Games Beaten 2015

Anything that is gaming related that doesn't fit well anywhere else
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prfsnl_gmr
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Re: Games Beaten 2015

Post by prfsnl_gmr »

First 50
1. Cut the Rope (3DS)
2. Ratchet & Clank Future: Tools of Destruction (PS3)
3. Call of Cthulhu: Dark Corners of the Earth (XBOX)
4. Jewel Link Chronicles: Mountains of Madness (NDS)
5. Super Mario 3D World (WIIU)
6. Mario Kart 7 (3DS)
7. Kirby Triple Deluxe (3DS)
8. Gunman Clive (3DS)
9. Child of Light (WIIU)
10. Gunman Clive 2 (3DS)
11. Mighty Switch Force! Hyper Drive Edition (WIIU)
12. Shifting World (3DS)
13. VVVVVV (3DS)
14. Mega Man 9 (PS3)
15. Mighty Switch Force 2 (WIIU)
16. Castle of Illusion Starring Mickey Mouse (PS3)
17. Castle Crashers (PS3)
18. Pushmo (3DS)
19. Steamworld Dig (3DS)
20. The Unfinished Swan (PS3)
21. Blaster Master (NES)
22. Samurai Shodown II (NEOGEO/PS2)
23. E.T.: The Extra-Terrestrial (2600)
24. Brothers: A Tale of Two Sons (PS3)
25. Shining Force II (GEN)
26. Rayman Legends (WIIU)
27. Gorf (ARCADE)
28. Fairune (3DS)
29. Mighty Gunvolt (3DS)
30. Ikachan (3DS)
31. Block Boy! (3DS)
32. Legend of the Dark Witch (3DS)
33. R-Type Delta (PS1)
34. Half-Life (PS2)
35. Soul of Darkness (3DS)
36. Cubit the Hardcore Platforming Robot (3DS)
37. Alien on the Run (3DS)
38. Bit.Trip Presents...Runner 2: Future Legend of Rhythm Alien (WIIU)
39. Hazumi (3DS)
40. Aaru's Awakening (PS3)
41. Teslagrad (PS3)
42. Monsters (Probably) Stole My Princess (PS3)
43. Year Walk (WIIU)
44. Xeodrifter (3DS)
45. Ittle Dew (WIIU)
46. The Legend of Zelda: A Link Between Worlds (3DS)
47. Costume Quest (PS3)
48. Mutant Mudds Deluxe (3DS)
49. Costume Quest: Grubbins on Ice (PS3)
50. Deathsmiles (360)

51. Mario Kart 8 (WIIU)
52. Quell Reflect (3DS)
53. Electronic Super Joy: Groove City (WIIU)

Electronic Super Joy: Groove City (WIIU) is a simple "hardcore" platformer along the lines of 10001 Spikes, N+, Super Meat Boy, etc. It plays wonderfully, and the "silhouette" sprites against a psychedelic background make it visually arresting. It's storyline is also incredibly silly. (A giant robot stripper named JoJo destroyed Groove City after the nefarious Dr. Swinger stole her laser nipples, and you must recruit the Pope to help you track them back down.) The game is also full of juvenile, prurient humor (if you can take your eyes off of the action long enough to read it). Finally, the game's soundtrack is amazing, and it consists of some of the best house music I have heard in years. (Seriously, the soundtrack alone justifies purchasing this game.)

My only complaint is that the game is a bit too short for its $4.99 price point, and I think it could stand to be about 50% larger. (It is incredibly difficult - I died 50+ times trying to complete some levels - but frequent checkpoints prevent it from being frustrating.) After you beat the game, however, you can return to any level to challenge yourself and improve your score. I therefore recommend it to anyone with a Wii U or a Steam account. (Notably, The original Electronic Super Joy will be released for the Wii U today. It is supposedly amazing, and I plan on purchasing it as soon as I get home. I will probably start it immediately, and I will let you know my thoughts on it too.)

.....

