Atari Gamestation Pro

Neo-Geo, Arcade, Portable, & Every Other Platform
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opa
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Atari Gamestation Pro

Post by opa »

There are two things I associate with interstate travel: billboards (advertising liquor, John 3:16, and adult superstores) and Cracker Barrel. While I don't need any more knick-knacks in my home, I do like to poke around the gift shop portion of Cracker Barrel to stretch my legs after a long drive. That is where I discovered the Atari Gamestation Pro. I know Atari has been making new consoles but I was completely unaware of this unit's existence.

The Gamestation Pro features games from the 2600, 5200, 7800, arcade, and other systems. It comes with the system, 2 wireless joysticks, hdmi cable, and a usb-C cable.

Here's the game list shamelessly stolen from another website:
  • Atari 2600 VCS (82 titles):
    3D Tic-Tac-Toe
    Adventure
    Adventure II
    Air-Sea Battle
    Aquaventure
    Asteroids
    Atari Video Cube
    Basic Math
    Basketball
    Bowling
    Boxing (Activision)
    Breakout
    Canyon Bomber
    Centipede
    Championship Soccer
    Circus Atari
    Combat
    Combat Two
    Crystal Castles
    Dark Chambers
    Demons to Diamonds
    Desert Falcon
    Dodge ‘Em
    Double Dunk
    Drag Race
    Fast Eddie
    Fatal Run
    Flag Capture
    Football
    Frog Pond
    Golf
    Gravitar
    Hangman
    Haunted House
    Home Run
    Human Cannonball
    Indy 500
    Maze Craze
    Millipede
    Miniature Golf
    Missile Command
    MotoRodeo
    Night Driver
    Off the Wall
    Outlaw
    Pong (Video Olympics)
    Quadrun
    Radar Lock
    Realsports Baseball
    Realsports Basketball
    Realsports Boxing
    Realsports Football
    Realsports Soccer
    Realsports Tennis
    Realsports Volleyball
    Road Runner
    Saboteur
    Save Mary
    Secret Quest
    Sky Diver
    Slot Racers
    Solaris
    Space Raid
    Space War
    Sprint Master
    Steeplechase
    Street Racer
    Stunt Cycle
    Submarine Commander
    Super Baseball
    Super Breakout
    Super Football
    Surround
    Swordquest: Earthworld
    Swordquest: Fireworld
    Swordquest: Waterworld
    Tempest
    Video Checkers
    Video Pinball
    Warlords
    Wizard
    Yars’ Revenge

    Atari 5200 SuperSystem (7):
    Centipede
    Frisky Tom
    Meebzork
    Millipede
    Missile Command
    Realsports Baseball
    Realsports Basketball

    Atari 7800 ProSystem (10):
    Alien Brigade
    Asteroids
    Basketbrawl
    Centipede
    Dark Chambers
    Desert Falcon
    Food Fight
    Motorpsycho
    Realsports Baseball
    Scrapyard Dog

    Atari Arcade (39):
    Alpha One
    Asteroids
    Asteroids Deluxe
    Atari Baseball
    Atari Football
    Atari Soccer
    Avalanche
    Basketball
    Canyon Bomber
    Centipede
    Cloud 9
    Crystal Castles
    Dominos
    Drag Race
    Fire Truck
    Food Fight
    Gravitar
    I, Robot
    Liberator
    Lunar Battle
    Lunar Lander
    Major Havoc
    Millipede
    Missile Command
    Monte Carlo
    Night Driver
    Pool Shark
    Quantum
    Red Baron
    Runaway
    Sky Diver
    Sky Raider
    Space Duel
    Super Breakout
    Super Bug
    Tempest
    Tournament Table
    Ultra Tank
    Warlords

