Games Beaten 2023

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ElkinFencer10
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Re: Games Beaten 2023

Post by ElkinFencer10 »

Games Beaten in 2023 - 44
* denotes a replay

January (5 Games Beaten)
1. Banner of the Maid - Switch - January 2
2. Silver Falls: 3 Down Stars - 3DS - January 8
3. Silver Falls: Episode Prelude - Switch - January 8
4. The Pathless - PlayStation 5 - January 12
5. Modern Combat: Blackout - Switch - January 14


February (7 Games Beaten)
6. Fire Emblem: Engage - Switch - February 2
7. Dragon Quest Builders 2 - PlayStation 4 - February 15
8. Silver Falls: Undertakers - Wii U - February 16
9. Silver Falls: White Inside Its Umbra - Wii U - February 18
10. Silver Falls: Guardians and Metal Exterminators - 3DS - February 22
11. Silver Falls: Frontier Fighters Mini - Browser - February 22
12. Silver Falls: Ghoul Busters - Switch - February 24


March (7 Games Beaten)
13. Red Colony - Switch - March 5
14. Hentai World - Switch - March 5
15. Silver Falls Gaiden: Deathly Delusion Destroyers - 3DS - March 9
16. Silver Falls: Galaxy Bound Curse - Game Boy Color - March 12
17. Vs. Super Mario Bros - Switch - March 13
18. Dead Space - PlayStation 5 - March 17
19. Neptunia X Senran Kagura: Ninja Wars - Switch - March 24


April (3 Games Beaten)
20. Super Mario Bros - NES - April 10*
21. Super Mario Bros 3 - NES - April 11*
22. Back 4 Blood - Series X - April 17


May (0 Games Beaten)
I suck :(


June (6 Games Beaten)
23. Legend of Zelda: Tears of the Kingdom - Switch - June 10
24. Resident Evil 4 - PlayStation 5 - June 11
25. Hentai Girls - Switch - June 11
26. Halo Infinite - Series X - June 12
27. Star Trek: Resurgence - Series X - June 14
28. Redfall - Series X - June 18


July (8 Games Beaten)
29. Call of Duty: Modern Warfare [2019] - Xbox One - July 15
30. Neptunia: Sisters vs Sisters - PlayStation 5 - July 17
31. Call of Duty: Modern Warfare 2 Remastered - PlayStation 4 - July 18
32. My Little Pony: A Maretime Bay Adventure - PlayStation 5 - July 18
33. Final Fantasy XVI - PlayStation 5 - July 26
34. Call of Duty: Modern Warfare II [2022] - PlayStation 5 - July 27
35. Gears of War Ultimate Edition - Xbox One - July 27
36. Gears of War 2 - Xbox 360 - July 30*


August (3 Games Beaten)
37. Call of Duty: World at War - Xbox 360 - August 2*
38. Call of Duty: World at War - Final Fronts - PlayStation 2 - August 6
39. Gears of War 3 - Xbox 360 - August 10


September (0 Games Beaten)
idk man, I think I spent the whole damn month playing Pokemon and Battlefield 2042


October (4 Games Beaten)
40. The Quarry - PlayStation 5 - October 7
41. The Dark Pictures Anthology: Little Hope - PlayStation 4 - October 8
42. The Dark Pictures Anthology: House of Ashes - PlayStation 5 - October 19
43. The Dark Pictures Anthology: The Devil in Me - PlayStation 5 - October 29


November (1 Games Beaten)
44. Spider-Man 2 - PlayStation 5 - November 18


44. Spider-Man 2 - PlayStation 5 - November 18

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My first introduction to Insomniac’s Spiderman games wasn’t until I got the version of Miles Morales on PS5 that included the PS5 remaster of the PS4 game. I’m not a fan of Marvel or superhero stuff in general, so it was always a “eh, I’ll play it eventually” on PS4. When I did finally play it, though, I was immediately sucked in and felt compelled to 100% both Spiderman and Miles Morales. When Spiderman 2 was announced, I knew it would be an immediate pre-order; with how good the two previous games were, I knew I’d have to play this one at or near launch.

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One of the coolest parts about this sequel is that you’ve got two protagonists; you switch between playing as Peter Parker and Miles Morales over the course of the game’s main story. They each have their own unique powers and skill trees in addition to a shared skill tree. There are also side quests that are unique to each character, although most side objectives can be completed by either. As someone who’s never read a single Marvel comic, cares absolutely nothing for the MCU, and had no experience with Spiderman since the Toby McGuire movies until these games, I absolutely loved the story of the game. I don’t know how much was common to the source material and how much was creative liberty, but it was enthralling regardless.

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The combat feels very familiar but with the changes you’d expect from a sequel; there’s not as much emphasis on stealth this time outside of a couple missions, and you get an opportunity to parry enemy attacks and throw them off balance in addition to simply dodging out of the way. There are also new abilities and gadgets to make beating up bad guys more entertaining. The boss battles, too, felt more dramatic and in a couple of instances more challenging than in the previous games. You still have the option of stealth in a lot of cases, and with some enemies - which appear in a greater variety here than in the first game - that’s the smarter way to approach some fights. There are also a few missions where you play as MJ with a stun gun instead of superpowers. A lot of folks online seem to despise the MJ missions, but I, personally, loved them. They broke up the flow of the missions in a way that added variety but didn’t break the feel of the game.

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There are two visual modes to choose from here - Fidelity and Performance. Fidelity keeps the traditional 30 fps cap in favor of dynamic resolution that sticks pretty close to 2160p as well as impressive shadow effects and ray tracing. Performance - my preferred way to play - ups the cap to 60 fps with very few dips below that and even then, only a few frames. To maintain this, the resolution drops from 2160p to 1440p, but ray tracing is still present in Performance albeit reduced from Fidelity.

