2. Ratchet & Clank Future: Tools of Destruction (PS3)
3. Call of Cthulhu: Dark Corners of the Earth (XBOX)
4. Jewel Link Chronicles: Mountains of Madness (NDS)
5. Super Mario 3D World (WIIU)
6. Mario Kart 7 (3DS)
7. Kirby Triple Deluxe (3DS)
8. Gunman Clive (3DS)
9. Child of Light (WIIU)
10. Gunman Clive 2 (3DS)
11. Mighty Switch Force! Hyper Drive Edition (WIIU)
12. Shifting World (3DS)
13. VVVVVV (3DS)
14. Mega Man 9 (PS3)
15. Mighty Switch Force 2 (WIIU)
16. Castle of Illusion Starring Mickey Mouse (PS3)
17. Castle Crashers (PS3)
18. Pushmo (3DS)
19. Steamworld Dig (3DS)
20. The Unfinished Swan (PS3)
21. Blaster Master (NES)
22. Samurai Shodown II (NEOGEO/PS2)
23. E.T.: The Extra-Terrestrial (2600)
24. Brothers: A Tale of Two Sons (PS3)
25. Shining Force II (GEN)
26. Rayman Legends (WIIU)
27. Gorf (ARCADE)
28. Fairune (3DS)
29. Mighty Gunvolt (3DS)
30. Ikachan (3DS)
31. Block Boy! (3DS)
32. Legend of the Dark Witch (3DS)
33. R-Type Delta (PS1)
34. Half-Life (PS2)
35. Soul of Darkness (3DS)
36. Cubit the Hardcore Platforming Robot (3DS)
37. Alien on the Run (3DS)
38. Bit.Trip Presents...Runner 2: Future Legend of Rhythm Alien (WIIU)
39. Hazumi (3DS)
40. Aaru's Awakening (PS3)
Aaru's Awakening is a beautiful game, with an art style reminiscent of old Rankin-Bass films:
It is spoiled, however, by incredibly frustrating gameplay. That is, the game utilizes an interesting platform mechanic: Aaru, the main character can throw a ball with one button and teleport to its location with another. You aim the ball with the right stick, you move Aaru with the left, you throw the ball with R1, you teleport with R2, and you jump with L1. The controls are effective, but they are not always intuitive. Nonetheless, the game (which should have been focused on puzzles), amounts to a gauntlet of incredibly difficult platforming challenges. Worse, Aaru is incredibly fragile - pretty much everything kills him instantly - and these challenges are not always difficult for the right reasons (i.e., things off screen will kill you a lot). Thankfully, the game features generous checkpoints, but even with those, the last few levels result in a war of attrition between the game and the player.
The boss fights are cool, however:
And, the game is (thankfully) quite short. Nonetheless, and unless you are curious about the art direction or just love frustration, I cannot recommend it.