1. Kirby's Dream Land (GB)
2. River City Girls (Switch)
3. Donkey Kong Country 2: Diddy's Kong Quest (SNES)
4. The Simpsons (Arcade)
5. Illusion of Gaia (SNES)
6. Teenage Mutant Ninja Turtles: Shredder's Revenge (Switch)
7. Shining Force III [Scenario 1] (SAT)
8. Mighty Morphin Power Rangers (SNES)
9. Klonoa: Door to Phantomile (PS1)
10. Sonic the Hedgehog 3 (GEN)
11. X-Men Legends (PS2)
12. Snatcher (SCD)
13. Smash Remix (N64)
14. Golden Axe III (GEN)
15. Iridion II (GBA)
16. Fatal Fury Special (SNES)
17. Harmful Park (PS1)
18. Gunbird (SAT)
19. DoDonPachi (SAT)
20. Gley Lancer (GEN)
21. Streets of Rage 4 (Switch)*
22. Water Margin: A Tale of Clouds and Wind (GEN)
23. Demons of Asteborg (GEN)I originally played a demo of Demons of Asteborg by Neofid Studios in December 2020 and was really impressed by the first level shown off. However, I'm still not comfortable pre-ordering games from independent companies, due to all the horror stories with release issues that have happened over the years. I patiently waited for the game to be readily available, finally ordered and received the game in November 2022, and started playing through it in the spring of 2023. Due to some issues in our apartment building here, I had to pack away all my stuff, and couldn't continue on to finish Asteborg. Well, about two weeks ago, I finally unpacked my consoles and finished it! To clarify, I played through it on the cartridge released for Genesis hardware.
Demons of Asteborg is an action platformer, where you control Gareth, a swordsman who is out to stop the threat of various monsters and figure out his own mysterious and complicated past. The gimmick in Demons of Asteborg is that in each level you gain a new spell or ability about halfway through the level, and you will need to use this ability move forward in the level and defeat the boss as well. Some of the abilities you gain are: hurling fireballs, being able to walk on air, a propulsion blast, and the ability to make time stop. However, you do not get to keep these magical abilities for the whole game, only the level that you're currently in, so Demons of Asteborg is a bit limited in that regard. But, I think each ability and the levels designed around them keep the game fresh and gives the title a nice amount of variety.
The game consists of a total of nine levels, and a bonus stage that is a take on the gameplay of Space Harrier or Panorama Cotton. Demons of Asteborg also includes a shop area, which will automatically pop-up when you finish a level. Here you can purchase a few upgrades such as more lives, a larger life bar, or new moves with the coins you collect throughout the game. This is very useful earlier on while you are getting through the first few levels. Demons of Asteborg also includes four save slots on the cartridge and an automatic save feature, which is great for this style of game, and something I wish more action platformers from the 16-bit generation included. The levels also have checkpoints, so that if you happen to perish, you don't start all the way back from the beginning of the stage.
The graphics here are also quite impressive, with fun and well animated character designs, colorful and varied levels that make good use of parallax scrolling, and detailed bosses and enemies with huge sprites. In regards to sound, the sound effects are hefty here, and don't come off as weak or not fitting well. Also, there are some pretty impressive background tunes that add to the atmosphere of the game, with my favorite song appearing in the first level.
One of my only criticisms of the game is that a few of the bosses earlier on are damage sponges and take quite a while to kill, while later in the game, the boss fights seemed much easier. Because of this, the difficulty curve seems a bit skewed, but if you can handle defeating these enemies early on, you should be good to go. The last boss battle was quite challenging though, as it consists of a few different patterns that took some time for me to get down.
Overall, I think Demons of Asteborg is one of the best indie games released on the Genesis up until this point, and even holds its own against some of the best games on the system. Other than the cartridge release, it's available as a ROM, on Steam, and modern consoles, so if that's more your thing, check it out whichever way you can! Neofid Studios has also recently released a follow up game called Astebros on the Genesis, which is a roguelite with two player co-op, which I'm looking forward to checking out. If you're a fan of the Genesis or action platformers, give Demons of Asteborg a go!