I also ran through Deathsmiles again last night. I had to continue twice - so, I got a 3CC? - but I was able to beat the last boss without continuing. Accordingly, I think that, with a little practice, I could 1CC this game.
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Ack
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Re: Games Beaten 2015

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fastbilly1 wrote:N64 - Tom and Jerry Fist of Fury

It is slowed down Powerstone, released the same year as Powerstone, in the Tom and Jerry "universe." It has a weird power creep at the end where melee is worthless and weapons plink damage to increase the difficulty. But after the third fight I discovered I could catch objects, and the bots could not until much later in the game, so I ended up running a short loop between object spawn points and catching what was thrown at me. Took about an hour to finish. It would be a fun diversion in multiplayer on a game night, but cant recommend hunting it down.


Did what I say in the TR 2016 nomination thread make you go back to this?
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Re: Games Beaten 2015

Post by fastbilly1 »

Ack wrote:
fastbilly1 wrote:N64 - Tom and Jerry Fist of Fury

It is slowed down Powerstone, released the same year as Powerstone, in the Tom and Jerry "universe." It has a weird power creep at the end where melee is worthless and weapons plink damage to increase the difficulty. But after the third fight I discovered I could catch objects, and the bots could not until much later in the game, so I ended up running a short loop between object spawn points and catching what was thrown at me. Took about an hour to finish. It would be a fun diversion in multiplayer on a game night, but cant recommend hunting it down.


Did what I say in the TR 2016 nomination thread make you go back to this?

No, completely by chance. The cart has been sitting next to my N64 for the last few months and after I broke an expensive light fixture last night, I needed something to take my mind off it. Beat Fist of Fury and a good bit of Blast Corps (which I am ashamed to admit that I had not played before last night). Giant robo suit smash!
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Exhuminator
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Re: Games Beaten 2015