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I consider Spiderman 2 to be a perfect sequel. The story is better than the first game and on par with Miles Morales in my opinion, and the improvements to the Performance visual mode are fantastic. Combat is improved and diversified, and having two and a half protagonists to play as (I’m counting MJ as a half) ensures that you never get stuck in a rut. A massive variety to suits keeps cosmetics interesting, and the array of side missions and mini-game sequences give players a lot to do aside from the main missions.
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Re: Games Beaten 2023

Post by prfsnl_gmr »

First 40
1. Kirby & The Forgotten Land (Switch)
2. Kirby’s Dreamland 3 (SNES)
3. Earthbound Beginnings (NES)
4. Super Mario Bros. - The Lost Levels (NES)
5. Tuff E Nuff (SNES)
6. Star Fox 2 (SNES)
7. Rival Turf (SNES)
8. Brawl Brothers (SNES)
9. The Peace Keepers (SNES)
10 Arm Champs II (Arcade)
11. All-Night Nippon Super Mario Bros. (FDS)
12. Super Mario Bros. Advance 4: Super Mario Bros 3 - World e (GBA)
13. Vs. Super Mario Bros. (Arcade)
14. Super Mario Bros. Special - 35th Anniversary Edition (NES)
15. Rusty’s Real Deal Baseball (3DS)
16. Professor Layton vs. Phoenix Wright: Ace Attorney (3DS)
17. Vampire Survivors (iOS)
18. Ninja Spirit (TG16)
19. Earthbound (SNES)
20. King’s Field II (PS1)
21. Commando (Arcade)
22. Commando (NES)
23. Commando (7800)
24. Commando (2600)
25. Bionic Commando (Gameboy)
26. MERCS (Arcade)
27. MERCS (SMS)
28. MERCS (Genesis)
29. Bionic Commando: Elite Forces (GBC)
30. Blazing Lazers (TG16)
31. The Legendary Axe (TG16)
32. The Legend of Zelda: Tears of the Kingdom (Switch)
33. Mappy (Arcade)
34. Windjammers (Neo Geo/Switch)
35. Karate Champ (Arcade)
36. Trojan (Arcade)
37. Trojan (NES)
38. Untitled Meow Wolf Omega Mart Video Game (????)
39. Kirby: Nightmare in Dreamland (GBA)
40. Kirby & The Amazing Mirror (GBA)

41. Metal Slug 3 (Neo Geo)
42. Deedlit in Wonder Labyrinth (Switch)
43. Twinkle Star Sprites (Neo Geo)
44. Bloodstained: Curse of the Moon (Switch)

Bloodstained: Curse of the Moon was a stretch goal for Koji Igarishi’s Bloodstained: Ritual of the Night kickstarter. Developed by Inti Creates! in six months, it is a short, action-platformer clearly inspired by Castlevania III. You start as Zangetsu, a demon-hunting samurai, but as you progress, you acquire three companions: Miriam, Bloodstained’s protagonist; an alchemist, who plays a lot like Sypha Belnades; and vampire guy, who plays like Alucard (in Castlevania III, at least). The platforming is solid, and each companion provides you with a mobility upgrade allowing you to access branching paths in each level. The combat is solid, and each level concludes with a SPECTACULAR boss fight. The game is challenging, but never frustrating, even on the highest difficulty level.

The best part of the game, though, is the way it encourages multiple playthroughs. First, it’s short, and you can complete each playthrough in less than two hours. Recruiting each companion makes the game play a lot like Castlevania III, and it gives you the “good” ending. You can also kill each companion, rather than recruit them, which provides Zangetsu with either an attack or mobility upgrade. This gives you the “bad” ending, but it makes the game play a lot like Ninja Gaiden. It also increases the challenge significantly, and is just really, really fun. Getting the good and bad endings unlocks the “nightmare” and “ultimate” modes, both of which feature more challenging boss fights. Additionally, the “nightmare” mode features a new final level and an additional (totally awesome) boss fight.

I really, really enjoyed Bloodstained: Curse of the Moon, and I can’t recommend it highly enough to fans of classic action platformer. Based on my experience with this game, I’ll probably play the sequel (and maybe even Bloodstained!: ROTN!) in short order. Highly recommended.
Last edited by prfsnl_gmr on Sun Dec 31, 2023 8:23 pm, edited 1 time in total.
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Markies
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Re: Games Beaten 2023

Post by Markies »

Markies' Games Beat List Of 2023!
***Denotes Replay For Completion***

***1. Dragon Valor (PS1)***
2. Breath Of Fire (GBA)
3. Teenage Mutant Ninja Turtles: Shredder's Revenge (NS)
4. World Of Illusion Starring Mickey Mouse And Donald Duck (GEN)
5. XIII (GCN)
6. NES Remix Pack (WiiU)
7. Dr. Mario (GBC)
***8. Bully (PS2)***
9. Dragon's Crown (PS3)
10. Bangai-O (SDC)
11. Super Smash Bros. Brawl (Wii)
12. Destruction Derby (PS1)
13. X-Men Legends II: Rise Of Apocalypse (XBOX)
14. Vice: Project Doom (NES)
***15. Atelier Iris 3: Grand Phantasm (PS2)***
16. Terranigma (SNES)
***17. Super Street Fighter II (GEN)***
18. Guitar Hero II (PS2)
19. Kirby's Dream Land (GBC)
***20. Gunbird 2 (SDC)***
***21. Stella Deus: The Gate Of Eternity (PS2)***
22. I Am Setsuna (NS)
23. DuckTales: Remastered (WiiU)
***24. The Legend Of Zelda: A Link To The Past (SNES)***
***25. Chip 'N Dale Rescue Rangers 2 (NES)***
26. Fire Emblem: The Blazing Blade (GBA)
27. Prince Of Persia: The Two Thrones (XBOX)
28. Baten Kaitos Origins (GCN)
29. Virtua Racing (GEN)
**30. Breath Of Fire III (PS1)***
31. Metroid II: Return Of Samus (GBC)
***32. Chameleon Twist (N64)***
33. Resident Evil 4 (Wii)
34. College Slam (SNES)
35. Hyrule Warriors (WiiU)
36. Tengen Tetris (NES)
***37. Xenosaga Episode I: Der Wille zur Macht (PS2)***

38. Golden Sun (GBA)

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I beat Golden Sun on the Game Boy Advance this evening!

When I got the ability to play Game Boy Advance games, Golden Sun was extremely high on the list of games that I wanted to play. I knew the GBA had a wealth of RPG's, but I also knew that Golden Sun was one of the most highly regarded ones. So, during my Backlog Rebuilding Phase, I decided to jump on the opportunity and finally own the game for myself. When it came time to play a GBA game, I wanted to try a new one and Golden Sun seemed like the perfect opportunity. With high hopes and expectations, I sat down to play Golden Sun for the first time.

It is rare to say especially nowadays, but Golden Sun beat all of my hopes and expectations. Golden Sun is an absolutely fantastic game. It took me a moment to understand what kind of RPG Golden Sun is, but I immediately realized that it would fall right in line with the 8 and 16 bit entries of Dragon Quest and Final Fantasy. The game truly is a love letter to those games, but it also enhances and improves on the shortcomings of those games. One of the biggest advantages is that you easily regenerate MP, which makes grinding and dungeons so much easier. In fact, I beat the game quicker and at a lower level than normal because of that fact. Besides money, there really is no reason to grind. And even when you do, the battles take so fast. You are in and out of battle in sometimes 30 seconds which makes everything go so much faster. I would sit down to play the game and hours would fly by as I go through a chunk of the game. As a twist to those classics, they added puzzles throughout the entire experience. None of them felt that difficult, but they caused me to pause and think about them. With some lovely music, stunning graphics and a rather gripping story, Golden Sun really is the perfect package. It is everything I love about classic RPG's and it felt like eating a home cooked meal. It brought a warmth and a smile every time I played it.

