Ack wrote:Nice to see Natalie Portman and Keanu Reeves getting video game work.
Having royally failed in their attempt to get Wyld Stallyns off the ground despite their journey of time travel telling them otherwise (and depressed because they still haven't figured out a way to contact Rufus and chew him out), Bill and Ted wander the land searching for gigs, in the vain hope that they will still someday make it big.
Their hopes were peaked during a short layover in Raccoon City when the crowed at the run-down bar they were playing at began to surge the stage. But their dreams were dashed once again when they realized that the crowd was less interested in praising them and more interested in gnawing on their drummer's femur.
Separated from Bill during their radical escape, Ted takes up arms with what's left of the local police force and begins his own private journey in search of his friend....
I've been on the lookout for a decently priced RE bundle on eBay for a while now. I wanted to get the PS4 games that I don't already own. Last week, I saw a bundle for Origins, 4, 5, 6, 7, and 8 (PS5 deluxe version sealed) for $120 so I jumped on it. I've been sitting on Code Veronica X for a while now and haven't played it.
I've got 2 weeks of vacation booked for this month so I don't lose them come July 1. I'm thinking I'm going to binge my way through as many of these as possible.
bmoc wrote:I've been on the lookout for a decently priced RE bundle on eBay for a while now. I wanted to get the PS4 games that I don't already own. Last week, I saw a bundle for Origins, 4, 5, 6, 7, and 8 (PS5 deluxe version sealed) for $120 so I jumped on it. I've been sitting on Code Veronica X for a while now and haven't played it.
I've got 2 weeks of vacation booked for this month so I don't lose them come July 1. I'm thinking I'm going to binge my way through as many of these as possible.
That's an awesome deal for all those games. Enjoy the vacation time and the binging!
Last year I played through RE 2 on the PS1 in one weekend and had a great time with that game. I never owned RE 3 on the PS1 or Code Veronica on the DC, so I went out and grabbed those. Looking forward to playing them later in the year. From the older games, I'm just missing RE 4 now but have been debating what console to grab it on.
Note wrote:From the older games, I'm just missing RE 4 now but have been debating what console to grab it on.
There are certainly a lot of choices there! If you want to go retro to play on a CRT I'd go with PS2 since has content that the GameCube version doesn't have. If you want an HD version, get it for your most powerful Xbox or PlayStation console. If you want it portable, the Switch port is the obvious choice. I understand the Wii port makes good use of motion controls if that is your thing.
I finished Code Veronica X last week. I definitely understand why it was originally supposed to be Resident Evil 3. It definitely feels more like a continuation of 2 where Nemesis feels like a side story. I'm working on 4 now but progress is slow because I have to play it when the little ones aren't around.
bmoc wrote:There are certainly a lot of choices there! If you want to go retro to play on a CRT I'd go with PS2 since has content that the GameCube version doesn't have. If you want an HD version, get it for your most powerful Xbox or PlayStation console. If you want it portable, the Switch port is the obvious choice. I understand the Wii port makes good use of motion controls if that is your thing.
I finished Code Veronica X last week. I definitely understand why it was originally supposed to be Resident Evil 3. It definitely feels more like a continuation of 2 where Nemesis feels like a side story. I'm working on 4 now but progress is slow because I have to play it when the little ones aren't around.
Appreciate the input and breakdown on the different versions of RE4! I was aware there were a lot of ports, but I didn't know the differences between each, so this really helps.
I usually do my gaming on a CRT and have both a Gamecube and PS2. I'll most likely pick up the PS2 version, as I didn't realize there was extra content not included in the Gamecube version.
For some years now, I've been wanting to try out more of the RE series. The only one I have ever played and beat was RE4 (the original). I started up the remake of RE2 the other day and I am really enjoying it.
Resident Evil 4 (2005):
The first time I ever played this game was the Wii version. When the Wii was current gen, I was really enjoying motion controls for first person shooters. It felt more like mouse aiming. When RE4 was first released on the Wii, I thought it would awesome to give the game a try with the benefits of motion aiming. I think I had tried the game prior to this, on PS2 or GCN, but felt like I couldn't get a grip with aiming. And I actually didn't like it the Wii version very much at first. I hated the way you move, without being able to strafe. But I eventually got into it, and I ended up really enjoying it. Which is funny because I really couldn't imagine playing this version today. I mean, even if the graphics were HD, I don't think I would care to use the motion controls anymore.