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Games Exhuminator has beat in 2015...
1. Devil's Attorney (Android | 2012 | strategy) (7/10)
2. Resident Evil 5 (360 | 2009 | action adventure) (8/10)
3. Sonic & All-Stars Racing Transformed (360 | 2010 | kart racer) (8/10)
4. Dragon Quest VIII (PS2 | 2005 | JRPG) (9/10)
5. Gears of War (360 | 2006 | cover shooter) (6/10)
6. Uncharted: Golden Abyss (Vita | 2012 | action adventure) (7/10)
7. Orcs & Elves (DS | 2007 | dungeon crawler) (7/10)
8. From The Abyss (DS | 2008 | action-RPG) (5/10)
9. Army of Two (360 | 2008 | cover shooter) (7/10)
10. Psychic World (Master System | 1991 | platformer) (4/10)
11. Endless Ocean: Blue World (Wii | 2010 | adventure / diving sim) (9/10)
12. Journey to Silius (NES | 1990 | platformer) (6/10)
13. Sword Master (NES | 1992 | platformer) (3/10)
14. Project: Snowblind (PC | 2005 | FPS) (7/10)
15. Yakyuuken Part II - Gal's Dungeon (Famicom | 1989 | maze / puzzle) (5/10)
16. Bishoujo Sexy Derby (Famicom | 1988 | horse racing) (2/10)
17. SiN Episodes: Emergence (PC | 2006 | FPS) (5/10)
18. Seirei Gari (AKA Ghost Hunter) (NES | 1989 | puzzle / adventure) (4/10)
19. The Guardian Legend (NES | 1989 | action-RPG / shmup) (9/10)
20. Prey (PC | 2006 | FPS) (7/10)
21. Ys IV: Mask of the Sun (SFC | 1993 | action-RPG) (4/10)
22. Star Wars Rogue Squadron II: Rogue Leader (GameCube | 2001 | combat flight sim) (3/10)
23. Ys V: Lost Kefin, Kingdom of Sand (SFC | 1995 | action-RPG) (7/10)
24. Bonk's Adventure (TurboGrafx-16 | 1990 | platformer) (6/10)
25. Lost Kingdoms (GameCube | 2002 | CCG-action-RPG) (8/10)
26. Bonk's Revenge (TurboGrafx-16 | 1991 | platformer) (6/10)
27. Blazing Lazers (TurboGrafx-16 | 1989 | shmup) (7/10)
28. Heatseeker (PS2 | 2007 | arcade flight combat) (7/10)
29. Castlevania: The Adventure (Game Boy | 1989 | platformer) (3/10)
30. Castlevania II: Belmont's Revenge (Game Boy | 1991 | platformer) (7/10)
31. Castlevania Legends (Game Boy | 1998 | platformer) (5/10)
32. Wario Land: Super Mario Land 3 (Game Boy | 1994 | platformer) 7/10
33. Bonk's Adventure (Game Boy | 1992 | platformer) 7/10
34. Brandish: The Dark Revenant [Ares mode] (PSP | 2009 | dungeon crawler) 9/10
35. Castlevania Special: I'm Kid Dracula (Famicom | 1990 | platformer) 7/10
34. Brandish: The Dark Revenant [Dela mode] (PSP | 2009 | dungeon crawler) 8/10
35. Soul Calibur V (360 | 2012 | fighter) 7/10
36. No More Heroes (Wii | 2008 | action adventure) 7/10
37. Castlevania: Bloodlines (Genesis | 1994 | platformer) 7/10
38. Bionic Commando (360 | 2009 | action adventure) 8/10
39. Vanquish (PS3 | 2010 | cover shooter) 9/10[/b]
40. Uncharted: Drake's Fortune (PS3 | 2007 | cover shooter) 6/10
41. King's Field II (PS1 | 1995 | dungeon crawler) 7/10
42. Trauma Center: Under The Knife 2 (DS | 2008 | surgery sim) 7/10
43. Fairune (Android | 2013 | action / puzzle) 5/10
44. Metroid: Other M (Wii | 2010 | action adventure) 7/10
45. Red Dead Redemption (360 | 2010 | action adventure) 10/10
46. Army of Two: The 40th Day (360 | 2010 | cover shooter) 6/10
47. Shin Megami Tensei: Devil Summoner: Soul Hackers (3DS | 1997/2013 | JRPG) 6/10
48. Bonk's Revenge (Game Boy | 1994 | platformer) 7/10
49. The Lord of the Rings: War in the North (360 | 2011 | action-RPG) 8/10
50. Valkyria Chronicles (PS3 | 2008 | SRPG) 9/10
51. Tom Clancy's Splinter Cell: Conviction (360 | 2010 | action adventure) 7/10
52. Sorcery! (Android | 1983/2014 | game book) 9/10
53. Sorcery! 2 (Android | 1984/2014 | game book) 8/10
54. Lone Wolf - Book I: Flight From The Dark (Android | 1984/2015 | game book) 8/10
55. Lone Wolf - Book II: Fire On The Water (Android | 1984/2015 | game book) 8/10
56. Island of the Lizard King (Android | 1984/2014 | game book) 7/10
57. Shadow and Ash (PC | 2015 | adventure)
58. Atelier Rorona Plus: The Alchemist of Arland (PS3 | 2014 | JRPG) 8/10
59. Warioware: Touched! (DS | 2005 | puzzle action) 7/10

Shadow Hearts (PS2 | 2001 | JRPG) 8/10
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Shadow Hearts did not make a big splash on the Western PS2 scene when it was released in 2001. This may have had to do with the game being released all of five days before Final Fantasy X. But it's just as likely that most gamers would be put off by the very nature of this experience. Shadow Hearts is a seriously dark and unusual game, a continuation of the themes brought on by being a sequel to Koudelka. Yes it is true that Shadow Hearts is a sequel to the sinister JRPG Koudelka, although it's not until late in Shadow Hearts' plot that it's apparent just how much of a sequel it is. Regardless, even those who've never played Koudelka would be fine starting things off with Shadow Hearts. That is if the player can enjoy such a macabre ride as this.

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Shadow Hearts' plot is very unique for a JRPG. It takes place in our own world for starters, although during the time period just before World War I. The story involves a protagonist who can fuse into demons alongside an exorcist who casts away demons, and your party's cast only becomes more varied from there. The plot takes you from China to England, and dungeons exist in a wide variety of locales... everything from a runaway train to a haunted dollhouse becomes a dungeon in Shadow Hearts. Truly if you are looking for themes, characters, and locations that do not fit the cookie cutter JRPG mold; you'd be hard pressed to find a more esoteric entry in the genre than this one. Shadow Hearts is named aptly, this game definitely has a dark heart. It deals with subject matter that is often brutal and even at times obscene, yet also has a romance element and laugh out loud humor. With a better localization, I'm sure the idiosyncratic plot would be even more enjoyable. But what's here is highly enjoyable nonetheless.

