RPG Progress Report
Re: RPG Progress Report
See, if you were the bad guy, you could kill a train, as opposed to the other way around.
- Exhuminator
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Re: RPG Progress Report
Be the bigger abyss.Ack wrote:Gaze into the abyss, and let it gaze back into you.
PLAY KING'S FIELD.
Re: RPG Progress Report
Aw, I think I just came to like you just a little bit more. *sniff*noiseredux wrote:yeah. I don't enjoy being the bad guy. It's why I loved Pillars Of Eternity but couldn't get into Tyranny at all. Shrug.
Re: RPG Progress Report
All the best experiences are locked behind evil choices in games.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
- Exhuminator
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Re: RPG Progress Report
MrPopo wrote:All the best experiences are locked behind evil choices in games.

PLAY KING'S FIELD.
Re: RPG Progress Report
It's not my fault the kids thought it was a good idea to pickpocket active explosives from me.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Re: RPG Progress Report
Potentially, it's where replays can be good - play a game along the "good" path for your "real" playthrough...then subsequent ones are more like alternate timelines where you're just seeing where the other paths would have taken you.
Re: RPG Progress Report
Or, you know, play the evil game for your "real" playthrough and then try out the "goodie froo-froo-butterflies-and-gumdrop-ponies" path.isiolia wrote:Potentially, it's where replays can be good - play a game along the "good" path for your "real" playthrough...then subsequent ones are more like alternate timelines where you're just seeing where the other paths would have taken you.
And then go back in and do another real playthrough in which you crush everything's skull with a hammer, because HELL YES.
Re: RPG Progress Report
That Fallout image is brutal and hilarious. 
Let strength be granted, so the world might be mended...so the world might be mended.
Re: RPG Progress Report
I have never understood in games like Fallout 3 and 4 why stealth or otherwise unseen kills get you faction enmity. How do they frikkin know you did any damn thing?