Overall, I absolutely loved Golden Sun! There are points where the dialogue can be a bit much and the map is a bit confusing at times, but I felt like I was grasping at straws to find something negative to say about it. As somebody who loves classic RPG's, Golden Sun is one of the finest examples I have ever played. It amazes me that it is from the same people as Beyond The Beyond. If you love classic RPG's or even want to get into them, play Golden Sun and you won't regret it!
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Re: Games Beaten 2023

Post by ElkinFencer10 »

Games Beaten in 2023 - 45
* denotes a replay

January (5 Games Beaten)
1. Banner of the Maid - Switch - January 2
2. Silver Falls: 3 Down Stars - 3DS - January 8
3. Silver Falls: Episode Prelude - Switch - January 8
4. The Pathless - PlayStation 5 - January 12
5. Modern Combat: Blackout - Switch - January 14


February (7 Games Beaten)
6. Fire Emblem: Engage - Switch - February 2
7. Dragon Quest Builders 2 - PlayStation 4 - February 15
8. Silver Falls: Undertakers - Wii U - February 16
9. Silver Falls: White Inside Its Umbra - Wii U - February 18
10. Silver Falls: Guardians and Metal Exterminators - 3DS - February 22
11. Silver Falls: Frontier Fighters Mini - Browser - February 22
12. Silver Falls: Ghoul Busters - Switch - February 24


March (7 Games Beaten)
13. Red Colony - Switch - March 5
14. Hentai World - Switch - March 5
15. Silver Falls Gaiden: Deathly Delusion Destroyers - 3DS - March 9
16. Silver Falls: Galaxy Bound Curse - Game Boy Color - March 12
17. Vs. Super Mario Bros - Switch - March 13
18. Dead Space - PlayStation 5 - March 17
19. Neptunia X Senran Kagura: Ninja Wars - Switch - March 24


April (3 Games Beaten)
20. Super Mario Bros - NES - April 10*
21. Super Mario Bros 3 - NES - April 11*
22. Back 4 Blood - Series X - April 17


May (0 Games Beaten)
I suck :(


June (6 Games Beaten)
23. Legend of Zelda: Tears of the Kingdom - Switch - June 10
24. Resident Evil 4 - PlayStation 5 - June 11
25. Hentai Girls - Switch - June 11
26. Halo Infinite - Series X - June 12
27. Star Trek: Resurgence - Series X - June 14
28. Redfall - Series X - June 18


July (8 Games Beaten)
29. Call of Duty: Modern Warfare [2019] - Xbox One - July 15
30. Neptunia: Sisters vs Sisters - PlayStation 5 - July 17
31. Call of Duty: Modern Warfare 2 Remastered - PlayStation 4 - July 18
32. My Little Pony: A Maretime Bay Adventure - PlayStation 5 - July 18
33. Final Fantasy XVI - PlayStation 5 - July 26
34. Call of Duty: Modern Warfare II [2022] - PlayStation 5 - July 27
35. Gears of War Ultimate Edition - Xbox One - July 27
36. Gears of War 2 - Xbox 360 - July 30*


August (3 Games Beaten)
37. Call of Duty: World at War - Xbox 360 - August 2*
38. Call of Duty: World at War - Final Fronts - PlayStation 2 - August 6
39. Gears of War 3 - Xbox 360 - August 10


September (0 Games Beaten)
idk man, I think I spent the whole damn month playing Pokemon and Battlefield 2042


October (4 Games Beaten)
40. The Quarry - PlayStation 5 - October 7
41. The Dark Pictures Anthology: Little Hope - PlayStation 4 - October 8
42. The Dark Pictures Anthology: House of Ashes - PlayStation 5 - October 19
43. The Dark Pictures Anthology: The Devil in Me - PlayStation 5 - October 29


November (2 Games Beaten)
44. Spider-Man 2 - PlayStation 5 - November 18
45. Call of Duty: Modern Warfare III [2023] - PlayStation 5 - November 19


45. Call of Duty: Modern Warfare III [2023] - PlayStation 5 - November 19

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2023’s Modern Warfare III is a somewhat controversial entry in the series among fans. It concludes the Modern Warfare reboot trilogy (assuming they don’t make it a tetralogy), but a lot of us felt there was a lot left to be desired. It’s not so much that it does a lot wrong, per se, but there also isn’t a great deal that it does particularly right. It’s probably the most okay Call of Duty in recent years.

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Activision initially announced that 2023 wouldn’t be getting a new Call of Duty game. Honestly, they should have stuck with that as Modern Warfare III just feels rushed all around. The campaign, my main focus, saw a steep drop in writing quality. Again, it’s not bad, but it’s definitely not good. It’s just meh. This is the most disappointed I’ve been in a main series Call of Duty campaign since Ghosts. Truthfully, it’s probably my third least second least favorite campaign of the massive series behind only Ghosts and Call of Duty 3.

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That’s not to say the campaign does nothing right. There are a few “Open Combat” missions that give you a set of objectives in a large non-linear map, and those are a lot of fun. I definitely hope those come back in future entries. That’s honestly all the campaign does especially right, though, and those are only like a third of the campaign; the rest of the missions are traditional linear missions.

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As for the multiplayer, it’s Call of Duty multiplayer. It hardly ever changes in any meaningful way. This one, though, does have some disappointing aspects that point to lazy development (or, more likely, a horrendously rushed deadline from Activision executives). There are no original maps; the only maps you have to play on are remastered maps with most being from the 2009 Modern Warfare 2. All of this starts to make sense when you consider that Sledgehammer only had a year and a half to make this game - half the normal Call of Duty development time. According to some reports I’ve seen floating around, part of the reason that it feels more like an expansion to Modern Warfare 2 is because that’s exactly what it was supposed to be; apparently even the development team thought they were working on a MW2 expansion until pretty far into development when they were told it was going to be a full release.

