1. Kirby's Dream Land (GB)
2. River City Girls (Switch)
3. Donkey Kong Country 2: Diddy's Kong Quest (SNES)
4. The Simpsons (Arcade)
5. Illusion of Gaia (SNES)
6. Teenage Mutant Ninja Turtles: Shredder's Revenge (Switch)
7. Shining Force III [Scenario 1] (SAT)My story with this game starts around 2007, as I was such a fan of Shining Force II on the Genesis, I purchased a copy of this game online without even owning a Saturn console at the time. Luckily, a close friend had a US console and let me come by to test the disc and check out the game for a bit. About a year later, I would get a console but I still didn't put the time into playing this sequel to one of my favorite games. After finishing Shining the Holy Ark last year, I wanted to finally sit down and play through this installment in the Shining Force series. To clarify, I played the retail release of the US version, which has a few translation inconsistencies, and a change in the ending's cutscene to wrap things up, as Scenarios 2 and 3 were not planned for release in the States.
Shining Force III has more of a complex story than the previous titles in the series. The events in the game unfold in a sequence of six chapters. The world consists of a few different factions, the Republic of Aspinia, the Destonian Empire, and neutral region of Saraband. The main character, Lord Synbios, is affiliated with the Republic. At the start of the game, King Benetram of the Republic and Emperor Domaric of the Empire are in the midst of peace talks, as the Republic had previously broken away from being ruled by the Empire. However, during the peace talks, explosions begin going off near Saraband, and while investigating the incident, the main character and his friends are attacked by a mysterious group of monks, who we later find out is called the Bulzome sect. Due to the plot orchestrated by Bulzome, the peace talks go left. And that's where the adventure begins! The game's plot is pretty intriguing, as most of the characters encountered are simply fighting for what they believe is right, as opposed to a traditional battle of good vs. evil. In the later scenarios, you are able to control characters from the other factions, and play through the game's events from their perspectives. This is a great idea, IMO.
Regarding gameplay, Shining Force III is similar to the previous titles; however, there are some additional mechanics included here. One element for starters, is the addition of ranged weapons for almost each character. Each weapon class can be leveled, and when a character uses that weapon class, you can improve the character's stats with that weapon type. Additionally, there is a weapons triangle system at play here, similar to the one found in the Fire Emblem series. When you target an enemy that is weak to your weapon class, you will see a red exclamation point icon appear above that enemy. Another element is the friendship system. Characters can develop a bond by battling against the same enemies, which will then give the character's a stat boost in battle. It's important to note that if a character dies, their friendship level will be bumped down a notch. So unlike the previous Shining Force titles, there is repercussion for deaths here!
Continuing with gameplay, another significant addition to this title, are the ruin battles. These are additional separate areas within a battle, in which you need to find a map to access. Each ruin consists of one or more of the better items found in the game, so you'll want to divert part of your force to explore and take out the thieves in the ruin, before finishing the main battle. And lastly, another interesting element is the Hero's Test. This is a sequence consisting of four battles, that is basically a tool to grind and level your characters before the final showdown. The fourth battle in the sequence is quite difficult, but if completed, you are awarded with two of the strongest weapons in the game. Another difficult and unique sequence is the Refugee battle! This battle definitely lives up to it's reputation and is quite hard but doable! I was able to save all the refugees, which I believe will unlock the reward of a bonus sword in a later scenario.
In general, the graphics in Shining Force III are good overall, but with it being an early 3D title, there are some aspects that have not aged as well. The main characters and NPCs are represented by 2D sprites on the world and battle maps, and the environments are all in 3D. I think overall, this was a good approach to the game and I like the style of the character sprites. The ability to adjust the camera angle with the L and R buttons is convenient as well. It would have been nice if the characters in the battle cutscenes could have been more detailed, but the look of these sections grew on me, and some of the enemies are pretty impressive. The 2D portraits for all of the characters in the menus are really well done and are an improvement from the previous titles. I also just want to take a moment to recognize the US box art here, as the illustration is fantastic!
Regarding the soundtrack and voice acting, the soundtrack is quite impressive. There are some really nice themes here that fit well and also resemble some of the tunes heard in earlier games. Some of my favorites are the melancholy song that plays in the Waterfall battle and the Hero's Test. The other piece I particularly like is the background song in the battle of Malorie, which also pops up for the final battle. However, I found there to be some glitches with the music when the game moves from battle cutscene back to the main map. Usually it'll correct itself when another cutscene happens, but it's a bit of a nuisance. Shining the Holy Ark had a similar issue as well. And we have to talk about the voice acting in the US game here! Some of these phrases are so hilarious and so poorly acted, that they turn out to be quite memorable, with I think the best being the wizard Noon's call when he performs a Freeze spell, "Now bear my arctic blast!" Lol.
I do have a few criticisms other than the audio glitch mentioned; however, none of these should deter players from diving into this title. Firstly, the game does not let the players backtrack or roam to the towns and areas found in previous chapters. Once you move on, that's pretty much it, so you have to be careful to find and finish everything while you're in an area. It would have been nice to be able to freely roam and explore a bit more, similar to Shining Force II. Also, one of my nitpicks is with the graphics in the battle cutscenes, as each weapon does not have its own unique look. In the earlier titles, it was fun to see what a new weapon would look like in a cutscene once equipped, but with the transition to 3D cutscenes, this detail was lost. Lastly, another nitpick is that, towards the end of the game, you have the ability to hire one of four mercenary characters to assist in the final battle. This situation reminded me of the section in Creed's Mansion in SF II, but it was a bit of a let down, as no portraits were included for these characters! Also, once a mercenary is selected, they do not appear in your headquarters or in the status menu. They simply just appear in the final battle, which seems odd to me.
Overall, Shining Force III is an amazing strategy RPG that is easy to pick up but takes time to learn all the mechanics, and there are a lot of extra things to do with five hidden characters, multiple ruin battles, and extra mithril weapons and accessories to forge. I took my time completing all the extra content and went for the mithril weapons and rare accessories. I ended up putting about 90 hours into the game, which was far more than I expected to when I started it. However, it was really a blast to play. I highly recommend this one for any fans of strategy RPGs or those wanting to explore the best of the Saturn's library. I'm hoping to play the translated version of Scenario 2 later on using my save file from this playthrough!