If you've played Blasphemous then the general chunkiness of movement and combat will feel right at home, though the aesthetics are more of that Bloodborne dark Victorian setting. The story is also far more incomprehensible; it feels like someone put every Soulsborne game in an LLM and asked it to create a new story based on that.
The game begins with you in some sort of jail that you break out of. Before long you end up at a manor, which serves as your home base with merchants, the level up lady, and the guy who improves weapons. Afterwards you begin your journey to kill key bosses for ill-defined reasons so you can kill the final boss for ill-defined reasons beyond "he seems like a dick". There's a true ending if you collect a couple of optional key items found after a couple of optional bosses.
The game wears its Souls influence on its sleeve; the character screen looks ripped straight from one of those titles, complete with a bunch of different elemental defenses tied to your key stats. Killing enemies drops a currency used for leveling up and buying items. There are 13 weapons to find, each of which has a certain amount of required stats to use and will scale based on those stats in different amounts. Weapons can be leveled up to +10, though those upgrades are gated on some key items, preventing you from blitzing to a high level item with grinding. There's a fair amount of weapon variety and finding one that matches your playstyle is important. In addition to your melee weapon you have access to an offhand, either a gun with limited bullets (10-30 depending on capacity upgrades) or a spell with a mana meter (shared with the special attacks on your main weapon). Rather than flasks that refill at bonfire equivalents, here you have Bloodborne-style healing potions which must be acquired from drops/shops and you can only have a certain amount on hand at any time (the rest going into a stash that refills on death/save).
The overall map isn't as interesting as some other Metroidvanias, but it does still have the requisite backtracking and gating behind mobility abilities. There's nothing interesting in that aspect of your kit; it's all your standard dash, grapple, double jump, etc. The main annoyance was a lack of a horizontal speed upgrade to speed up backtracking for items you can now get. But the areas had decent variety and were fun to navigate.
Combat is on the slower end; you don't move particularly fast and enemy attacks are quite heavily telegraphed. Slow, heavy weapons are extremely viable, especially against trash which can be stunned by them. You have a dodge, but not everything can be dodged through (and it's not always clear what is and isn't dodgeable). I found the overall difficulty to be fairly well balanced; regular enemies only got hard in very specific instances with specific enemy placements that would overlap too many attacks without a chance for you to get your own attack in, and even then some good maneuvering could unlink them and let you go on the offensive. Bosses are not overly hard if you play smart and don't get greedy, though the true final boss has extremely tight timing on many attacks and you are likely just going to eat damage, so I hope you can win that battle of attrition.
Overall, if you want a combat heavy Metroidvania in the vein of Blasphemous I can recommend The Last Faith. The exploration isn't as good as others in the genre, but the combat is fun and rewarding.
1. Tomb Raider II Remastered - PC
2. Tomb Raider III Remastered - PC
3. Blade Chimera - Switch
4. Cyber Shadow - Switch
5. Signalis - Switch
6. Ender Magnolia - Switch
7. SimCity 2000 Special Edition - PC
8. Ghost Song - Switch
9. Citizen Sleeper 2 - Switch
10. Vengeful Guardian: Moonrider - Switch
11. The Last Faith - Switch
The Last Faith is an indie Metroidvania that essentially is a 2D Bloodborne. If you've played Blasphemous then the general chunkiness of movement and combat will feel right at home, though the aesthetics are more of that Bloodborne dark Victorian setting. The story is also far more incomprehensible; it feels like someone put every Soulsborne game in an LLM and asked it to create a new story based on that.
The game begins with you in some sort of jail that you break out of. Before long you end up at a manor, which serves as your home base with merchants, the level up lady, and the guy who improves weapons. Afterwards you begin your journey to kill key bosses for ill-defined reasons so you can kill the final boss for ill-defined reasons beyond "he seems like a dick". There's a true ending if you collect a couple of optional key items found after a couple of optional bosses.
The game wears its Souls influence on its sleeve; the character screen looks ripped straight from one of those titles, complete with a bunch of different elemental defenses tied to your key stats. Killing enemies drops a currency used for leveling up and buying items. There are 13 weapons to find, each of which has a certain amount of required stats to use and will scale based on those stats in different amounts. Weapons can be leveled up to +10, though those upgrades are gated on some key items, preventing you from blitzing to a high level item with grinding. There's a fair amount of weapon variety and finding one that matches your playstyle is important. In addition to your melee weapon you have access to an offhand, either a gun with limited bullets (10-30 depending on capacity upgrades) or a spell with a mana meter (shared with the special attacks on your main weapon). Rather than flasks that refill at bonfire equivalents, here you have Bloodborne-style healing potions which must be acquired from drops/shops and you can only have a certain amount on hand at any time (the rest going into a stash that refills on death/save).
