Retro Game Challenge is a game which includes 8 Retro-styled 'mini' games (as in shorter games, not the usual meaning of mini-game) which aim to capture the spirit of the 80s and the Famicom. It's actually a localised port of Game Center CX, which is based on a fantastic Japanese TV show everyone who is reading should watch where a Japanese comedian named Arino tries to beat classic games.
The game includes a few traces of the original source here and there, with Arino himself showing up and talking to you, but a lot of other references to reoccuring staff members of the show seems to have been erased in favour of Americanising it more, which is a shame in my eyes.
The plot of the game is that Arino is so angry about being bad at games he sends you back to the 80s to play games with his child self and forces you to beat them to return to your own time. It's not deep or anything, it's nice and silly and to the point, just like 80s games were. One of the nice things about having your character sent back to the 80s is that in between playing games, time passes and new games releases come out, and you get more 'gaming magazines' to read which have details on the new titles, cheat codes and more. It's a wonderful throwback to gaming era of yesteryear (although I was a 90s kid myself, it all still rings true).
There are 8 games in the pack to play and beat, although it cheats somewhat as some are almost identical. My thoughts on all 8 are below. You will be asked to complete challenges on all 8 by Arino, but they kinda suck and are more like tutorials for the games. It's dumb, because the target audience of the game already has a good idea how to play, and the point of these types of games are that you shouldnt need to have a tutorial anyway. Thankfully, the last challenge is just to beat all 8. My thoughts on them:
Cosmic Gate: This one is an obvious Galaga clone - the game was published by Bandai Namco, so I assume they wanted to pay homage to their old stuff. It plays well and has some neat mechanics with it's missile weapon upgrade and asteroid field. It's probably the most traditional and least unique of the 8 games, but it is fun. There are 64 levels here, so it's quite fully featured.
Robot Ninja Haggleman: Haggleman is an interesting one. It's clearly portrayed to be the in-universe rendition of Super Mario Bros. but it actually doesn't play like that at all, and reminds me more of Ninja JaJaMaru-Kun. You can kill enemies by flipping doors on screen and must defeat them all to clear the levels. The game pulls a Ghouls n' Ghosts at the end and forces you to replay the whole thing, but it's still very short overall. Not too bad, but not the best game on her for sure.
Rally King: This one is a top down racing game that I suppose draws on some racing games of the time like RC Pro Am, but nothing felt particularly familiar. The game is very smooth to control and also very fast - it doesn't really feel like it would be possible on an actual NES. It has a neat drifting mechanic which works very well and it's actually a lot of fun to play. It has only 4 tracks, but forces you to place 1st to beat the game, so it'll take a couple of tries most likely.
Star Prince: This is a overheard shmup which draws a lot from the likes of Star Soldier. There are multiple weapons you can grab that change how you shoot, and you get an in-game 'turbo controller' so you can shoot faster by pressing Y. The game is one of the more challenging games in the game, but is a lot of fun. Bizarrely, it also pulls the Ghost n' Goblins 'play again for the true ending' bullshit on you. It's fun overall, and one of the best games included.
Rally King SP: This is a sort of jokey game really - it's a competition only 'sponsored' version of the original Rally King with lots of Chicken Noodle references in it. It's won through a magazine competition. It's clearly a joke about the likes of the All-Night Nippon Mario Bros or the lieks. It feels a bit cheap as one of the 8 games though as it is nearly identical. Graphics look like night time and the courses are very, very slightly different (to almost make no difference). Beating this just feels like beating Rally King again. Kinda crappy.
Robot Ninja Haggleman 2: Right after Rally King, the game pulls the same trick again with Robot Ninja Haggleman 2. This is meant to be the overly similar, much harder sequel akin to the Japanese Super Mario Bros 2, but it doesnt really work as it's not that hard still and the original game is too basic for this to feel like a sequel. It's OK again, but it wasn't needed.
Guadia Quest:This is an RPG draws a lot from the likes of Dragon Quest 2, and is suprisingly fully featured - we're talking a 12 -15 hour game here - several times longer than the other 7 games put together. The game has magic spells, monsters who can join your party, a basic but fun plot and even has secret boss fights, ultimate weapons and the likes. It's quite impressive. It's also true to the grindiness of old RPGs, although noticeably easier overall. This could have been released as downloadable game on it's own and people would have been impressed by it. The second Game Center CX has a 'Super' sequel, so it'll be interesting to try it someday.
Robot Ninja Haggleman 3: Luckily this isn't another clne of the first game - instead it's completely different. Althought the in-universe expy for Mario 3 and labelled as a real game changer, it mostly draws upon Ninja Gaiden fo it's game mechanics, with a dash of Metroid. It has huge sprawling levels, sotry cutscenes in between, giant demonic bosses, and some exploration to find new equipment in order to proceed. It's very solid overall, and a good length despite being only 3 levels. This is one of the best game in here, although where to go can be a bit obtuse sometimes.
Overall, the games in Retro Game Challenge were all good and offered fun trubutes to 80s gaming, even if none were absolute classics. Some were more fully featured than I would have expected, but I wasn't impressed by having 2 'clone' games in there, especially as they were both basic action games so there was no room for a 'new' experience at all. RGC is worth a buy though, and now that the sequel is fully translated, I intend to give that one a try sometime soon too!