Guide Requests

Guides to jumpstart your Retrogaming lifestyle
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pvt_awol
64-bit
Posts: 477
Joined: Fri Dec 23, 2011 12:58 pm

Re: Guide Requests

Post by pvt_awol »

jfrost wrote:SSF guide?




All the way back from the first page! I second this. I have SSF up and running and have been using it for years. It took days and weeks of trial and error, scouring Google, and I eventually have stuff running the way I like it.

But I'm 100% sure that someone else has a better way. Even a way that makes the games look and play better than what I currently have.

I know that someday my PC will die, and then I'll never know what I did or how I got SSF to work. A guide would be awesome!

I would volunteer, but I don't think I have the time, nor would I be any good at it. Plus, I'm sure that my setup is very VERY flawed. LOL.
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Ziggy
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Joined: Mon Jun 09, 2008 5:12 pm
Location: NY

Re: Guide Requests

Post by Ziggy »

Anyone interested in a PC building guide? I had an idea to write a guide that focused on how to pick out parts (with tips) rather than focusing on just the assembly of the parts. With some resources linked as well. I actually have it about 50% done already, but I was doubting how well received it might be. I just wanted to gauge interest before continuing to work on it further.

My burning guide was written 10 years ago. I had actually written an updated version a couple of years ago, but I'm not sure why nothing ever came of it. I recently decided that instead of updating the existing guide I would like to just make a new one: Ripping and Burning. It'll contain all the same info for burning, but I'l like to include more info for ripping. Or should burning and ripping be two separate guides?
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Jagosaurus
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Joined: Sat Mar 09, 2013 12:15 pm
Location: Houston area, TEXAS

Re: Guide Requests

Post by Jagosaurus »

As a laptop user, but someone who worked in a PC shop 10 years ago, I'd enjoy the build guide. I know there's compatibility sites out there, but having in a single guide to reference & give an overarching view would be nice.

I like rip & burn update idea. Two options to add in:
- turn PS1 .bin/.cue to .vcd for POPS via CUE2POPS
- company multiple .bins + .cue to a single .bin/.cue image

I run into the later often & most emulators (and POPS) seem to require the single .bin/.cue. I've used a couple of methods to combine & my success rates seem 50/50. Might be bad rips to begin with. Seems to be MUCH more prevalent with disc images vs ROMs. Guess that's further evidence we need a ripping guide for the interwebs 8)

As a aside... what about combining dual disc games into a single image. IIRC you've done this for cases it's needed in emu, POPS, or PSIO?

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