The overall map isn't as interesting as some other Metroidvanias, but it does still have the requisite backtracking and gating behind mobility abilities. There's nothing interesting in that aspect of your kit; it's all your standard dash, grapple, double jump, etc. The main annoyance was a lack of a horizontal speed upgrade to speed up backtracking for items you can now get. But the areas had decent variety and were fun to navigate.
Combat is on the slower end; you don't move particularly fast and enemy attacks are quite heavily telegraphed. Slow, heavy weapons are extremely viable, especially against trash which can be stunned by them. You have a dodge, but not everything can be dodged through (and it's not always clear what is and isn't dodgeable). I found the overall difficulty to be fairly well balanced; regular enemies only got hard in very specific instances with specific enemy placements that would overlap too many attacks without a chance for you to get your own attack in, and even then some good maneuvering could unlink them and let you go on the offensive. Bosses are not overly hard if you play smart and don't get greedy, though the true final boss has extremely tight timing on many attacks and you are likely just going to eat damage, so I hope you can win that battle of attrition.
Overall, if you want a combat heavy Metroidvania in the vein of Blasphemous I can recommend The Last Faith. The exploration isn't as good as others in the genre, but the combat is fun and rewarding.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
- Jagosaurus
- Next-Gen
- Posts: 4041
- Joined: Sat Mar 09, 2013 12:15 pm
- Location: Houston area, Texas
Re: Games Beaten 2025
2025 Games Beaten
Bold = new add
1. Dragon Quest XI S (XB1/XSX)
Starting the year off with a big one - Dragon Quest XI S- Echoes of an Elusive Age Definitive Edition

96 hours to see the end credits, along with 41 side quest
completed. For anyone familiar, in the Act 3 post game, I completed the initial "big event." I enjoyed my time with it and always love a good Dragon Quest, but my 2025 to-play list ahead is too good to justify spending another 20+ hours in post game/new game+.
I'll be picking up the DQIII remake, as well as the DQ1/2 combo dropping this year. Happy to see the series getting releases in the West and on XB & PC vs Playstation & Nintendo only.
Bold = new add
1. Dragon Quest XI S (XB1/XSX)
Starting the year off with a big one - Dragon Quest XI S- Echoes of an Elusive Age Definitive Edition
96 hours to see the end credits, along with 41 side quest

I'll be picking up the DQIII remake, as well as the DQ1/2 combo dropping this year. Happy to see the series getting releases in the West and on XB & PC vs Playstation & Nintendo only.
Games Beaten 2025, 2024, 2023 | Retro Achievements
xJAGOx = Xbox Gamertag | Console Mods
xJAGOx = Xbox Gamertag | Console Mods
Re: Games Beaten 2025
Previous Years: 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024
1. Tomb Raider II Remastered - PC
2. Tomb Raider III Remastered - PC
3. Blade Chimera - Switch
4. Cyber Shadow - Switch
5. Signalis - Switch
6. Ender Magnolia - Switch
7. SimCity 2000 Special Edition - PC
8. Ghost Song - Switch
9. Citizen Sleeper 2 - Switch
10. Vengeful Guardian: Moonrider - Switch
11. The Last Faith - Switch
12. Anger Foot - PC
Anger Foot is an indie FPS with an emphasis on speed, short levels, and rocket tag gameplay. The game has 60 levels, but each stage is only a couple of minutes long, so the overall length is short but sweet. And it's got a soundtrack that keeps you pumped throughout, with good use of volume to indicate when there is danger and when there is not.
You are Anger Foot, a denizen of Shit City and the only one who isn't part of the four gangs. Your prize collection of sneakers is stolen by the Violence Gang and you must set off to get them back, no matter how many people you need to kick along the way. Each stage has three goals; the first is to beat the stage, while the other two are various kinds of challenges, such as finishing under a certain time or only using your kicks. Each goal gives a star upon first completion, and every five stars you unlock a new sneaker that can be used for various buffs.
Inside a stage your goal is simply to get to the exit, tearing your way through everything in your path. Your primary weapon is your mighty left kick, which sends both enemies and doors flying (and doors are lethal to enemies on the other side). You can also pick up guns from enemies or the environment, giving you more options. However, you cannot reload guns; instead you throw away one and grab another. Thrown weapons will stun enemies, allowing you to get in that lethal kick. The vast majority of enemies die in a single hit of anything, with only the toughest end-game enemies needing more. However, you can't take much punishment either. One melee hit will kill you, while bullets you can usually take a couple. Your health rapidly regenerates, so it mostly serves to ensure you don't just face tank a bunch of bullets.