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Modern Warfare 3 is, all around, a bit of a shit show. It’s not a bad game, but it’s a bad sequel, and it’s a rip off to the consumer to charge $70 for what should have been a $30 or $40 expansion. The game is fun, but it’s just not what fans deserved and not what would justify the price it commands. Hopefully Microsoft will bring to Activision the kind of quality control they’ve brought to Bethesda (although you can’t take the bugs out of Bugthesda) because this is Activision bullshit at its most egregious. I had high hopes with how impressed I was with the past few Call of Duty entries, but Modern Warfare 3 fails to live up to any of my expectations.
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Re: Games Beaten 2023

Post by ElkinFencer10 »

Games Beaten in 2023 - 46
* denotes a replay

January (5 Games Beaten)
1. Banner of the Maid - Switch - January 2
2. Silver Falls: 3 Down Stars - 3DS - January 8
3. Silver Falls: Episode Prelude - Switch - January 8
4. The Pathless - PlayStation 5 - January 12
5. Modern Combat: Blackout - Switch - January 14


February (7 Games Beaten)
6. Fire Emblem: Engage - Switch - February 2
7. Dragon Quest Builders 2 - PlayStation 4 - February 15
8. Silver Falls: Undertakers - Wii U - February 16
9. Silver Falls: White Inside Its Umbra - Wii U - February 18
10. Silver Falls: Guardians and Metal Exterminators - 3DS - February 22
11. Silver Falls: Frontier Fighters Mini - Browser - February 22
12. Silver Falls: Ghoul Busters - Switch - February 24


March (7 Games Beaten)
13. Red Colony - Switch - March 5
14. Hentai World - Switch - March 5
15. Silver Falls Gaiden: Deathly Delusion Destroyers - 3DS - March 9
16. Silver Falls: Galaxy Bound Curse - Game Boy Color - March 12
17. Vs. Super Mario Bros - Switch - March 13
18. Dead Space - PlayStation 5 - March 17
19. Neptunia X Senran Kagura: Ninja Wars - Switch - March 24


April (3 Games Beaten)
20. Super Mario Bros - NES - April 10*
21. Super Mario Bros 3 - NES - April 11*
22. Back 4 Blood - Series X - April 17


May (0 Games Beaten)
I suck :(


June (6 Games Beaten)
23. Legend of Zelda: Tears of the Kingdom - Switch - June 10
24. Resident Evil 4 - PlayStation 5 - June 11
25. Hentai Girls - Switch - June 11
26. Halo Infinite - Series X - June 12
27. Star Trek: Resurgence - Series X - June 14
28. Redfall - Series X - June 18


July (8 Games Beaten)
29. Call of Duty: Modern Warfare [2019] - Xbox One - July 15
30. Neptunia: Sisters vs Sisters - PlayStation 5 - July 17
31. Call of Duty: Modern Warfare 2 Remastered - PlayStation 4 - July 18
32. My Little Pony: A Maretime Bay Adventure - PlayStation 5 - July 18
33. Final Fantasy XVI - PlayStation 5 - July 26
34. Call of Duty: Modern Warfare II [2022] - PlayStation 5 - July 27
35. Gears of War Ultimate Edition - Xbox One - July 27
36. Gears of War 2 - Xbox 360 - July 30*


August (3 Games Beaten)
37. Call of Duty: World at War - Xbox 360 - August 2*
38. Call of Duty: World at War - Final Fronts - PlayStation 2 - August 6
39. Gears of War 3 - Xbox 360 - August 10


September (0 Games Beaten)
idk man, I think I spent the whole damn month playing Pokemon and Battlefield 2042


October (4 Games Beaten)
40. The Quarry - PlayStation 5 - October 7
41. The Dark Pictures Anthology: Little Hope - PlayStation 4 - October 8
42. The Dark Pictures Anthology: House of Ashes - PlayStation 5 - October 19
43. The Dark Pictures Anthology: The Devil in Me - PlayStation 5 - October 29


November (3 Games Beaten)
44. Spider-Man 2 - PlayStation 5 - November 18
45. Call of Duty: Modern Warfare III [2023] - PlayStation 5 - November 19
46. Super Mario Bros. Wonder - Switch - November 24


46. Super Mario Bros. Wonder - Switch - November 24

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As amazing as 3D Mario games are - and they are truly amazing - I’ve always been partial to the 2D Mario games. Some of that is definitely nostalgia for the Super Mario Bros and Super Mario Bros 3 I grew up with, but a good portion of it is that 2D platformers have a different feel to them than 3D platformers. When everyone was going “3D > 2D,” I was the voice of dissent. Fortunately, with the DS, Nintendo brought back classic 2D Mario with the “New Super Mario Bros” sub-series. While Super Mario Bros Wonder abandoned the “New” part of the naming convention (it’s been almost 20 years; it’s really not that “new” anymore), it definitely follows the spirit of that sub-series with a gloriously tight and responsive 2D Mario experience.

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Wonder breaks from the norm of “Bowser kidnapped Peach.” This time, Bowser stole a neighboring kingdom’s entire castle. Then he fused his body with the castle. So now he is the castle. Even by Mario standards, this is kind of weird, but I applaud the novelty. Mario then adventures through the flower kingdom alongside its useless but likable enough prince. To free the castle from Bowser’s control, you have to collect six Royal Seeds, one of which in each of the kingdom’s realms. These are your six worlds. In each level, there are between one and three Wonder Seeds to collect, and you’ll need a certain number from each world to pass checkpoints in that world. Once you get all six Royal Seeds, you’ll play a few levels in a Bowser mini-world. There is also a special world with challenge levels.

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In addition to the return of the classic Super Mushroom, Fire Flower, Power Star, and Ice Flower, there are a handful of really cool new power-ups in Wonder. You’ve got an Elephant Fruit which turns you into...a bipedal elephant. You’re a little slower, but you can swing your trunk as a powerful melee attack. There’s also a Bubble Flower that turns you purple and lets you throw bubbles that can encapsulate and kill enemies. Then there’s the Drill Mushroom that causes a drill to sprout from your head and lets you tunnel into the ceiling or the floor. Lastly - and not really a power up - is the Wonder Flower. If you find it, it totally transforms the world and sometimes your character and lets you find a hidden Wonder Seed in each stage.

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Super Mario Bros games have always been known for excellent music and tight controls, and Wonder is no exception. The music is as amazing as ever, and the controls are some of the tightest and most responsive of the series. Visually, the game is absolutely outstanding. It’s got all the graphical prowess of Super Mario Odyssey in a 2D format. It’s stunning, genuinely. The best part of the game, though, are the multiplayer options. the array of characters has some character to suit most player’s preferences. Obviously, you can play as Mario and Luigi, but you can also choose Peach, Daisy, Yellow Toad, Blue Toad, Toadette, Yoshi, Red Yoshi, Yellow Yoshi, Light Blue Yoshi, or Nabbit. Mario, Peach, Daisy, and the Toads all play standard, but the Yoshis and Nabbit are like “easy” mode; Yoshis don’t take damage and flutter jump but do flinch when touching an enemy or obstacle, and Nabbit takes no damage and doesn’t flinch when touching an enemy or obstacle. Local multiplayer allows up to four players, and you can actually help each other somewhat instead of just hilariously hindering like the older New Super Mario Bros games; if you die, you’ll have five seconds as a ghost to find an ally, and if an ally touches you within those five seconds, you’ll respawn on them without losing a life. There’s also online functionality that can match you either with your friends privately or with random players from all over the world playing the same level as you. If you die, your online allies can revive you just like in local multiplayer. Players can also drop standees that can revive you if you touch them as a ghost.

