I figured it out, you just have to abuse quarter circles+HP with Ken . Sharyuken or Haduken, whatever the outcome is, Bison is susceptible to it.
Raging Justice wrote:What I liked about the original Street Fighter II is that each character's AI had distinct patterns that you could exploit. Jump straight up and do kicks against Zangief, just wait for Chun LI to jump, which she does constantly, and knock her out of the air, wait for Ken to start doing non stop dragon punches like an idiot, etc, etc, etc.
When I was younger there was no way for me to know this, but now that I know how game developers think, I was looking for the weak point. After couple of hours of trying I figured it out – thanks to save states
Raging Justice wrote:Eventually the genre would move towards AI reacting to what the player does (annoying) or just straight up cheating by reading your controller inputs (early Mortal Kombat games).
This is the worst! How are you supposed to win if the CPU is countering your inputs?! Remember those are coin machine games, so it was designed to make you lose money and if you are out of quarters you have to leave the machine and restart because the countdown to continue is over. This is pure evil!
Ziggy587 wrote:Unless it's Mortal Kombat II, because the computer actually cheats.
how so? doing the opposite of your inputs?
Markies wrote: Meet him up in the air and don't be the aggressor. .
If you are not the aggressor , he will lay his attack on you. I am playing on Hyper.
RobertAugustdeMeijer wrote:It was still worth it beating him with every character to get the epic endings. Dhalsim was the hardest, gotta get lucky with the drill kick!
I do not recall I had problem with Dhalsim playing Ken, but maybe I got lucky