There's a pretty good variety of level themes and stage designs. Some are extremely cramped and well suited for kicking, while others are more open and emphasize gunplay more. The various unlockable sneakers also give you options, with some completely breaking open certain levels due to their layout. The stage goals also provide some replay, as some are mutually exclusive (use only kicks vs. headshot 10 enemies) and others require you to make use of sneakers you won't have unlocked by the time you get to that stage. Some of them are pretty luck dependent, though, leaving an uneven experience for completionists. Overall, if you like really fast, frenetic FPS's, this is a well put together one.
1. Tomb Raider II Remastered - PC
2. Tomb Raider III Remastered - PC
3. Blade Chimera - Switch
4. Cyber Shadow - Switch
5. Signalis - Switch
6. Ender Magnolia - Switch
7. SimCity 2000 Special Edition - PC
8. Ghost Song - Switch
9. Citizen Sleeper 2 - Switch
10. Vengeful Guardian: Moonrider - Switch
11. The Last Faith - Switch
12. Anger Foot - PC
Anger Foot is an indie FPS with an emphasis on speed, short levels, and rocket tag gameplay. The game has 60 levels, but each stage is only a couple of minutes long, so the overall length is short but sweet. And it's got a soundtrack that keeps you pumped throughout, with good use of volume to indicate when there is danger and when there is not.
You are Anger Foot, a denizen of Shit City and the only one who isn't part of the four gangs. Your prize collection of sneakers is stolen by the Violence Gang and you must set off to get them back, no matter how many people you need to kick along the way. Each stage has three goals; the first is to beat the stage, while the other two are various kinds of challenges, such as finishing under a certain time or only using your kicks. Each goal gives a star upon first completion, and every five stars you unlock a new sneaker that can be used for various buffs.
Inside a stage your goal is simply to get to the exit, tearing your way through everything in your path. Your primary weapon is your mighty left kick, which sends both enemies and doors flying (and doors are lethal to enemies on the other side). You can also pick up guns from enemies or the environment, giving you more options. However, you cannot reload guns; instead you throw away one and grab another. Thrown weapons will stun enemies, allowing you to get in that lethal kick. The vast majority of enemies die in a single hit of anything, with only the toughest end-game enemies needing more. However, you can't take much punishment either. One melee hit will kill you, while bullets you can usually take a couple. Your health rapidly regenerates, so it mostly serves to ensure you don't just face tank a bunch of bullets.
There's a pretty good variety of level themes and stage designs. Some are extremely cramped and well suited for kicking, while others are more open and emphasize gunplay more. The various unlockable sneakers also give you options, with some completely breaking open certain levels due to their layout. The stage goals also provide some replay, as some are mutually exclusive (use only kicks vs. headshot 10 enemies) and others require you to make use of sneakers you won't have unlocked by the time you get to that stage. Some of them are pretty luck dependent, though, leaving an uneven experience for completionists. Overall, if you like really fast, frenetic FPS's, this is a well put together one.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
- PartridgeSenpai
- Next-Gen
- Posts: 3053
- Joined: Mon Dec 14, 2015 9:27 am
- Location: Northern Japan
Re: Games Beaten 2025
Partridge Senpai's 2025 Beaten Games:
Previously: 2016 2017 2018 2019 2020 2021 2022 2023 2024
* indicates a repeat
1. Arc Rise Fantasia (Wii)
2. Return of the Obra Dinn (PC)
3. Battlefield: Hardline (PS3)
4. Call of Duty: Black Ops (PS3)
5. Call of Duty: Black Ops II (PS3)
6. Dead Nation (PS3)
7. Kileak, The Blood 2: Reason in Madness (PS1)
8. Paro Wars (PS1)
9. in Stars and Time (Steam)
10. Tetris Battle Gaiden (SFC)
11. Super Tetris 3 (SFC)
12. Battlefield 4 (PS3)
----
13. Call of Duty: Modern Warfare 2 (PS3)
Previously: 2016 2017 2018 2019 2020 2021 2022 2023 2024