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Super Mario Bros Wonder is honestly my favorite 2D Mario game if I look past my rose-tinted nostalgia glasses for Super Mario Bros 3. It’s the perfect modern 2D platformer - seriously fun local multiplayer, seamless and useful online multiplayer, and flawless single player fun. Couple that with amazing music and stunning visuals, and this game is an absolute masterpiece. There’s no other way to describe it. This is an absolute must-play for Switch owners right alongside Super Mario Odyssey.
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Re: Games Beaten 2023

Post by MrPopo »

Previous Years: 2015 2016 2017 2018 2019 2020 2021 2022

First 50:

51. This Way Madness Lies - PC
52. Mechwarrior 5: Mercenaries: The Dragon's Gambit - PC
53. Cyberpunk 2077: Phantom Liberty - PC
54. Sprawl - PC
55. Zortch - PC
56. Ion Fury: Aftershock - PC
57. Spider-Man 2 - PS5
58. Alan Wake II - PC
59. Ghostrunner II - PC
60. RoboCop: Rogue City - PC
61. Super Mario RPG - Switch
62. Blake Stone: Aliens of Gold - PC
63. Turbo Overkill - PC

Turbo Overkill is an indie FPS with a 1999 aesthetic and a compelling gimmick. You play as Johnny Turbo, a mercenary for hire living in a cyberpunk future. You've been tasked with destroying a rogue AI that has taken root inside the city, so you must blast your way through mooks and blow up the nodes. But obviously, things won't be that simple.

Now the first thing to mention here is that the gunplay is bad. The weapons lack oomph; even the handful of vehicle sections don't have any real impact on the guns. Now, normally this would be the death sentence for an FPS. However, the game is entirely redeemed through its unique gimmick. See, Johnny has a chainsaw on his right leg. At any moment you can hit a button and he'll dash in the direction he's moving, whipping out that chainsaw. And it does big damage. It one shots regular enemies, and with the right upgrades will slaughter even the biggest enemies in a couple of hits. The second phase of the penultimate boss can be completely stunlocked by it. And the first two upgrades you get for it allow you to gain health and armor when you kill stuff with it, giving you incredible sustain. You quickly will realize that this is a game about chainsawing all the dudes, and it never gets old.

The levels themselves are fairly large and sprawling, with lots of shortcuts to before as you hit switches and find keys. There is a lot of verticality, and the verticality increases as you move forward and gain some abilities, like a wall run and a grappling hook (which also works on enemies). Since you're cybered up, you will find a variety of upgrade chips you can slot into your body. Aside from the chainsaw healing, you can gain things like vacuuming in power ups or lighting enemies on fire when you grapple them. By the end of the game you'll be a murder machine, and you can tailor your strengths to match your playstyle.

It's worth nothing that the story goes completely off the rails in the third act. As in, it stops being the reasonably grounded sci fi, turns into almost fantasy, and also introduces a bunch of unexplained elements that change what you thought you knew about the setting without actually adding any depth. It feels like the creators just wanted to have some new environments and pulled an explanation out of their ass.

As long as you remember that the chainsaw leg is the best and only weapon you need (outside of some specific situations), Turbo Overkill is a lot of fun. It provides a change of pace compared to a standard 90s-esque shooter and keeps the action fast and frantic.
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Re: Games Beaten 2023

Post by ElkinFencer10 »

Games Beaten in 2023 - 47
* denotes a replay

January (5 Games Beaten)
1. Banner of the Maid - Switch - January 2
2. Silver Falls: 3 Down Stars - 3DS - January 8
3. Silver Falls: Episode Prelude - Switch - January 8
4. The Pathless - PlayStation 5 - January 12
5. Modern Combat: Blackout - Switch - January 14


February (7 Games Beaten)
6. Fire Emblem: Engage - Switch - February 2
7. Dragon Quest Builders 2 - PlayStation 4 - February 15
8. Silver Falls: Undertakers - Wii U - February 16
9. Silver Falls: White Inside Its Umbra - Wii U - February 18
10. Silver Falls: Guardians and Metal Exterminators - 3DS - February 22
11. Silver Falls: Frontier Fighters Mini - Browser - February 22
12. Silver Falls: Ghoul Busters - Switch - February 24


March (7 Games Beaten)
13. Red Colony - Switch - March 5
14. Hentai World - Switch - March 5
15. Silver Falls Gaiden: Deathly Delusion Destroyers - 3DS - March 9
16. Silver Falls: Galaxy Bound Curse - Game Boy Color - March 12
17. Vs. Super Mario Bros - Switch - March 13
18. Dead Space - PlayStation 5 - March 17
19. Neptunia X Senran Kagura: Ninja Wars - Switch - March 24


April (3 Games Beaten)
20. Super Mario Bros - NES - April 10*
21. Super Mario Bros 3 - NES - April 11*
22. Back 4 Blood - Series X - April 17


May (0 Games Beaten)
I suck :(


June (6 Games Beaten)
23. Legend of Zelda: Tears of the Kingdom - Switch - June 10
24. Resident Evil 4 - PlayStation 5 - June 11
25. Hentai Girls - Switch - June 11
26. Halo Infinite - Series X - June 12
27. Star Trek: Resurgence - Series X - June 14
28. Redfall - Series X - June 18


July (8 Games Beaten)
29. Call of Duty: Modern Warfare [2019] - Xbox One - July 15
30. Neptunia: Sisters vs Sisters - PlayStation 5 - July 17
31. Call of Duty: Modern Warfare 2 Remastered - PlayStation 4 - July 18
32. My Little Pony: A Maretime Bay Adventure - PlayStation 5 - July 18
33. Final Fantasy XVI - PlayStation 5 - July 26
34. Call of Duty: Modern Warfare II [2022] - PlayStation 5 - July 27
35. Gears of War Ultimate Edition - Xbox One - July 27
36. Gears of War 2 - Xbox 360 - July 30*


August (3 Games Beaten)
37. Call of Duty: World at War - Xbox 360 - August 2*
38. Call of Duty: World at War - Final Fronts - PlayStation 2 - August 6
39. Gears of War 3 - Xbox 360 - August 10


September (0 Games Beaten)
idk man, I think I spent the whole damn month playing Pokemon and Battlefield 2042