    Bonus (Piko Interactive arcade- and 8- and 16-bit-era titles) (63):
    8 Eyes (8-bit)
    Bad Street Brawler (8-bit)
    Beast Ball (16-bit)
    Brave Battle Saga (16-bit)
    Burglar X (arcade)
    Canon: Legend of the New Gods (16-bit)
    Cheese Chase (arcade)
    Dash Galaxy in the Alien Asylum (8-bit)
    Diver Boy (arcade)
    Eliminator Boat Duel (8-bit)
    Escape from Atlantis (8-bit)
    Exploding Fist (8-bit)
    Fancy World (arcade)
    Free Fall (8-bit)
    Galaxy Gunners (arcade)
    Gorodki (8-bit)
    Jim Power: The Lost Dimension in 3D (16-bit)
    Lan Master (8-bit)
    Lawn Mower
    Little Lancelot (8-bit)
    Lucky Boom (arcade)
    Maniac Square (arcade)
    Mega 3D Noah’s Ark (16-bit)
    Mermaids of Atlantis (8-bit)
    Metal Mech (8-bit)
    Mighty Warriors
    Motor City Patrol (8-bit)
    Nightshade: Part I: The Claws of Sutekh (8-bit)
    Noah’s Ark (8-bit)
    Ping Pong Masters 93 (arcade)
    POW 2 (8-bit)
    Power Punch II (8-bit)
    Pyramids of Ra (8-bit, version 1)
    Pyramids of Ra (8-bit, version 2)
    Radical Rex (16-bit)
    Snakky (8-bit)
    Snow Board Championship (arcade)
    Stanley: The Search for Dr. Livingston (8-bit)
    Steel Force (arcade)
    Street Racer (16-bit)
    Sumo Slam (16-bit)
    Super Hunchback (8-bit)
    Switchblade (16-bit)
    Sword of Sodan (16-bit)
    Target: Renegade (8-bit)
    The Fidgetts (8-bit)
    The Gadget Twins (16-bit)
    The Humans (8-bit)
    The Humans (16-bit)
    The Immortal (8-bit)
    The Immortal (16-bit)
    The Mutant Virus (8-bit)
    Thunderbolt (8-bit)
    Thunderbolt II (16-bit)
    Tinhead (16-bit)
    Top Racer 2 (16-bit)
    Treasure Master (8-bit)
    Viking Child (8-bit)
    Water Margin (16-bit)
    World Rally (arcade)
    World Trophy Soccer (16-bit)
    Zany Golf (16-bit)
    Zooming Secretary (8-bit)
I'm a pretty big 2600 fan and I enjoy classic arcade titles quite a bit. There was enough content there that I got my own system to try out. I will give a quick run-down of my likes and dislikes.

The Good:
- The system boots up quickly and has a nice little intro animation.

- Lots of good titles (even though there seems to be a bit of filler).

- After you do a firmware update, you can add your own games with a microSD card.

- Each controller has a small spinner in the upper-right corner. This can be used for games that had paddle controls (e.g. Warlords).

- While I have complained about RGB lighting in the past, I think it actually looks good here. Both the system and the controllers have some rainbow lighting that cycle through. Looks pretty fitting, honestly.

- Games play fine for the most part... however...


The Bad:

- Not all games translate well to joystick controls. Really I'm mostly referencing games that featured a trackball. Crystal Castles is kind of playable without the trackball but nowhere as accurate or as fun as the actual arcade machine. On the other hand, I had an okay time playing Centipede so I suppose it's going to be up to the user's preferences.

- The controller's joystick does not feel as good as the original controller. Also, the controllers take 4 double-A batteries each. Yes, 8 batteries for two-player. Apparently you can plug the controllers into the front of the console's USB-C connectors for power but I don't want to sit that close to the tv. Additionally, the battery compartment is kind of a pain. Instead of just one of those plastic pull tabs, it also features a screw you have to loosen to change batteries. I can see this being obnoxious

- It doesn't come with a power brick. I feel like this is a bit of false advertising on the box. On the list of included items it says "power cable". Well this is true - a USB-A to USB-C cable is included. I'm guessing they're expecting you to have a powered USB slot on your television. Well my tv does not. Thankfully I had an old power brick tucked away that provides the necessary power requirements. Keep that in mind should you look into getting one of these.


The Ugly:

- The firmware update is a convoluted pain in the rear. You have to go to their website, install a driver, and use their program. Once everything is set up on your PC you will connect the system via USB and apply the update. It's really janky and rudimentary. I wish they could patch the system via SD card or something.


Closing thoughts:
Nitpicks and issues aside, I am pretty happy with it so far. Being able to play some Dragonfire with wireless controllers is pretty awesome. I still have my 2600 but this is way easier to hook up to a modern television.

There are other things I have not explored yet such as using other controllers (which you supposedly can) and emulating other systems like NES or the Genesis.

One trick I will share that I found on a random video discussing this system:

After you update to 1.3 you can sideload more games. Your sd card directory will look like this:

Code: Select all

games / Atari 2600 / games go here
However, if you dump games into the 2600 folder they won't have spinner controls. So you need to make a seperate directory for those titles. Ex:

Code: Select all

games / 
	Atari 2600 / Dragonfire.a26
        Atari 2600 Paddle / Kaboom!.a26
By making this other "Atari 2600 Paddle" directory you tell the system that "these games use the spinner". Use this for games like Kaboom! or whatever.

This system is still brand new to me but if anyone has questions I will try to answer them. The system seems to run around $100 to $130 in the physical stores I've been to. However, I got mine online for like half that.
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opa
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Posts: 1187
Joined: Fri Jun 28, 2019 11:25 am

Re: Atari Gamestation Pro

Post by opa »

After playing the system some more I wanted to add a quick note.

Atari 2600 paddle games have an option menu to adjust the speed of the paddle. For the most part this works fine. While the little spinner on the controller feels okay, it isn't as sensitive as the old analog paddle controllers. But it's good enough for a quick game of Kaboom.

However, I have noticed that the arcade titles I've tried that use the spinner don't have this sensitivity option. I will see if adding arcade games via SD card adds this option.
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