* indicates a repeat
1. Arc Rise Fantasia (Wii)
2. Return of the Obra Dinn (PC)
3. Battlefield: Hardline (PS3)
4. Call of Duty: Black Ops (PS3)
5. Call of Duty: Black Ops II (PS3)
6. Dead Nation (PS3)
7. Kileak, The Blood 2: Reason in Madness (PS1)
8. Paro Wars (PS1)
9. in Stars and Time (Steam)
10. Tetris Battle Gaiden (SFC)
11. Super Tetris 3 (SFC)
12. Battlefield 4 (PS3)
13. Call of Duty: Modern Warfare 2 (PS3)
I identify everyone via avatar, so if you change your avatar, I genuinely might completely forget who you are. -- Me
- PartridgeSenpai
- Next-Gen
- Posts: 3053
- Joined: Mon Dec 14, 2015 9:27 am
- Location: Northern Japan
Re: Games Beaten 2025
Partridge Senpai's 2025 Beaten Games:
Previously: 2016 2017 2018 2019 2020 2021 2022 2023 2024
* indicates a repeat
1. Arc Rise Fantasia (Wii)
2. Return of the Obra Dinn (PC)
3. Battlefield: Hardline (PS3)
4. Call of Duty: Black Ops (PS3)
5. Call of Duty: Black Ops II (PS3)
6. Dead Nation (PS3)
7. Kileak, The Blood 2: Reason in Madness (PS1)
8. Paro Wars (PS1)
9. in Stars and Time (Steam)
10. Tetris Battle Gaiden (SFC)
11. Super Tetris 3 (SFC)
12. Battlefield 4 (PS3)
13. Call of Duty: Modern Warfare 2 (PS3)
14. Call of Duty: Modern Warfare 3 (PS3)
----
15. Call of Duty: Black Ops III (PS4)
----
16. Call of Duty: Infinite Warfare (PS4)
Previously: 2016 2017 2018 2019 2020 2021 2022 2023 2024
* indicates a repeat
1. Arc Rise Fantasia (Wii)
2. Return of the Obra Dinn (PC)
3. Battlefield: Hardline (PS3)
4. Call of Duty: Black Ops (PS3)
5. Call of Duty: Black Ops II (PS3)
6. Dead Nation (PS3)
7. Kileak, The Blood 2: Reason in Madness (PS1)
8. Paro Wars (PS1)
9. in Stars and Time (Steam)
10. Tetris Battle Gaiden (SFC)
11. Super Tetris 3 (SFC)
12. Battlefield 4 (PS3)
13. Call of Duty: Modern Warfare 2 (PS3)
14. Call of Duty: Modern Warfare 3 (PS3)
15. Call of Duty: Black Ops III (PS4)
16. Call of Duty: Infinite Warfare (PS4)
I identify everyone via avatar, so if you change your avatar, I genuinely might completely forget who you are. -- Me
- RobertAugustdeMeijer
- 24-bit
- Posts: 183
- Joined: Fri Sep 02, 2022 10:15 am
Re: Games Beaten 2025
First three:
4. Call of Duty 4: Modern Warfare
Is this a recruitment ad for the US Army? The production values are very impressive. Obviously, the game propels you forward, set piece to set piece, always giving you blockbuster flare. Occasionally, precision and strategy is required, and everything falls apart. Perhaps the lack of clarity and random nature of the enemies is realistic, but it does not make the challenge engaging. Luckily, it's over within a couple of hours. I hear the multiplayer was popular. Perhaps, but I doubt there's a reason to play this over Counter Strike or Quake.
3/10
5. Felvidek
A brisk 'Japanese' RPG instead located in Hungary, as its name implies. It delights in its historic background, where the church is at odds with cultists, and the monarchy at odds with the peasantry. The combat might just be barely strategic enough to keep the fights interesting, but this leaves more headspace for the eccentric narrative. Both silly and serious themes are explored, with intriguing writing and distinctive artistry. It's no Disco Elysium or Undertale, but if you want more in the same vein, a must play.
7/10
6. Blazing Lazers
Hectic and sharp, this is everything you could hope a 16-bit shmup can be. At times there might be too much going on, while you're bomb attack is too slow, but otherwise the difficulty is mostly fair. Space Megaforce has more interesting weapon choices, and MUSHA has more pizazz, but this one is still almost as good and definitely a step up from earlier Zanac/Aleste games.
7/10
Is this a recruitment ad for the US Army? The production values are very impressive. Obviously, the game propels you forward, set piece to set piece, always giving you blockbuster flare. Occasionally, precision and strategy is required, and everything falls apart. Perhaps the lack of clarity and random nature of the enemies is realistic, but it does not make the challenge engaging. Luckily, it's over within a couple of hours. I hear the multiplayer was popular. Perhaps, but I doubt there's a reason to play this over Counter Strike or Quake.