At some point, I picked up the PC version on Steam. I got the benefit of mouse aiming, and better graphics. I only played through this version of the game once. It was still enjoyable, but the QTE parts really suck. I'm not ever a fan of QTE in the first place. But in the PC version, there's some bug that makes it very difficult to mash the button during a QTE.
A while back, when the PS2 was highlighted for a TR month, I ended up trying the PS2 version of RE4. And I was actually really surprised how well I was able to aim with the joystick. The game felt very playable, to my surprise, coming off of keyboard and mouse controls. I wanted to give the game a go with a controller, so I decided to pick up the PS4 version. I played a few hours, but didn't finish it. Until...
I was posting in the Halloween thread, I've been playing RE4 on PS4 through October. I think I enjoyed playing it more this time than I have in the past. I enjoyed it so much that I played through a second time using a cleared save file. I had fully upgraded weapons and purchased the infinite rocket launcher. So I really just plowed through the second round.
Still on the PS4 version, I gave Assignment: Ada a try. I remember playing this once on the PC version, and not being able to beat Krauser. I found it a little difficult to get up to Krauser, and turned it off after a few failed attempts at defeating him. I gotta look up a strategy video for him, because I'm not sure what you're suppose to do to avoid taking damage.
I also played through Separate Ways. I don't remember ever playing it before, but I booted up my Wii game save and sure enough I played through it once on the Wii version years ago. Well, I played through it on the PS4 version. I would say it's more challenging than the main game, but a lot of fun.
I like this game enough that I wanted to play through a third round to experiment with different weapons. But I figured, instead of playing RE4 for the umpteenth time, maybe it's time to finally play some of the other games in the series.
Resident Evil 2 (remake):
I started this up a few days ago and I'm really enjoying it. There were a couple of nights that I ended up staying up much later than I usually would have. It's been a while since I got sucked into a new game like this. I'm having fun with it, but there's also that "let me just do this one more thing" factor that keeps you playing.
I think they found a good balance between the slower gameplay and the more speedy action oriented gameplay of RE4. I guess exploring the police station feels a lot more like the first Resident Evil than the formula 4 has. I was really enjoying the Metroidvania aspect of it. And all of the locations looks fantastic. That is, until...
SPOILER, if you haven't played the game before (don't read the next paragraph).
I got up to the part where you first cross paths with Mr X, and it was absolutely terrifying. I'm sure I did the same thing so many other people have done. I tried to kill him, and ran out of ammo trying, and then died. I tried that a second time and died again. So then I just ran away from him, like you can with other enemies. Only you can't really run away from Mr. X, because he relentlessly hunts you down. Hearing his footsteps, coming after you no matter where you go, and knowing that you're helpless against him, gave me so much anxiety. I mean, my blood pressure definitely went up. It was so terrifying that I was about to shut the game off. But I Googled it, and confirmed that you can't kill him and just have to run away. It took a few more attempts, I had to plan out my routes carefully, but I got the fuck out of the police station and away from Mr X!
Which brings you eventually to the parking garage, where you first meet Ada. After playing RE4 a few times, it's pretty neat finally experiencing the first time you meet Leon and Ada. Anyway, I made it through the sewers and ended up back in the police station, and that's where I am currently at. I'm very excited to continue this game, so far it's been a blast!
Resident Evil (1):
We were briefly talking about the first Resident Evil in the Halloween thread. I mentioned that I have the remake on Steam, and that I really want to like it but have had a few failed attempts to get into it. Like, something doesn't click with me. Someone mentioned that you have to think of it as sort of a Metroidvania and/or old point and click PC game. And that's a good point, I'll have to keep that in mind the next time I try it. I mean, I've always known the game is puzzle oriented and is famous for "tank" controls, but I guess I always entered it with more of an action mindset. I never thought to approach it like a point and click. That might help.
Did I read somewhere that they are making a more modern remake of RE1?
So I beat RE2 remake. I played the first run as Leon, and then immediately did a second run as Clair.