October (4 Games Beaten)
40. The Quarry - PlayStation 5 - October 7
41. The Dark Pictures Anthology: Little Hope - PlayStation 4 - October 8
42. The Dark Pictures Anthology: House of Ashes - PlayStation 5 - October 19
43. The Dark Pictures Anthology: The Devil in Me - PlayStation 5 - October 29


November (4 Games Beaten)
44. Spider-Man 2 - PlayStation 5 - November 18
45. Call of Duty: Modern Warfare III [2023] - PlayStation 5 - November 19
46. Super Mario Bros. Wonder - Switch - November 24
47. Super Mario RPG - Switch - November 27


47. Super Mario RPG - Switch - November 27

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Super Mario RPG: Legend of the Seven Stars is one of the almost legendary Super Nintendo games, one of the games that always commands a high price and that every Super Nintendo enthusiast worth his salt would include on a Top 10 list. It’s been released on Virtual Console on Wii and Wii U as well as being included in the Super Nintendo Classic Edition, so even if you don’t have the fairly pricey Super Nintendo cartridge, it’s been pretty readily available. Still, fans have spent twenty years clamoring for a remake, and we finally got it in late 2023 - a full from-the-ground-up and extremely faithful remake for the Switch.

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The premise is that Bowser kidnapped Peach (as usual), but as he was gloating his victory, a giant sword crashes into his castle. Mario, Peach, and Bowers are all ejected from the castle which is then overrun by minions of an unknown antagonist named Smithy. Mario begins to make his way through the world on his quest to find and then rescue Princess Peach. As he progresses, he assembles a team of four allies to help him - the cute and kind of pitiful Mallow, the iconic doll-possessed-by-a-star-spirit Geno, the Koopa king Bowser himself, and even Princess Peach. Over the course of Mario’s quest, the intention shifts from “rescue Peach” to “defeat Smithy and his army.” You’ll find enemies both familiar and foreign as you quest your way across the land.

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Being an RPG, the purpose here is to win battles to get money to buy better equipment and to gain experience points to level up and improve your stats. There is some platforming, as it’s still Mario, but the platforming really takes a back seat to the RPG action. One of the cool aspects of the game that makes it a little more engaging than “press A to win” like a lot of turn based RPGs end up being is the chance to increase the damage of your attacks or totally nullify enemy attacks. If you press A just before your attack lands or just before an enemy attack lands, you’ll boost your damage or nullify any damage to you, respectively. The timing is different for each character, each weapon, and each enemy, but once you get a feel for it, you can really turn the tides of an otherwise difficult fight.

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As far as RPGs go, Super Mario RPG is very short. The remake lets you choose between the normal difficulty and an easier difficulty, but even on normal, I cleared it in about 10 hours, and several of my friends have done it in 7 or 8 hours. Still, though, this game is a case of quality over quantity. It may not be the 40 to 60 hour JRPG a lot of us expect from the genre, but the hours it does last are endlessly charming and addictively fun. Another nice feature of the remake is the ability to switch on the fly between the original 16-bit music and the new modern renditions of the game’s music. I kept it on the modern music for the full remake feel, but it was definitely a nice nod to our collective nostalgia from the 1990s.

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Super Mario RPG isn’t necessarily a perfect game, but it is devilishly fun, and I consider it a must-play for any Switch owner. If you’re not an RPG guy, this may be your exception to that rule, and if the family-friendly nature of the Mario franchise has never been your cup of tea, this might get you to reconsider. It’s not brutally difficult but still extremely engaging, and it’s just an all around fun and charming experience that’s uniquely ‘90s now brought into the 2020s with all of the care and polish you’d expect from a modern game.
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Re: Games Beaten 2023

Post by Markies »

Markies' Games Beat List Of 2023!
***Denotes Replay For Completion***

***1. Dragon Valor (PS1)***
2. Breath Of Fire (GBA)
3. Teenage Mutant Ninja Turtles: Shredder's Revenge (NS)
4. World Of Illusion Starring Mickey Mouse And Donald Duck (GEN)
5. XIII (GCN)
6. NES Remix Pack (WiiU)
7. Dr. Mario (GBC)
***8. Bully (PS2)***
9. Dragon's Crown (PS3)
10. Bangai-O (SDC)
11. Super Smash Bros. Brawl (Wii)
12. Destruction Derby (PS1)
13. X-Men Legends II: Rise Of Apocalypse (XBOX)
14. Vice: Project Doom (NES)
***15. Atelier Iris 3: Grand Phantasm (PS2)***
16. Terranigma (SNES)
***17. Super Street Fighter II (GEN)***
18. Guitar Hero II (PS2)
19. Kirby's Dream Land (GBC)
***20. Gunbird 2 (SDC)***
***21. Stella Deus: The Gate Of Eternity (PS2)***
22. I Am Setsuna (NS)
23. DuckTales: Remastered (WiiU)
***24. The Legend Of Zelda: A Link To The Past (SNES)***
***25. Chip 'N Dale Rescue Rangers 2 (NES)***
26. Fire Emblem: The Blazing Blade (GBA)
27. Prince Of Persia: The Two Thrones (XBOX)
28. Baten Kaitos Origins (GCN)
29. Virtua Racing (GEN)
**30. Breath Of Fire III (PS1)***
31. Metroid II: Return Of Samus (GBC)
***32. Chameleon Twist (N64)***
33. Resident Evil 4 (Wii)
34. College Slam (SNES)
35. Hyrule Warriors (WiiU)
36. Tengen Tetris (NES)
***37. Xenosaga Episode I: Der Wille zur Macht (PS2)***
38. Golden Sun (GBA)

39. Quackshot (GEN)

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I completed Quackshot on the Sega Genesis this afternoon!

As a child, my favorite Disney character was Donald Duck. I would always laugh at his antics and his short little cartoons were some of my favorites. As I got older, I grew a fondness for Disney video games, especially the Capcom ones on the NES. Every now and then, I like to go back and play one of those Disney games and I had been playing through the Genesis and SNES ones recently. Quackshot was a game I had picked up after beating my Backlog and one that I was interested in playing. After some time and looking for a nice breather between my longer games, I decided to play it and hope for a simple time.

The best part about Quackshot are the graphics. Donald looks quite adorable and his sprite looks truly amazing while on screen. Also, his movement and little facial reactions are a nice too to the game. They really knew how to develop him and put such effort into putting him on screen. In the game, Donald uses a plunger gun to stun his enemies and gets other types of guns to remove them from screen. The plunger also doubles as a platform maker for later in the game. Because of his tools, the game is more than a simple platformer with some shooting added on. There are a few puzzles, it also hides some secrets and the game is a bit more open eneded with its levels. With unlimited continues, the game is quite generous and can be enjoyable at times.