3/10
5. Felvidek
A brisk 'Japanese' RPG instead located in Hungary, as its name implies. It delights in its historic background, where the church is at odds with cultists, and the monarchy at odds with the peasantry. The combat might just be barely strategic enough to keep the fights interesting, but this leaves more headspace for the eccentric narrative. Both silly and serious themes are explored, with intriguing writing and distinctive artistry. It's no Disco Elysium or Undertale, but if you want more in the same vein, a must play.
7/10
6. Blazing Lazers
Hectic and sharp, this is everything you could hope a 16-bit shmup can be. At times there might be too much going on, while you're bomb attack is too slow, but otherwise the difficulty is mostly fair. Space Megaforce has more interesting weapon choices, and MUSHA has more pizazz, but this one is still almost as good and definitely a step up from earlier Zanac/Aleste games.
7/10
- PartridgeSenpai
- Next-Gen
- Posts: 3053
- Joined: Mon Dec 14, 2015 9:27 am
- Location: Northern Japan
Re: Games Beaten 2025
Partridge Senpai's 2025 Beaten Games:
Previously: 2016 2017 2018 2019 2020 2021 2022 2023 2024
* indicates a repeat
1. Arc Rise Fantasia (Wii)
2. Return of the Obra Dinn (PC)
3. Battlefield: Hardline (PS3)
4. Call of Duty: Black Ops (PS3)
5. Call of Duty: Black Ops II (PS3)
6. Dead Nation (PS3)
7. Kileak, The Blood 2: Reason in Madness (PS1)
8. Paro Wars (PS1)
9. in Stars and Time (Steam)
10. Tetris Battle Gaiden (SFC)
11. Super Tetris 3 (SFC)
12. Battlefield 4 (PS3)
13. Call of Duty: Modern Warfare 2 (PS3)
14. Call of Duty: Modern Warfare 3 (PS3)
15. Call of Duty: Black Ops III (PS4)
16. Call of Duty: Infinite Warfare (PS4)
17. Call of Duty: WWII (PS4)
----
18. Resistance 3 (PS3)
----
19. Tearaway: Unfolded (PS4)
Previously: 2016 2017 2018 2019 2020 2021 2022 2023 2024
* indicates a repeat
1. Arc Rise Fantasia (Wii)
2. Return of the Obra Dinn (PC)
3. Battlefield: Hardline (PS3)
4. Call of Duty: Black Ops (PS3)
5. Call of Duty: Black Ops II (PS3)
6. Dead Nation (PS3)
7. Kileak, The Blood 2: Reason in Madness (PS1)
8. Paro Wars (PS1)
9. in Stars and Time (Steam)
10. Tetris Battle Gaiden (SFC)
11. Super Tetris 3 (SFC)
12. Battlefield 4 (PS3)
13. Call of Duty: Modern Warfare 2 (PS3)
14. Call of Duty: Modern Warfare 3 (PS3)
15. Call of Duty: Black Ops III (PS4)
16. Call of Duty: Infinite Warfare (PS4)
17. Call of Duty: WWII (PS4)
18. Resistance 3 (PS3)
19. Tearaway: Unfolded (PS4)
I identify everyone via avatar, so if you change your avatar, I genuinely might completely forget who you are. -- Me
Re: Games Beaten 2025
Beat Ray Mohawk's Manic Monday, a six-level partial conversion of Doom II, but I combined it with the Final Raider weapon mod and the Isle of the Dead monster pack. The idea was to give it a vibe not unlike a retro Italian zombie film vibe (i.e. Zombi 2, Zombie Holocaust). I went with the monster pack based on the lambasted Isle of the Dead in lieu of zombie monster pack I typically go with (the one with Resident Evil and Left 4 Dead zombies) since Isle of the Dead's zombies have more of an old-school voodoo vibe over RE/L4D's more modern zombies that reflect their obvious post-Romero influences.
I also combined this loadout with my usual list of QOL mods (a minimap mod, Monster Scouter, Level Info), as well as the Bolognese gore mod and GunBonsai. If you don't know, GunBonsai basically adds RPG elements to Doom, allowing one to gain XP to upgrade weapons and even the player. My dual-wielded UZIs were basically a force of nature!
What's interesting is that after I beat the sixth and final map from the map pack, it literally put me right into the Doom II maps, loading me onto map 7. I figured that since I beat all six maps in Ray Mohawk's Manic Monday, I'm considering it beat.
I also combined this loadout with my usual list of QOL mods (a minimap mod, Monster Scouter, Level Info), as well as the Bolognese gore mod and GunBonsai. If you don't know, GunBonsai basically adds RPG elements to Doom, allowing one to gain XP to upgrade weapons and even the player. My dual-wielded UZIs were basically a force of nature!