Regarding the second run... I've never played the original RE2, but I've read that some people were disappointed with how the second run works in the remake compared to how the A/B runs worked in the original. I read one person say that it's kinda funny how Leon and Clair are apparently running around RPD at the same time but never bump into each other. I just look at it as, it's not so much a parallel run as it is a kind of alternate reality run. But I guess I can see how some people think they sorta phoned in the second run. For example, when playing the first run as Leon, at a point kinda early on you meet Claire outside but she's stuck behind a locked gate. So I figured with her run, maybe she's stuck outside in the city while Leon is in the RPD. But then when you play as Claire, it's mostly the same as Leon's run. Oh well, that really didn't make it any less fun for me.
I usually don't like anything spoiled for me, not just the story but game mechanics and so on. But there was one thing that I found out about, but I'm honestly glad I did. I mentioned in my last post, having Mr. X chase you for the first time really freaked me out. It turns out that in the second run, he starts chasing you even earlier. But I read a tip for what triggers him. So I was able to maximize my time without him hunting me in the second run. And good riddance!
I had a lot of fun figuring out the RPD for the first time. The puzzles were fun, and none of them were really abstract. They were mostly obvious and easy to figure out. I'm not a huge fan of being stuck because you can't figure out some weird way of progressing.
After finishing the second run, I was really tempted to restart another two runs but in reverse order. But I decided to move on to RE3 remake first.
So I just started RE3 remake the other day. At first, it was a little off putting because the navigation is quite different than RE2. I guess RE1 had you mostly exploring a mansion, then RE2 the RPD, so they didn't want to just repeat the same old thing. That, or maybe they just couldn't think of a good enough location that you could spend most of the game in, like the first two games did. I never played the original RE3, so I don't know how it compares, but at the start of RE3 you're mostly exploring the streets of the city. But it doesn't feel quite like the mansion or RPD. It has some backtracking, but feels a lot more linear than RPD. And that's what was off putting to me at first. It's kind hard, because I really enjoyed RE2 and now I'm playing RE3 with no space in between. So it was just sorta jarring. But I'm liking RE3 more now.
I got up to the part where you take control of that Umbrella guy and start navigating through RPD. It was really cool to go back there. Or actually, it seems like RE3 takes place a little while before RE2, so you're at the RPD before Leon. Which was really neat. You see Marvin get attacked. You blow the hole in the wall in the showers, which is how Leon finds it in RE2. It was like Back to the Future Part 2 LOL. I was disappointed the RPD segment wasn't longer. It's pretty short.
Original RE3 also was in the streets. I think the big difference is original RE3's use of fixed camera angles helps things still feel like you're wandering a space similar to the first two, while the standard third person camera of R3make makes it more obvious you're just in a city. I think also R3make adjusted the layout to make a bit more sense; iirc the original layout of RE3 doesn't actually make for a workable city downtown.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Yeah, R3make (is that the Internet's agreed upon abbreviation for it?) feels like it could be a real city layout. Some streets are blocked, so you'll go through a shop that has exist on two streets, or through a fire escape and across a rough top, stuff like that. It helps it keep the real(ish) city layout while still almost feeling like you're doing Metroidvania exploring. But not totally, like I said, it definitely feels more straight forward than the progression in RE2. And fitting into that, R3make feels like it's a lot more action focused than RE2. Not only are there tons more zombies to deal with, but often there's scripted action scenes you lose/gain control. I'm not saying it's good or bad, just definitely a different approach than RE2 had. And it was just kinda jarring since I just finished RE2. But I appreciate that they mixed things up.
I liked having the lock pick tools, not sure if that was in the original or not. But it's kinda neat because so many games you come across a locked chest or door or something and you need to find a key. But in the real world, there's always other ways to deal with things. Like in RE2, Leon gets bolt cutters for a chained door. But why couldn't he use those bolt cutters on some of the pad locks? And for locked doors, why couldn't he just kick some of them down? This isn't a serious complaint I have about video games, just an funny observation.
So the original, Jill starts with an "SMG" (the magazine is huge), so they are willing to throw a lot of zombies that you can mow down. And in original RE, Jill gets a lockpicking kit that lets her get through certain doors that Chris needed to find disposable keys for. I don't remember if she had that kit in RE3 or not, but it fits with her character as the "Master of Unlocking".
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.