At other times, the can be incredibly frustrating. Some of the secrets and puzzles are hard to decipher especially as you try to figure which way to go next. I almost wished for a simple platformer as it would sometimes grind the game to a halt. Some of the enemies are placed to force you to take damage and in some of the cruelest spots. The difficulty spikes in some areas can be quite frustrating and really dowers the experience. With invisible platforms and blind jumps, some areas are too annoying and frustrating.

Overall, I had a mixed time with Quackshot. As I progressed through the game and learned the areas, it grew on me. However, initially, the game was rather annoying for what I thought it would be. Unfortunately, this is not the simple and fun Disney romp that I was hoping as it was much more difficult than I imagined. If you enjoy Disney Action Platformers, this is a good one to play, but I don't think it would win over any new fans or amaze anybody else!
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Re: Games Beaten 2023

Post by SpaceBooger »

Lufia and the Fortress of Doom (SNES) 1/21/23
Lunar 2: Eternal Blue (SEGA CD) 4/1/23
Crystalis (NES) 4/21/23
Life on Mars (GEN) 4/30/23
Illusion of Gaia (SNES) 5/31/23
Wonderboy in Monster World (Genesis) 6/15/23
Final Fantasy Legend (GB) 7/2/23
Metroid Prime (Wii) 7/21/23
Donkey Kong Country (SNES) 7/29/23
Final Fantasy XII: The Zodiac Age (XBOX One) 11/20/23
Castlevania: Aria of Sorrow (GBA) 12/1/23


FF 12 - I have this for the PS2 and tried to play it when it first came out but I was confused and never gave it a fair chance. I remember loving the characters but the Gambits and MMO feeling was new to me and so different I shelved it. I came across the remake(?) for $10 a year or two ago and decided to revisit Ivalice. After beating FFT last fall I wanted to try this one again. I loved it. The dual license system and ability to grind in fast forward made this a perfect game for me once school started. During the school year, I play for about 45 min every weekday morning and maybe another 2 hours on Saturday. I loved this game and put 98 hours into it but did not "complete" everything.

Aria of Sorrow - I almost always play some handheld game along with another game. I play the main game before school but pick up the handheld game when waiting to pick up a kid from band, sports, scouts, etc. For the last three years, I have put the GBA Castlevania games in during October. I was playing it on Thursday night before bed and beat what I thought was the final boss only to get an ending that seemed a bit lackluster. After a quick Google search, I realized I needed to equip three specific souls when fighting what I thought was the final boss, and that would allow me to fight the real boss and get a good ending. I had to go and grind out the Flame Demon for the last soul and then I got to see the better ending the next day. After that, I did play the final boss again to lose so I could see that awesome SOTN homage. Of the GBA games Circle of the Moon may have been my favorite, but taking the time to see all of the endings of this one was fun and normally I get annoyed with multiple endings.
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Re: Games Beaten 2023

Post by PartridgeSenpai »

Partridge Senpai's 2023 Beaten Games:
Previously: 2016 2017 2018 2019 2020 2021 2022
* indicates a repeat

1~51

52. Gyakuten Saiban 3 (GBA) *
53. Pokemon Gold (GBC)
54. Beltlogger 9 (PS1)
55. 64 De Hakken!! Tamagotchi: Minna De Tamagotchi World (N64)
56. Koudelka (PS1)
57. Pilotwings 64 (N64)
58. Mickey's Speedway USA (N64)
59. Boku No Natsuyasumi (PS1)
60. Pokemon Stadium: Gold & Silver (N64)

61. Chicory: A Colorful Tale (Switch)

This is a game I’ve owned for quite some time but just never got around to playing. The most recent game from the team who brought us the excellent Wandersong, I snagged it on sale a while back but just never found myself sitting down to play it. However, when my partner recently mentioned she was going to play through it, this was the perfect opportunity to both finally get to playing this as well as play something alongside her~. It took me around 9.5 hours to beat the game, and around 14 hours to 100% it. I played the English version on real hardware (and the hardware in question is important, in this case!).

Chicory is the story of the titular character…’s janitor. You play as Pizza, a little dog person who is the janitor for the brush wielder Chicory. It’s the wielder’s job to fill the world with color! With the power of the brush they wield, they and only they can turn the world from a black & white bore fest into a colorful world full of inspiration. There have been many wielders over the centuries, and Chicory is the current one. She’s the greatest! So talented and inspiring, it’s Pizza’s dream to be able to work so close with her. However, in the middle of your cleaning, suddenly the room you’re in and the WHOLE world lose color! Trying to go to Chicory for an answer, you find the brush lying outside her room. You pick it up, just to try it out, before going to her for help, but she’s almost completely unresponsive about it. It’s up to Pizza to go out into the world of Picnic and see just what’s the matter here, and just what is causing the color to go away!

Given that this was from the folks behind Wandersong, I had some sort of idea of what I was in for here. It wasn’t any surprise that, like the main character of Wandersong, Pizza is never actually given any gendered terms, making them an ideal (and much more gender-neutral presenting than Wandersong’s Bard) main character for anyone of any gender. It was also no surprise how naturally and quietly queer the land of Picnic is, as that’s something else I’ve come to expect that this team is very good at (and they do it excellently here too). Also like Wandersong, this is very much a game about being a grown up in the adult world, but I think they hit the thematic beats they’re going for much better here than they did in that game (as well as just pacing the narrative better as a whole). Chicory is very much a game about how your problems don’t just go away once you’re an adult.

Toxic/bad support systems & cycles of abuse, feelings of self-doubt and imposter syndrome, and even being bothered by the simple existentialism of it all are main thrusts of Chicory’s narrative and it executes on them excellently. The focal point of all of this is in the creation of art, unsurprisingly, but it goes far beyond that to self-expression as a whole. Chicory is a wonderfully written game and easily one of my favorites I’ve played this year for it. While it’s a game that kids could certainly enjoy and gain a good bit from (especially if they’re more teenage than under-10), I think adults are going to be the ones for whom the narrative of Chicory hits hardest and for all the best reasons.

Mechanically, Chicory is an adventure game not totally unlike a Zelda-type game. You go throughout the world talking to people, solving their problems, exploring new areas, and solving puzzles with the aid of your brush. By either using the right analog stick, the touch screen, or even the right joycon’s gyro (which was the best way to play for me at least), you can guide your brush along the screen to paint the world and everything in it in all sorts of colors. The main difference between something like Zelda and Chicory, however, is that Chicory has almost no combat at all. Whether it’s on the overworld of Picnic or one of it’s many (effective) dungeon areas, there are no normal enemies to speak of.