What's interesting is that after I beat the sixth and final map from the map pack, it literally put me right into the Doom II maps, loading me onto map 7. I figured that since I beat all six maps in Ray Mohawk's Manic Monday, I'm considering it beat.
- Markies
- Next-Gen
- Posts: 1502
- Joined: Fri Mar 27, 2015 4:29 pm
- Location: St. Louis, Missouri
- Contact:
Re: Games Beaten 2025
Markies' Games Beat List Of 2025!
***Denotes Replay For Completion***
1. Muramasa: The Demon Blade (Wii)
2. Mario Party 4 (GCN)
***3. The Lord of the Rings: The Third Age (PS2)***
***4. Pokemon Snap (N64)***
***5. Dead Or Alive (PS1)***
6. Rogue Galaxy (PS2)
7. Pokemon Blue (GBC)

I beat Pokemon Blue on the Nintendo GameBoy this evening!
Back in my late High School/early College days, some 25 years ago, I was actually quite big into the original Pokemon games. After some initial repulsion, a friend of mine introduced me to the series and I played both of the first two generations quite frequently. One of the first games I played through after beating my Backlog was Pokemon Red. It was such a wonderful nostalgia trip that I wanted to continue the series right away. So, I picked up Pokemon Blue, which I had actually never played before. I was also excited because I could now trade with myself and finally go back and complete both games if I wanted too. But, first, I had to play through the Pokemon Blue for the first time.
When I first put in Pokemon Blue, I was first hit with a brand new scene and it felt a little odd. However, it did not take long until all of my memories kicked in and I was back in the world of Pokemon. Thankfully, all those memories made playing through quite a breeze and I enjoyed every moment of it. I began to remember where every Pokemon was located and which ones I wanted to add to my team. Though, I did have to rearrange my team and use ones that I haven't used in quite a while. As an older gamer, I had no interest in collecting them all, so I stuck with my team throughout the entire game. I also began to realize how much of my RPG's thoughts were started when I played Pokemon. How I treated Wild Pokemon as Random Battles. How I treated my Pokemon as party members instead of interchangeable creatures. How I tried to horde the experience for the people that really mattered. Pokemon was first real RPG and I can see how it has shaped me as a RPG fan. The game is obviously not perfect, but I still really enjoyed going through that part of me.
Overall, I really enjoyed my trip down memory lane while playing through Pokemon Blue. Obviously, this is a different review as everybody has played Pokemon and this is a game I know quite well. But, even though Generation 1 is extremely unbalanced and they have made so much more improvements throughout the series, I will always have a fondness and nostalgia for the first generation of Pokemon. It was one of those games that made me interested in RPG's and one of those games that kept completely addicted. I had an absolute blast going through with my friends: Blastoise, Parasect, Hypno, Dugtrio, Raichu & Ninetails.
***Denotes Replay For Completion***
1. Muramasa: The Demon Blade (Wii)
2. Mario Party 4 (GCN)
***3. The Lord of the Rings: The Third Age (PS2)***
***4. Pokemon Snap (N64)***
***5. Dead Or Alive (PS1)***
6. Rogue Galaxy (PS2)
7. Pokemon Blue (GBC)

I beat Pokemon Blue on the Nintendo GameBoy this evening!
Back in my late High School/early College days, some 25 years ago, I was actually quite big into the original Pokemon games. After some initial repulsion, a friend of mine introduced me to the series and I played both of the first two generations quite frequently. One of the first games I played through after beating my Backlog was Pokemon Red. It was such a wonderful nostalgia trip that I wanted to continue the series right away. So, I picked up Pokemon Blue, which I had actually never played before. I was also excited because I could now trade with myself and finally go back and complete both games if I wanted too. But, first, I had to play through the Pokemon Blue for the first time.
When I first put in Pokemon Blue, I was first hit with a brand new scene and it felt a little odd. However, it did not take long until all of my memories kicked in and I was back in the world of Pokemon. Thankfully, all those memories made playing through quite a breeze and I enjoyed every moment of it. I began to remember where every Pokemon was located and which ones I wanted to add to my team. Though, I did have to rearrange my team and use ones that I haven't used in quite a while. As an older gamer, I had no interest in collecting them all, so I stuck with my team throughout the entire game. I also began to realize how much of my RPG's thoughts were started when I played Pokemon. How I treated Wild Pokemon as Random Battles. How I treated my Pokemon as party members instead of interchangeable creatures. How I tried to horde the experience for the people that really mattered. Pokemon was first real RPG and I can see how it has shaped me as a RPG fan. The game is obviously not perfect, but I still really enjoyed going through that part of me.
