noiseredux wrote:dsheinem wrote:noiseredux wrote:wow... Mars Matrix is hard. Haha.
Yeah, I really just played it for the first time with an understanding of how it works and FUCK. I have dabbled in it previously and just credit fed a bit, but this game is no joke.
Still, I can see giving this some time.
word. I'm still trying to fully grasp everything honestly. Can make it to lvl2 just dodging and shooting, but I obviously need to figure out the bullet absorbing stuff properly still.
Some tips:
I. THE PULSE CANNON:
It Kicks ass. Use it early and often. Get the recharge timing down so you can use as manny times as possible during a game.
--Use it agains Enemines that line up in a Row.
--Use it against Enemimes in a tight group.
--Use it against Structures.
--Use it against Bosses.
--And learn how to hit deap with the PC. It does more damage the closer you are to your target or the longer it hits a target.
II. THE NORMAL SHOT:
Normal Shot is week (compared to the PC).
--Use it when attacking a spread formation.
--Use it when you need to strafe.
--And level it up, fast.
Note #1: LEVELING UP. Learn how to collect as many Mars Matrix Cubes in a row as you can. Cube points not only not only level up your ship but these also also power up your NS. And you need to power up your NS as fast as possible.
Note #2: AUTO GUARD: Use the NS when you you are flying thorugh a tight bullet formations. If your GH/B meter is full, then sometimes the rapid pressing of the buttion will active the GH decive--if a bullet is too close to your hit box--and thus make your ship invincible for a split siecond, and suck the bulets in the GH, and then flick (or toss) the close buttlets away form your ship--kind of like an auto guard device (which only takes away a little bit of GH/B meter). Be warned, the auto guard does not always seem to work; however, when it does--it's cool.
III. THE GRAVITY HOLE / BOMB aka THE MOSQUITO:
Two things in one. Learn to work them both.
A. Use the Gravity Hole Device to make your ship invincible.
--When your GH/B meter is max, you can activate it.
--When you activate the GH, it makes your ship invincible as long as your ship is flashing.
--When you're invincible, jet to safe spots on the board.
B. Use the Gravity Hold Device as a "Buzzsaw."
--Again, you're invincible as long as youre flashing; however, as long as the Gravity Hole is spinning around your ship, you can fly in to objects and damage them with the Gravity Hole Device.
--Works great for cutting up bosses.
C. Use the Gravity Hold Device as a Reflex Barrier.
--As long as the Gravity Hole is spinning around your ship, it will cause enemy bullets to orbit (follow) your ship when you fly next to them.
--Use the joystick to move the collected bullets on the edge of the Gravity Hole by flying in the opposite direction.
Note#1 If you want the captured bullets to be on the top (or front) of the Gravity Hole, then fly back (or down). And vice versa.
--When the Gravity Hole Device is deactivated, then all the collected bullets are on the edge of the Gravity Hole are projected away from the ship back at the enemy.
Note #2: If you want the captured bullets to scatter in all directions, then make a quick 360 joystick rotation, let it return to center, and then deactivate the Gravity Hole Device.
Bonus: When a captured enemy bullet collides with an enemy ship not only does it damage the enemy but it also transforms into a Mars Matrix Cube.
Note #3: Get good at making and collecting extra "Bonus" Mars Matrix Cubes and you can leveling up your ship and your NS fast.
D. Use the Gravity Hole Device as a Bomb.
--Deplete the Gravity Hole Device meter to Bomb the screne and clear it of enemy bullets and weak enemies.
--Usefull when combined with a "Buzzsaw" attack to add some extra damage.
--But, detrimental in that the the GH/B meter takes a long time to recharge after a bomb.
Note: You start each level with a fully charged GH/B memter. And, of course, knowing when and were to Bomb in a game helps out a lot. So check out a 999/SuperPlay Vid on the Tube.