
As usual I'm aiming to finish all 10 of my games by the end of the summer. Most years I manage 6-8 games, but being that the new Zelda just came out and will be over 100 hours long, we will see what I can pull off this time.
Here's my list:
1. Castlevania 2: Simon's Quest (NES)
2. Terranigma (SNES)
3. Star Wars Rogue Squadron II: Rogue Leader (GC)
4. Tony Hawk's Pro Skater 3 (GC)
5. Crash Bandicoot 2: Cortex Strikes Back (PS1)
6. Jumping Flash (PS1)
7. Dark Cloud (PS2)
8. Sly Raccoon (PS2)
9. Sakura Wars (Saturn)
10. Samba De Amigo (DC)
I've made a start on Dark Cloud already and am about half way through. It's a charming game but it had a rough start - very slow and tedious progress for the first 6 hours or so in a very old-school kinda way - main hero could only take about 3 hits before dying, could only attack a limited number of times before weapon broke, and the items that help with both issues could only be obtained one at a time by leaving the dungeon between floors.
Once I began to power up a bit, it's sped up a lot and now I'm tearing through dungeons instead. The game is a combination Action RPG dungeon crawler and town building sim, kinda like an Actraiser for the PS2 era, but also not really, as it plays quite differently in both sections. I remember seeing this game in magazines getting loads of hype before it came out, so it's been one I've wanted to play since I was about 10. It's nice to experience it now, even if it definitely feels like an early game for it's console.