Overall, I really enjoyed my trip down memory lane while playing through Pokemon Blue. Obviously, this is a different review as everybody has played Pokemon and this is a game I know quite well. But, even though Generation 1 is extremely unbalanced and they have made so much more improvements throughout the series, I will always have a fondness and nostalgia for the first generation of Pokemon. It was one of those games that made me interested in RPG's and one of those games that kept completely addicted. I had an absolute blast going through with my friends: Blastoise, Parasect, Hypno, Dugtrio, Raichu & Ninetails.
- PartridgeSenpai
- Next-Gen
- Posts: 3053
- Joined: Mon Dec 14, 2015 9:27 am
- Location: Northern Japan
Re: Games Beaten 2025
Partridge Senpai's 2025 Beaten Games:
Previously: 2016 2017 2018 2019 2020 2021 2022 2023 2024
* indicates a repeat
1. Arc Rise Fantasia (Wii)
2. Return of the Obra Dinn (PC)
3. Battlefield: Hardline (PS3)
4. Call of Duty: Black Ops (PS3)
5. Call of Duty: Black Ops II (PS3)
6. Dead Nation (PS3)
7. Kileak, The Blood 2: Reason in Madness (PS1)
8. Paro Wars (PS1)
9. in Stars and Time (Steam)
10. Tetris Battle Gaiden (SFC)
11. Super Tetris 3 (SFC)
12. Battlefield 4 (PS3)
13. Call of Duty: Modern Warfare 2 (PS3)
14. Call of Duty: Modern Warfare 3 (PS3)
15. Call of Duty: Black Ops III (PS4)
16. Call of Duty: Infinite Warfare (PS4)
17. Call of Duty: WWII (PS4)
18. Resistance 3 (PS3)
19. Tearaway: Unfolded (PS4)
20. Grow Home (PS4)
While I still had the PS4 hooked up, I thought I may as well try and finally play a few more games I’ve had for many years on it, and this was one of the first on the list. I picked this up as well as its sequel on deep discount many years back after seeing them highly recommended on a podcast I used to listen to, but as is so often the case, I was just never in the mood to actually play them XD. Well no longer! X3. It took me around 4.5 hours to beat the English version of the game doing both the main game as well as the post-game’s main objective and all game's achievements.
Grow Home is the story of BUD, a Biological Utility Drone robot off traveling the stars looking for Star Seeds. And what would you know, after nearly 3 years wandering the stars, his ship finds one! Mission control sends you down at once, and you plant hard onto the surface. It’s BUD’s job to make this Star Plant grow 2000 whole meters up into the sky so it can flower and you can bring those precious seeds back home! The story is very light and silly, but it’s the perfect setup for the action in this bite-sized adventure.
What that adventure actually comes down to is something of a physics puzzler combined with an action game. In the mini-open world that is the small island housing the Star Plant, you control BUD whose main powers are walking around, jumping, and grabbing stuff. There are some large flowers around you can shove into your backpack to use as temporary hover devices, and some nifty leaves you can use as a glider too once you get far enough. You’ve got a radar to help you collect power crystals, and collecting enough of them will net you a nifty jetpack too, but that’s all the extra power BUD is ever going to get. Thankfully, that’s all the power BUD is ever going to need (especially if you collect all 100 crystals to get the coveted infinite jetpack fuel upgrade).
BUD’s main objective is to grow the Star Plant, and that mostly just involves climbing it, one hand over the other, to get to the flowering stems on the base. Reaching one will allow you to accelerate its growth and guide it towards one of the floating glowing energy islands floating above the Star Plant, and connecting the plant to enough of them will trigger a big growth spurt! You do this a few times, and you’ll reach space no problem. However, I’d say that just racing towards the ultimate goal is kinda missing the point of the whole experience (or at least is making the whole thing a lot less fun).
You’ll come across various floating islands or mini-island clusters as you do your 2 kilometer climb back towards your ship, and you’re free to explore them all you like hunting for crystals and wildlife. Wildlife don’t really serve much purpose beyond the optional objective of dragging them into your various teleport stations to scan them for the mothership, but much like trying to reach every crystal, just how you’re going to get this belligerent sheep off this floating island and safely down to the ground to get scanned is a great puzzle in and of itself that often leads to some very fun physics interactions x3.
The graphics really scream “2015 game developed in Unity”, but that’s also a big part of the charm. They’re simple and blocky, but that also means that they communicate their environment very clearly alongside having a great toy-like quality to them. BUD’s flailing animations are also very fun to watch as he tries to heave and ho objects around and clamber up the side of mountains, and the soundtrack does a fine job accompanying that action too.
