How's your TurboGrafx 16/PC Engine Going on
Re: How's your TurboGrafx 16/PC Engine Going on
Also, the PC Engine wasn't a particularly difficult system to program for. I just think that Hudson wasn't particularly interested in porting, and companies like Naxat were publishers and tended to contract single-platform games. Further, the 8-bit 6502 CPU core wasn't being used in any other systems once the PC Engine was dead. And without CD capability the SNES wasn't a good porting target. The Mega CD didn't sell well enough to make it worth the effort.
Re: How's your TurboGrafx 16/PC Engine Going on
Well looks like a friend of mine and I are going to try to do this. I'll look around the house for an extra sd card. And I'll take the tg16 to his house with the everdrive and we will download the roms. I want the pcengine library also so I'll hope a 2gb works
The only thing I want to know is does krizz have a link to download everything like all the roms and folders in alphabetical order and if not then does anyone know a link I can do this
The only thing I want to know is does krizz have a link to download everything like all the roms and folders in alphabetical order and if not then does anyone know a link I can do this
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Re: How's your TurboGrafx 16/PC Engine Going on
Alright yall, I've got a question for you TG/PCE savvy folks. I have a deep love affair with my TurboGrafx-16, but I'm fairly ignorant about its successor/add-on.
What is the easiest and/or most affordable way (since I'm not sure if those are the same) to play the gambit of PC Engine games? I've got my TurboGrafx-16, but I don't have any way to play any of the Japanese releases, SuperGrafx, or TurboGrafx CD games. I know that "cheap" rarely factors into TurboGrafx stuff, but what's the least obscenely expensive way to access all of those short of emulation or an Everdrive?
What is the easiest and/or most affordable way (since I'm not sure if those are the same) to play the gambit of PC Engine games? I've got my TurboGrafx-16, but I don't have any way to play any of the Japanese releases, SuperGrafx, or TurboGrafx CD games. I know that "cheap" rarely factors into TurboGrafx stuff, but what's the least obscenely expensive way to access all of those short of emulation or an Everdrive?
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Re: How's your TurboGrafx 16/PC Engine Going on
Mod your TG16, get a pinswap adapter, or a coregrafx.
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Re: How's your TurboGrafx 16/PC Engine Going on
ElkinFencer10 wrote:Alright yall, I've got a question for you TG/PCE savvy folks. I have a deep love affair with my TurboGrafx-16, but I'm fairly ignorant about its successor/add-on.
What is the easiest and/or most affordable way (since I'm not sure if those are the same) to play the gambit of PC Engine games? I've got my TurboGrafx-16, but I don't have any way to play any of the Japanese releases, SuperGrafx, or TurboGrafx CD games. I know that "cheap" rarely factors into TurboGrafx stuff, but what's the least obscenely expensive way to access all of those short of emulation or an Everdrive?
If you want to just play Japanese HuCard games, get a PC Engine Coregrafx or similar - way cheaper than any mod or converter will be for Turbografx. They're the cheapest way to play games for the system in general.
If you want to save money in the long run, and also want to get into PC Engine CD and Turbografx CD, get a PC Engine Duo of some sort. The Duo R's are the most reliable for sure, but they are pricy.
With a US Turbografx and a Japanese PC Engine Duo, you'll be able to play every game for the system other than the 5 or so Supergrafx exclusive games. The PC Engine Duo is region free for disc based games, so Turbo CDs will work on it, but the HuCard games are region locked to each console (and the cost of converters can be obscene - more than the consoles).
Supergrafx I'm under the impression you'll just have to splurge. I doubt it's worth the money to play some Darius and Ghouls n Ghosts when other versions are available elsewhere.
PC Engine games are way cheaper the Turbo too, so it'll save you money in the long run to get that system instead!
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Re: How's your TurboGrafx 16/PC Engine Going on
I really want a SuperGrafx for the bragging rights, but it's definitely at the end of my to-get list. I think I will go with a PC Engine Duo when I get to the point where I'm largely out of debt (so, like, a year from now X_x)
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Re: How's your TurboGrafx 16/PC Engine Going on
I get the bragging rights thing, but to me a good bragging rights console needs to have somethging totally unique to play - Virtual Boy, 64DD, SG1000, even CDi seem like interesting bragging right consoles for various reasons.
Supergrafx though.....eh... it's just so...boring. The PCFX is at least notable for it's ...questionable library. The Supergrafx one isn't even notable for being bad like the CDi, it's just underwhelming.
Supergrafx though.....eh... it's just so...boring. The PCFX is at least notable for it's ...questionable library. The Supergrafx one isn't even notable for being bad like the CDi, it's just underwhelming.
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Re: How's your TurboGrafx 16/PC Engine Going on
alienjesus wrote:With a US Turbografx and a Japanese PC Engine Duo, you'll be able to play every game for the system other than the 5 or so Supergrafx exclusive games. The PC Engine Duo is region free for disc based games, so Turbo CDs will work on it, but the HuCard games are region locked to each console (and the cost of converters can be obscene - more than the consoles).
Yes. This is what you wanna do. This is my set-up, and I own an assortment of both North American and Japanese cards and CDs.
Go beyond this and you venture into the realm of "collectible hardware." I'd say that money is better spent on games.
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Re: How's your TurboGrafx 16/PC Engine Going on
BoneSnapDeez wrote:alienjesus wrote:With a US Turbografx and a Japanese PC Engine Duo, you'll be able to play every game for the system other than the 5 or so Supergrafx exclusive games. The PC Engine Duo is region free for disc based games, so Turbo CDs will work on it, but the HuCard games are region locked to each console (and the cost of converters can be obscene - more than the consoles).
Yes. This is what you wanna do. This is my set-up, and I own an assortment of both North American and Japanese cards and CDs.
Go beyond this and you venture into the realm of "collectible hardware." I'd say that money is better spent on games.
I have a PAL TG16 and a Japanese Duo R, but I really should get the US TG16 sometime. The 50hz really does make some of the games feel super sllllooooooww, and unlike most of my consoles I don't have memories of the games at this speed, so I really notice it.
Re: How's your TurboGrafx 16/PC Engine Going on
If you really must have an SGX, get on and find the Super CD add-on. It costs more than an IFU briefcase CD ROM attachment with Super System 3.0 card, but the SGX can't use the IFU unit without an RAU-30 adapter, which is expensive and hard to find. And since the Super CD ROM unit has the Super System Card 3.0 built in, you can get the cheaper Arcade Card Duo when you are ready for Arcade CD games.
But really, if you are willing to give up SGX, the cheapest way to play most PC Engine games is to get a Duo.
If you want to work your way up to the SGX, the cheapest and easiest path would be an original PCE or PCE CoreGrafx unit and a Super CD ROM unit. And when you finally get your SGX, just swap it with the Core.
Also, getting someone to region mod a JPN system is cheaper than buying a TG 16. Only a couple games don't work after a region mod.
But really, if you are willing to give up SGX, the cheapest way to play most PC Engine games is to get a Duo.
If you want to work your way up to the SGX, the cheapest and easiest path would be an original PCE or PCE CoreGrafx unit and a Super CD ROM unit. And when you finally get your SGX, just swap it with the Core.
Also, getting someone to region mod a JPN system is cheaper than buying a TG 16. Only a couple games don't work after a region mod.