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Gameplay itself is more typical of the genre however, with one big caveat. The Judgement Ring. Every time you perform an action in Shadow Hearts, a ring appears onscreen with a spinning pointer. Your job is to stop the point on specific parts of the ring. When done successfully, you will properly attack, or when done with high precision, your attacks or item usage will have bonus stats applied. This simple system constantly keeps the player engaged during battles, and adds an element of arcade reflex skill to boot. It's pretty impressive how many different ways Sacnoth found to utilize the Judgement Ring system. One other unique aspect of the gameplay is that Yuri (the main character) expands his demon transformation abilities by first having to fight said demons as mini-bosses.

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Graphically Shadow Hearts is a mixed bag. There are some really nice prerendered backgrounds and CG cutscenes to be seen here, but the actual 3D character models are lackluster. Honestly the 3D characters and monsters only marginally look better than what could be done on a PS1. However, I was very impressed in seeing that every single item or piece of equipment has its own hand drawn art to view upon examination. Musically, Shadow Hearts is simply astounding. This JRPG has a seriously fantastic OST, with lots of uniquely instrumented songs that are well outside the typical symphonic generics most JRPGs exude. Sound effects are pretty crazy too, with monsters making all manner of unearthly gasps, moans, and squeals. Voice acting though is a mixed bag. Some of it is actually decent, but no one will ever forget the infamous "Sea Mother's Tale" once they cringe through it.

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Ultimately if you're a JRPG enthusiast, you've likely gone through the big hitters of the PS2 era. But it's also likely you glossed over Shadow Hearts as many did. If that is the case, I implore you to go back and give this gem of a bygone fruitful era a fair chance. While this JRPG has some issues (unskippable slow battle animations, inferior 3D models, spotty localization, sidequests that need a guide to even find them), its pure uniqueness and horrific atmosphere make up for its few flaws with gusto. There are so many labor of love touches (such as the most entertaining beastiary I've ever seen) it's quite obvious that Sacnoth truly cared about their creation. If you think you've seen it all in JRPG land but haven't played this yet, you're dead wrong. There may be some shadows on this old heart, but it still beats strong and true.

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Ack
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Re: Games Beaten 2015

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Exhum, that sounds amazing. Tell me, is it possible to fail an attack or using an item due to a faulty turn on the Ring of Judgment? How indepth does that mechanic get?
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Re: Games Beaten 2015

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Ack wrote:Exhum, that sounds amazing. Tell me, is it possible to fail an attack or using an item due to a faulty turn on the Ring of Judgment? How indepth does that mechanic get?

In general if you screw up your timing on the Judgement Ring, you will completely lose that move (be it an attack, sales discount, item usage, etc.). Although some attacks are combos, and let's say you get 2 of the 3 hits on the ring, you will still get 2 of the attacks of the combo and only lose the third.

In general the only time I ever screwed up on the ring was when I was trying to get bonuses to my hits. A lot of times the ring has fringe zones on its hit areas that are really hard to hit, but will do 150% damage instead of 100% damage if you manage to hit them. Of course if you fail to do so, you usually lose the attack. It becomes a tactical risk-reward system that really is brilliant.

BTW there are enemies in the game with Judgement Ring status ailment attacks. As in they can make the hit zones turn invisible, or shrink the ring, or make the ring spin faster or erratically. But these ailments are easily avoided by wearing special equipment.