Verdict: Recommended. I had a great time fooling around this little open world game. If you’re in the mood for an open world sort of experience but don’t want to commit to something as massive as the genre usually offers, exploring this far off world with BUD is a wonderful little way to spend an evening to scratch that itch.
Previously: 2016 2017 2018 2019 2020 2021 2022 2023 2024
* indicates a repeat
1. Arc Rise Fantasia (Wii)
2. Return of the Obra Dinn (PC)
3. Battlefield: Hardline (PS3)
4. Call of Duty: Black Ops (PS3)
5. Call of Duty: Black Ops II (PS3)
6. Dead Nation (PS3)
7. Kileak, The Blood 2: Reason in Madness (PS1)
8. Paro Wars (PS1)
9. in Stars and Time (Steam)
10. Tetris Battle Gaiden (SFC)
11. Super Tetris 3 (SFC)
12. Battlefield 4 (PS3)
13. Call of Duty: Modern Warfare 2 (PS3)
14. Call of Duty: Modern Warfare 3 (PS3)
15. Call of Duty: Black Ops III (PS4)
16. Call of Duty: Infinite Warfare (PS4)
17. Call of Duty: WWII (PS4)
18. Resistance 3 (PS3)
19. Tearaway: Unfolded (PS4)
20. Grow Home (PS4)
While I still had the PS4 hooked up, I thought I may as well try and finally play a few more games I’ve had for many years on it, and this was one of the first on the list. I picked this up as well as its sequel on deep discount many years back after seeing them highly recommended on a podcast I used to listen to, but as is so often the case, I was just never in the mood to actually play them XD. Well no longer! X3. It took me around 4.5 hours to beat the English version of the game doing both the main game as well as the post-game’s main objective and all game's achievements.
Grow Home is the story of BUD, a Biological Utility Drone robot off traveling the stars looking for Star Seeds. And what would you know, after nearly 3 years wandering the stars, his ship finds one! Mission control sends you down at once, and you plant hard onto the surface. It’s BUD’s job to make this Star Plant grow 2000 whole meters up into the sky so it can flower and you can bring those precious seeds back home! The story is very light and silly, but it’s the perfect setup for the action in this bite-sized adventure.
What that adventure actually comes down to is something of a physics puzzler combined with an action game. In the mini-open world that is the small island housing the Star Plant, you control BUD whose main powers are walking around, jumping, and grabbing stuff. There are some large flowers around you can shove into your backpack to use as temporary hover devices, and some nifty leaves you can use as a glider too once you get far enough. You’ve got a radar to help you collect power crystals, and collecting enough of them will net you a nifty jetpack too, but that’s all the extra power BUD is ever going to get. Thankfully, that’s all the power BUD is ever going to need (especially if you collect all 100 crystals to get the coveted infinite jetpack fuel upgrade).
BUD’s main objective is to grow the Star Plant, and that mostly just involves climbing it, one hand over the other, to get to the flowering stems on the base. Reaching one will allow you to accelerate its growth and guide it towards one of the floating glowing energy islands floating above the Star Plant, and connecting the plant to enough of them will trigger a big growth spurt! You do this a few times, and you’ll reach space no problem. However, I’d say that just racing towards the ultimate goal is kinda missing the point of the whole experience (or at least is making the whole thing a lot less fun).
You’ll come across various floating islands or mini-island clusters as you do your 2 kilometer climb back towards your ship, and you’re free to explore them all you like hunting for crystals and wildlife. Wildlife don’t really serve much purpose beyond the optional objective of dragging them into your various teleport stations to scan them for the mothership, but much like trying to reach every crystal, just how you’re going to get this belligerent sheep off this floating island and safely down to the ground to get scanned is a great puzzle in and of itself that often leads to some very fun physics interactions x3.
The graphics really scream “2015 game developed in Unity”, but that’s also a big part of the charm. They’re simple and blocky, but that also means that they communicate their environment very clearly alongside having a great toy-like quality to them. BUD’s flailing animations are also very fun to watch as he tries to heave and ho objects around and clamber up the side of mountains, and the soundtrack does a fine job accompanying that action too.
Verdict: Recommended. I had a great time fooling around this little open world game. If you’re in the mood for an open world sort of experience but don’t want to commit to something as massive as the genre usually offers, exploring this far off world with BUD is a wonderful little way to spend an evening to scratch that itch.
I identify everyone via avatar, so if you change your avatar, I genuinely might completely forget who you are. -- Me