Voice of Cards: The Isle Dragon Roars - PS 4
Voice of Cards: The Forsaken Maiden - PS 4

So I was curious about these two due to Yoko Taro's involvement. Both games are very similar and can be played in any order as they are stand alone stories. They were released only a few months apart, almost like they were both being worked on at the same time. They even share a lot of visual assets. A big selling point (or turn off) is the unique presentation of these games. They are your basic JRPGs, but the adventures are laid out like a Dungeons and Dragon campaign with a narrator (who is the Game Master) and with dice rolls determining a variety of things like the effectiveness of attacks in battle or completely random things like whether or not your characters avoid getting hit by random lightning strikes while exploring an area. There's actually a lot of random events throughout the game to keep things interesting when you are exploring. Something to keep your interest beyond the numerous random battles you'll face. There are moments as well, where you will be presented with choices during these events, or during the main story

The random stuff can be quite fun, like you randomly acquiring a powerful weapon you shouldn't have access to for another two chapters (and getting it for free no less), random events giving you money, randomly fighting a rare monster, or random events that heal your party, etc. Some of the random stuff can screw you over too though. Some of those natural events I mentioned before like lightning or tornadoes can damage your party if you get a bad dice role. Making poor choices during some random events can screw you too. There's a lot of fun, quirky, comedy surrounding most of these random events.
Visually, everything in the game from your characters, to the NPCs, to your enemies, to the environment itself, are represented by cards. So it's almost like watching someone play a CCG game like Magic: The Gathering, mixed with a D&D campaign as I mentioned earlier.

There's also a fun card game within the game itself you can play, and it seems to have a multiplayer mode. While it is fun, it relies heavily on luck, which can get annoying. In fact, if you play on "include all" mode which throws in every rule set into one game, things get chaotic. Random events happening, random skills triggering, luck of the draw, Joker cards making players exchange their cards, so many rng elements come into play it's ridiculous. It's fun though if you like playing something that is so luck dependent it just feels like pure chaos, where victory is 30% strategy on your part, 10% what other players decide to do, and 60% luck.
These are very basic RPGS. Nothing too complicated or challenging, they are piss easy to be honest. However, the unique presentation and characters keep the games engaging. Every NPC and enemy in the game has a backstory that is fun to discover, and the main story lines are entertaining enough with a cast of funny characters. The games have some weird, quirky, and occasionally dark, humor too, particularly with some of the NPC and monster backstories. Sometimes you think an NPC's story is going one way, only for the game to subvert your expectations. Like a seemingly romantic story about a man promising his loyalty to his wife, only for that same man to be relieved when she dies of illness years later and he is no longer bound to his promise. Plus, the entertainment factor that the narrators bring to the table is nice, similar to games like Bastion. The random stuff that happens when exploring areas are fun too as it breaks up the repetitive combat and keeps you on your toes
If you want to try something a little different, or are in the mood for an RPG that won't be too challenging, give them a shot. These by the way, would be ABSOLUTELY PERFECT for introducing someone to Japanese rpgs. They are EXTREMELY accessible. Just something for you guys to keep in mind. Particularly someone who is a big fan of D&D or card games, but has never played a video game or specifically an rpg video game.