Put away the SNES and PC for a minute and play this PS2 JRPG man. :lol:
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prfsnl_gmr
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Re: Games Beaten 2015

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Great review, Exhuminator. I own some of the later entries in the series, but I still need to pick up the first game.
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Re: Games Beaten 2015

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First 50:

51. Warcraft III: The Frozen Throne - PC
52. Starflight - PC
53. Skies of Arcadia - Dreamcast
54. Aliens versus Predator Classic 2000 - PC
55. Super Star Wars - SNES
56. Shadowrun: Hong Kong - PC
57. Hexen: Deathkings of the Dark Citadel - PC
58. The Catacomb - PC
59. Azure Striker Gunvolt - 3DS
60. Mighty Gunvolt - 3DS
61. Catacomb Abyss - PC
62. Monkey Island 2: LeChuck's Revenge - PC
63. Strike Suit Zero - Director's Cut - PC
64. Wolfenstein 3D Spear of Destiny - PC
65. StarCraft - PC
66. Metal Storm - NES
67. Septerra Core - PC
68. Metal Warriors - SNES
69. Zelda II - The Adventure of Link - NES
70. Anachronox - PC
71. Faxanadu - NES
72. Adventures of Lolo - NES
73. Ninja Gaiden 2 - NES
74. Half Minute Hero: The Second Coming - PC
75. Mega Man 5 - NES
76. MechWarrior 3 - PC
77. Teenage Mutant Ninja Turtles - NES
78. Faria - NES
79. Rebel Galaxy - PC
80. Teenage Mutant Ninja Turtles 2: The Arcade Game - NES
81. Grim Fandango - PC

Just finished this month's Together Retro game. Grim Fandango is an adventure game that ended up being the last great thing to come out of the LucasArts adventure division. Unfortunately, it still suffers from the pitfalls of adventure games that can make them unnecessarily frustrating. I am still convinced that text-based adventure games are more intuitive, as the nature of how they describe the world means that you don't miss the fact that there's a turkey baster in the corner that you can actually pick up, or that there's a thin cabinet on the wall that you can actually open if you get your mouse in the right 6 pixels. Now, text-based can be just as obtuse in how to rub your objects together, but at least you know what all the objects are.

But, adventure game silliness aside, Grim Fandango has a real stand-out world and production that makes the game really fun to play when you aren't beating your head against an unintuitive moon logic puzzle. The game takes inspiration from Aztec death traditions and it adds a nice flavor to things that you don't really get to see normally. The voice acting is top notch and they recorded a lot of good lines to explain why you can't do something. The best, though, is when you try to use the "Pick up" action on a litter box. Your character, Manny, just starts laughing at you.

One thing I found was the moon logic started to diminish once you got past the first puzzle of the third year (the game is divided into four years). At that point the main things that would stick me were not noticing I could do a scene transition or that I could interact with an object. The other obtuse puzzle was one I had been primed for by the last main puzzle of year two, so that one is forgiven.

Definitely glad I played this, but it does help maintain my opinion that adventure games are not really much for me. I've done the first two Monkey Islands as well as Returns, and I know they get more bastardly from there. I do have a copy of Loom that I plan to beat at some point, but I don't think I'll be picking up any more.
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alienjesus
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Re: Games Beaten 2015

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MrPopo wrote:Definitely glad I played this, but it does help maintain my opinion that adventure games are not really much for me. I've done the first two Monkey Islands as well as Returns, and I know they get more bastardly from there. I do have a copy of Loom that I plan to beat at some point, but I don't think I'll be picking up any more.


I have played and enjoyed Monkey Island 1 & 2, but actually feel like they're some of the weaker LucasArts games. I loved Grim Fandango too, but it definitely had it's share of mean puzzles.

Before you give up entirely, I'd recommend Day of the Tentacle, my personal favourite by LucasArts, or Curse of Monkey Island which improves a lot on Monkey Island 1 & 2. I also greatly enjoy the TellTale Sam & Max series and liked Discworld 2 aswell (you can probably skip Discworld 1)
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Re: Games Beaten 2015

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MrPopo wrote:but it does help maintain my opinion that adventure games are not really much for me

I understand where you're coming from, as I've found my own patience for typical adventure game shenanigans to have greatly diminished as I've gotten older.

That said, if you've never played Full Throttle you simply must. In my opinion it's Tim Schafer's greatest work. It's a very well designed game that you can beat in an evening because none of the puzzles are retarded and its fairly short. Despite that, the production values and humor are top notch. More people need to play Full Throttle and I wish it'd come to GOG.
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