What there ARE are surprisingly difficult boss fights waiting for you at the end of each chapter, and beating a boss gives you and your brush a new power for environmental traversal (such as jumping). I’m a big Binding of Isaac fan, so I really enjoyed the boss fights and all of the attacks you need to dodge. They’re really well put together fights, but I gotta say, they stick out like a sore thumb in a game with otherwise no action element to speak of, and it really does make me question why they’re here at all. All that said, the game seems to actually understand that already. Not only are the death mechanics very forgiving (I seemed to “die” several times but never was actually sent back? I just instantly revived), you can also tweak the difficulty of boss fights quite granularly in the options menu, and you can even just set them to be skipped outright if you so desire. The overly hard boss fights are really the only negative point I can think of for Chicory’s entire design, and even then, given that you can just turn them off completely as soon as you load up the game for the first time, it’s really hard to call it *that* negative a point in the first place.

The aesthetics of Chicory are also fantastic. It’s a super cute and wonderfully designed world, with many characters even having unique (or close to it) fonts for how they speak, helping differentiate their un-voice acted dialogue just that much more from other NPCs in the world. The music is also fantastic, with each track complementing its related scene excellently, and especially the boss fights having some really fun and pumping tracks.

Verdict: Highly Recommended. If you didn’t get it from what I’ve written already, Chicory is an absolutely outstanding game. It’s narrative is one of the best and most poignant I’ve seen in a game, and that’s coming from me the same year I played through Disco Elysium, and the gameplay and aesthetics are tons of fun too. Watch a video or a trailer of Chicory, and you’ll probably know immediately if it’s for you or not, but if you even *think* you’ll like it at all, you’ll probably absolutely love it, just like I did~.

-----

62. Pokemon Stadium 2 (N64)

Unlike with the third Pokemon Stadium game I beat last week, there’s really just no way to not put this game’s title in a way where it’s not very confusing on what I’m talking about XD. This is the game we know in English as just “Pokemon Stadium”, but in Japan, it’s the second of these games (and far more feature complete than its predecessor). Just as with the third game that I beat last week, this was another one I had as a kid and played the mini-games in a ton, but had really given up all hope of ever seeing the end of its quite hard single-player content. However, in the midst of my most recent N64 and Pokemon madness, I decided that, just like with its sequel, I’d sit down and finally see the credits of this game as well. I have no idea how to really say how long it took me to beat this game (given that it doesn’t record playtime and it’s also hard to say how much I should factor in the playtime of my Pokemon Gold and Pokemon Green ‘mons that I used for beating this in the first place), but it took me about a week of playing and grinding up Pokemon to finish it, at least. I played through the Japanese version and I did it on real hardware.

As with the other two Pokemon Stadium games, this game really has no narrative to speak of. It has a few mini-games (which are super fun to play, and I by and large prefer the ones in this game to the ones in the sequel) and a free battle mode to play with friends, and it also has a pile of single-player tournaments and challenges you can try your hand at if you’d like to see the credits. Just like its sequel, it has two rounds of this stuff: an easier first one, which I did, and a FAR harder second one which I have no interest in slamming my head against XD. That said, this game is definitely FAR easier to complete the first round in than it is for the sequel. That’s not to say it’s “easy”, per se, so much as it is to say that the second game’s balancing and AI teams are brutal, whereas this game’s tournament design as well as overall balance of AI teams is far more forgiving, and I found it a lot more easy to actually have fun even when using rental teams of Pokemon rather than my own trained up Pokemon.

Speaking of the tournaments, that is a very important difference this game has with its English language counterpart. Both versions have the gym leader tower where you fight the Kanto gym leaders and then the Elite Four + Champion in little mini gauntlets with no continues. That’s all the same between both versions (and a very fun time!). Where the English port of this game has four tournaments (two with one division and two with four), the original Japanese version here has six (four with one division and two with four). While two of the single-division tournaments and one of the four-division tournaments are the same in each version, the English version’s “Poke Cup” is entirely exclusive to itself.

The Japanese version, meanwhile, has three tournaments based off of official Nintendo tournaments actually held in Japan, and even the Pokemon present in several of those tournaments are based on teams actually used by finalists in those tournaments. My personal favorite of them was the Nintendo Cup ’99 one, which is the four-division tournament unique to the Japanese version. All 25 Pokemon used by the Nintendo Cup ’97 finalists are banned, so you’re left to make a powerful team out of the generally “Just OK” power levels of the remaining 125 or so. It’s a really fun challenge, and I had a blast putting together a team to tackle it with the weird and oddball restrictions it had.

The other big point of difference between the English and Japanese versions is that a lot of the rental Pokemon (ones the game already has that you can build a team out of if you don’t want to build your own team in one of the GameBoy games and transfer it over) are actually *worse* in this version. A lot of them have a lot more sub-optimal and weak move sets than their counterparts in the international versions of this game. It doesn’t make the game *that* much harder, at least for the first round, but it certainly made beating the harder tournaments I needed to use rental Pokemon for that much more difficult to do XP

The aesthetics of this game are pretty darn similar to the stuff its sequel uses, so I won’t dwell on them too much as to not repeat the same points again. The Pokemon are the main event, and they all look awesome! Once again, it’s no surprise that 50%+ of the credits for this game are the 3D modelling team, since they did a downright fantastic job bringing the original 151 Pokemon to life. The music is also really fun, with a bunch of really great versions of songs from the GameBoy games recreated here with the power of the N64. My main complaint about the aesthetics in this version specifically, is that the localization has better sound design, particularly in the mini-games. The localization went really hard in getting sound clips and voice talent from the anime adaptation to use in that version, and it has a very distinct point of nostalgia for me as a result. The Pokemon in the mini-games in the Japanese version, by contrast, just use normal little sound effects that are much more boring. It’s not a problem in the more holistic sense, but it’s something that *does* make me value having an English version to play via the Switch Online either way~.

Verdict: Hesitantly Recommended. While I’d certainly recommend this game much more highly than the sequel due to the better difficulty balancing, this is still a very particular kind of game for a very particular kind of Pokemon fan. I learned a lot about how to play competitive Pokemon with the gen 1 rule set during my time with Pokemon Stadium 2, but if you’re not really caught by the idea of training up your own Pokemon team or trudging through the RNG of a rental Pokemon team, then actually trying to beat this game is likely going to be far more frustration than fun for even a big fan of Pokemon. That said, if that stuff *does* sound fun for you, then this is a game really worth checking out! Even if you don’t end up beating all of the single-player content to see the credits like I did, the mini-games and free battle stuff on their own make for a really fun time with friends, and they’re well worth checking this game out for, particularly if you have access to it via the Switch Online N64 Service~.
I identify everyone via avatar, so if you change your avatar, I genuinely might completely forget who you are. -- Me
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